Player Matchup

Fenrir
Fenrir
Going ViraI
Fenrir
Level 27
God Stats
7W - 8L
1,624 SR
Queue Stats
112W - 117L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
Randm black guy
The Morrigan
Level 49
God Stats
1W - 2L
1,219 SR
Queue Stats
184W - 159L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
SAINTZ GOD
Danzaburou
Level 29
God Stats
6W - 1L
1,466 SR
Queue Stats
190W - 159L
1,405 Elo+
Party 2
Team Averages
Level 35
1,436 SR
1,408 Elo+

VS

Team Averages
Level 25
1,398 SR
1,323 Elo+
Cthulhu
Cthulhu
JazzyGryphon911
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 1
Arachne
Arachne
NaijaNinja0v0
Arachne
Level 54
God Stats
0W - 2L
1,195 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Olorun
Olorun
Sadboy9978
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 5 / 13
13,299
739
17,415
19,479
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Randm black guy
The Morrigan
15
6 / 6 / 13
12,790
711
7,861
7,609
2,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SAINTZ GOD
Danzaburou
19
14 / 2 / 12
14,962
831
26,775
11,134
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
11,145
619
8,953
22,805
22,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
16
11 / 9 / 1
13,466
748
10,940
24,515
11,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Sadboy9978
Olorun
14
1 / 9 / 3
11,045
614
1,958
14,692
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
28
Kills
13
13
Deaths
28
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
5
13
2.9
L
1
10
4
0.3
L
Arachne
11
9
1
1.28
W
The Morrigan
Randm black guy
The Morrigan
6
6
13
2.08
W
Danzaburou
SAINTZ GOD
Danzaburou
14
2
12
10
L
Olorun
Sadboy9978
Olorun
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,051
Damage
21,851
38,222
Taken
62,012
14,219
Mitigated
41,732
7,403
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,415
4,543
0
5,238
19,479
7,222
420
4,981
14,423
0
65,219
L
8,953
181
345
127
22,805
22,797
493
2,827
19,978
41,884
0
L
Arachne
10,940
7,653
0
5,159
24,515
11,972
0
3,388
21,127
0
52,597
W
The Morrigan
Randm black guy
The Morrigan
7,861
2,153
0
239
7,609
2,308
194
1,528
6,081
25,150
1,924
W
Danzaburou
SAINTZ GOD
Danzaburou
26,775
17,107
0
1,926
11,134
4,689
2,468
4,411
6,723
0
82,924
L
Olorun
Sadboy9978
Olorun
1,958
1,102
303
1,592
14,692
6,963
736
1,179
13,513
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
35,656
201
Minions Killed
146
0
Camps Cleared
0
897,114
Distance Traveled
705,686
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,299
739
69
4
0
346,973
0
L
Cthulhu
11,145
619
47
3
0
247,046
1
L
Arachne
13,466
748
82
5
0
257,461
4
W
The Morrigan
12,790
711
31
2
0
247,758
0
W
Danzaburou
14,962
831
101
6
0
302,383
0
L
Olorun
11,045
614
17
1
0
201,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role