Player Matchup

Medusa
Medusa
CODYBJJ
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 169L
1,608 Elo+
Party 2
Nike
Nike
Ray936
Nike
Level 68
God Stats
5W - 8L
1,476 SR
Queue Stats
194W - 194L
1,597 Elo+
Party 2
Hel
Hel
Хилибор
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,827 Elo+
Solo
Team Averages
Level 34
1,492 SR
1,677 Elo+

VS

Team Averages
Level 15
1,506 SR
1,550 Elo+
Nike
Nike
Istarian
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jakcoll
Ah Puch
Level 9
God Stats
3W - 3L
1,448 SR
Queue Stats
98W - 67L
1,589 Elo+
Party 1
Hachiman
Hachiman
SweetNutz
Hachiman
Level 8
God Stats
5W - 1L
1,571 SR
Queue Stats
53W - 45L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CODYBJJ
Medusa
14
4 / 9 / 2
10,207
729
6,741
14,303
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Ray936
Nike
11
1 / 9 / 5
8,874
634
8,670
15,543
8,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 9 / 4
9,377
670
5,858
15,285
5,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
10 / 1 / 14
11,587
828
12,927
11,020
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Jakcoll
Ah Puch
15
11 / 2 / 12
11,812
844
13,370
8,274
2,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SweetNutz
Hachiman
14
6 / 5 / 16
11,174
798
11,759
12,269
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
27
27
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
CODYBJJ
Medusa
4
9
2
0.56
W
Nike
10
1
14
17
W
Ah Puch
Jakcoll
Ah Puch
11
2
12
8.5
L
Nike
Ray936
Nike
1
9
5
0.39
W
Hachiman
SweetNutz
Hachiman
6
5
16
2.8
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
38,056
45,131
Taken
31,563
21,068
Mitigated
16,467
10,242
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CODYBJJ
Medusa
6,741
2,663
0
1,296
14,303
6,729
0
6,233
7,850
0
36,708
W
Nike
12,927
1,775
0
3,360
11,020
9,715
446
2,420
8,600
7,929
33,432
W
Ah Puch
Jakcoll
Ah Puch
13,370
799
0
1,765
8,274
2,593
705
1,340
6,934
43,402
0
L
Nike
Ray936
Nike
8,670
661
409
793
15,543
8,790
0
5,299
10,069
0
32,675
W
Hachiman
SweetNutz
Hachiman
11,759
7,639
0
2,816
12,269
4,159
2,217
2,184
10,085
0
48,384
L
5,858
818
2,671
5,073
15,285
5,549
250
3,826
11,259
29,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
34,573
156
Minions Killed
161
0
Camps Cleared
0
726,112
Distance Traveled
732,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,207
729
59
4
0
236,801
1
W
Nike
11,587
828
47
3
0
285,559
1
W
Ah Puch
11,812
844
45
3
0
238,981
0
L
Nike
8,874
634
39
3
0
238,091
0
W
Hachiman
11,174
798
69
5
0
208,365
0
L
Hel
9,377
670
58
4
0
251,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role