Player Matchup

Izanami
Izanami
MonstyMon
Izanami
Level 15
God Stats
1W - 4L
1,303 SR
Queue Stats
46W - 87L
1,394 Elo+
Party 2
Ravana
Ravana
SupportedByEvil
Ravana
Level 129
God Stats
0W - 2L
1,236 SR
Queue Stats
23W - 14L
1,402 Elo+
Party 2
Ares
Ares
WtrprfNeptune
Ares
Level 8
God Stats
3W - 9L
1,176 SR
Queue Stats
80W - 101L
1,252 Elo+
Party 2
Hachiman
Hachiman
insightz1
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Baba Yaga
Baba Yaga
merola
Baba Yaga
Level 25
God Stats
1W - 2L
1,585 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Team Averages
Level 36
1,360 SR
1,440 Elo+

VS

Team Averages
Level 27
1,488 SR
1,432 Elo+
Merlin
Merlin
Gogogor
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 107L
1,513 Elo+
Solo
Anubis
Anubis
TheoIsBack123
Anubis
Level 24
God Stats
13W - 13L
1,350 SR
Queue Stats
28W - 35L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
Vilyb
Ao Kuang
Level 25
God Stats
3W - 4L
1,602 SR
Queue Stats
59W - 56L
1,400 Elo+
Solo
Nike
Nike
jordanlu100
Nike
Level 29
God Stats
23W - 18L
1,486 SR
Queue Stats
50W - 63L
1,364 Elo+
Solo
Hou Yi
Hou Yi
mrsuone
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MonstyMon
Izanami
12
1 / 2 / 1
6,712
447
2,941
7,258
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 5 / 1
8,377
558
6,703
10,307
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 2 / 2
7,472
498
3,889
9,801
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
insightz1
Hachiman
8
0 / 10 / 1
5,574
372
4,364
13,602
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
merola
Baba Yaga
9
0 / 6 / 1
5,691
379
3,048
7,181
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gogogor
Merlin
13
2 / 1 / 6
8,228
549
6,510
4,440
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 1 / 2
9,984
666
10,252
5,990
3,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Vilyb
Ao Kuang
15
6 / 1 / 1
9,296
620
4,334
8,230
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 4
8,408
561
7,707
8,403
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
mrsuone
Hou Yi
13
1 / 2 / 6
7,770
518
5,293
8,816
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
25
25
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gogogor
Merlin
2
1
6
5
L
Izanami
MonstyMon
Izanami
1
2
1
0.75
L
5
5
1
1.1
W
9
1
2
10
W
Ao Kuang
Vilyb
Ao Kuang
6
1
1
6.5
L
1
2
2
1
L
Hachiman
insightz1
Hachiman
0
10
1
0.05
W
7
2
4
4.5
L
Baba Yaga
merola
Baba Yaga
0
6
1
0.08
W
Hou Yi
mrsuone
Hou Yi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
34,096
48,149
Taken
35,879
19,894
Mitigated
17,966
11,804
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gogogor
Merlin
6,510
0
404
457
4,440
1,469
694
630
3,810
42,901
0
L
Izanami
MonstyMon
Izanami
2,941
1,779
0
3,117
7,258
2,620
0
1,779
5,479
0
38,933
L
6,703
2,405
0
3,184
10,307
4,277
0
5,404
4,903
0
55,673
W
10,252
725
0
4,279
5,990
3,139
1,536
1,043
4,947
60,520
0
W
Ao Kuang
Vilyb
Ao Kuang
4,334
1,257
0
4,718
8,230
5,101
0
47
8,183
55,780
10,745
L
3,889
335
0
1,124
9,801
7,784
303
2,384
7,417
20,496
0
L
Hachiman
insightz1
Hachiman
4,364
2,420
0
3,607
13,602
3,003
0
8,545
5,057
0
18,533
W
7,707
3,956
0
1,212
8,403
5,320
0
2,645
5,758
0
35,772
L
Baba Yaga
merola
Baba Yaga
3,048
276
0
772
7,181
2,210
507
2,801
4,380
21,760
0
W
Hou Yi
mrsuone
Hou Yi
5,293
3,175
219
4,262
8,816
2,937
666
2,572
6,244
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
43,686
292
Minions Killed
442
0
Camps Cleared
0
1,305,882
Distance Traveled
1,408,684
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,228
549
85
6
0
305,439
3
L
Izanami
6,712
447
70
5
0
250,016
0
L
Ravana
8,377
558
105
7
0
278,762
0
W
Anubis
9,984
666
109
7
0
255,237
5
W
Ao Kuang
9,296
620
106
7
0
303,200
0
L
Ares
7,472
498
36
2
0
275,275
0
L
Hachiman
5,574
372
42
3
0
232,787
1
W
Nike
8,408
561
54
4
0
307,912
0
L
Baba Yaga
5,691
379
39
3
0
269,042
3
W
Hou Yi
7,770
518
88
6
0
236,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role