Player Matchup

Loki
Loki
SilverAnubis02
Loki
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 81L
1,325 Elo+
Solo
Agni
Agni
azc2lt
Agni
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 36L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
azc99lt
Kukulkan
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
26W - 35L
1,593 Elo+
Party 2
Team Averages
Level 40
1,504 SR
1,497 Elo+

VS

Team Averages
Level 14
1,600 SR
1,265 Elo+
Cthulhu
Cthulhu
Goblin_Slayer31-
Cthulhu
Level 6
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Scylla
Scylla
Henbrie
Scylla
Level 28
God Stats
12W - 19L
1,717 SR
Queue Stats
137W - 178L
1,452 Elo+
Solo
Skadi
Skadi
MamaHattGesagt
Skadi
Level 7
God Stats
0W - 5L
1,364 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
10,420
744
8,600
6,488
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
azc2lt
Agni
14
4 / 0 / 14
9,686
692
7,295
6,614
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
azc99lt
Kukulkan
14
7 / 0 / 10
10,220
730
14,533
6,810
2,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,347
525
5,083
15,359
14,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Henbrie
Scylla
10
0 / 8 / 1
7,797
557
4,161
12,424
3,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 1
7,411
529
5,517
10,252
6,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
0
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Scylla
Henbrie
Scylla
0
8
1
0.06
L
0
3
1
0.17
W
7
1
7
10.5
W
Agni
azc2lt
Agni
4
0
14
11
W
Kukulkan
azc99lt
Kukulkan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
14,761
19,912
Taken
38,035
8,795
Mitigated
24,624
8,668
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,083
362
296
358
15,359
14,054
0
9,879
5,480
16,391
0
L
Scylla
Henbrie
Scylla
4,161
474
294
2,217
12,424
3,817
0
6,588
5,836
31,033
0
L
5,517
1,807
0
0
10,252
6,753
0
5,493
4,759
0
20,652
W
8,600
2,091
0
250
6,488
3,874
1,646
1,940
4,548
0
49,211
W
Agni
azc2lt
Agni
7,295
753
880
2,221
6,614
2,292
800
4,132
2,482
22,963
0
W
Kukulkan
azc99lt
Kukulkan
14,533
2,644
841
4,476
6,810
2,629
890
3,230
3,580
50,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
22,555
177
Minions Killed
113
0
Camps Cleared
0
719,829
Distance Traveled
560,393
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,347
525
34
2
0
191,393
3
L
Scylla
7,797
557
49
4
0
173,418
0
L
Skadi
7,411
529
30
2
0
195,582
0
W
Loki
10,420
744
64
5
0
267,415
4
W
Agni
9,686
692
31
2
0
217,641
0
W
Kukulkan
10,220
730
82
6
0
234,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role