Player Matchup

Chang'e
Chang'e
Gold I
BuzzyBomber7
Chang'e
Gold I
Level 140
God Stats
2W - 0L
1,933 SR
Queue Stats
24W - 5L
1,897 MMR
Party 2
Ymir
Ymir
Gold I
Dutsher
Ymir
Gold I
Level 158
God Stats
2W - 1L
1,961 SR
Queue Stats
44W - 8L
1,893 MMR
Party 2
Medusa
Medusa
Gold I
Overpoweredgods
Medusa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,798 SR
1,763 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,485 SR
1,560 MMR
Anhur
Anhur
Silver II
CheeseChanLy
Anhur
Silver II
Level 108
God Stats
2W - 3L
1,577 SR
Queue Stats
41W - 38L
1,591 MMR
Solo
Cthulhu
Cthulhu
Gold V
Gospodin32
Cthulhu
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
СОЛНЦЕ913
Baron Samedi
Gold III
Level 159
God Stats
1W - 5L
1,378 SR
Queue Stats
120W - 100L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuzzyBomber7
Chang'e
16
5 / 2 / 6
11,648
685
11,409
13,889
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Dutsher
Ymir
14
2 / 1 / 9
11,670
686
5,986
20,683
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 5
11,173
657
23,374
13,472
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothPersephoneCu ChulainnSobekTerra

VS

Bans
AphroditeScyllaCupidThe MorriganHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
10,402
612
9,427
14,854
4,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Gospodin32
Cthulhu
13
1 / 3 / 3
9,802
577
14,849
19,572
15,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
СОЛНЦЕ913
Baron Samedi
11
0 / 4 / 4
9,156
539
12,150
14,658
8,499
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BuzzyBomber7
Chang'e
5
2
6
4
L
3
5
1
0.7
W
Ymir
Dutsher
Ymir
2
1
9
6.5
L
Cthulhu
Gospodin32
Cthulhu
1
3
3
0.83
W
5
1
5
7.5
L
Baron Samedi
СОЛНЦЕ913
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,769
Damage
36,426
48,044
Taken
49,084
33,831
Mitigated
28,415
22,350
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BuzzyBomber7
Chang'e
11,409
1,150
6,294
9,179
13,889
5,932
887
7,943
5,946
63,015
0
L
9,427
4,264
0
2,808
14,854
4,792
1,173
4,839
9,653
0
52,893
W
Ymir
Dutsher
Ymir
5,986
904
0
5,994
20,683
21,546
179
11,823
8,860
20,562
0
L
Cthulhu
Gospodin32
Cthulhu
14,849
613
1,333
5,760
19,572
15,124
0
6,104
12,793
47,210
0
W
23,374
11,927
0
883
13,472
6,353
2,022
7,575
5,897
0
79,090
L
Baron Samedi
СОЛНЦЕ913
Baron Samedi
12,150
1,479
2,470
3,611
14,658
8,499
346
4,751
9,165
38,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
29,360
208
Minions Killed
192
0
Camps Cleared
0
935,204
Distance Traveled
890,370
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,648
685
134
8
0
312,116
4
L
Anhur
10,402
612
75
4
0
294,090
3
W
Ymir
11,670
686
17
1
0
305,080
3
L
Cthulhu
9,802
577
62
4
0
316,868
3
W
Medusa
11,173
657
57
3
0
318,008
5
L
Baron Samedi
9,156
539
55
3
0
279,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role