Player Matchup

Merlin
Merlin
Falveu
Merlin
Level 160
God Stats
4W - 0L
1,678 SR
Queue Stats
108W - 72L
1,613 Elo+
Party 1
Fafnir
Fafnir
StarOfNight
Fafnir
Level 153
God Stats
5W - 3L
1,404 SR
Queue Stats
106W - 90L
1,599 Elo+
Party 1
Fenrir
Fenrir
Tachman_sanju
Fenrir
Level 96
God Stats
4W - 7L
1,500 SR
Queue Stats
463W - 676L
1,430 Elo+
Solo
Team Averages
Level 136
1,527 SR
1,548 Elo+

VS

Team Averages
Level 53
1,534 SR
1,470 Elo+
Chang'e
Chang'e
Full-666-
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo
King Arthur
King Arthur
LordProprius
King Arthur
Level 65
God Stats
2W - 2L
1,388 SR
Queue Stats
24W - 29L
1,393 Elo+
Solo
Neith
Neith
Tyniel
Neith
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Falveu
Merlin
20
14 / 2 / 3
21,029
725
55,218
19,697
7,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
20
4 / 4 / 12
19,856
685
23,085
28,782
39,040
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 18 / 3
13,947
481
2,190
23,548
7,385

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Full-666-
Chang'e
19
8 / 6 / 12
17,071
589
17,453
28,043
11,695
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LordProprius
King Arthur
19
4 / 3 / 18
16,528
570
16,228
39,921
45,647
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Tyniel
Neith
20
12 / 9 / 6
17,974
620
22,386
29,622
10,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
18
Kills
24
24
Deaths
18
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Falveu
Merlin
14
2
3
7.75
L
Chang'e
Full-666-
Chang'e
8
6
12
2.33
L
King Arthur
LordProprius
King Arthur
4
3
18
4.33
W
Fafnir
4
4
12
2.5
W
0
18
3
0.08
L
Neith
Tyniel
Neith
12
9
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,493
Damage
56,067
72,027
Taken
97,586
53,817
Mitigated
67,623
20,064
Healing
39,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Falveu
Merlin
55,218
1,606
1,360
8,247
19,697
7,392
2,484
5,239
13,983
184,522
0
L
Chang'e
Full-666-
Chang'e
17,453
1,246
10,293
13,260
28,043
11,695
577
22,958
5,085
107,007
0
L
King Arthur
LordProprius
King Arthur
16,228
2,926
558
7,166
39,921
45,647
81
31,667
8,254
0
56,795
W
Fafnir
23,085
3,781
0
10,133
28,782
39,040
1,130
5,738
22,231
84,700
0
W
2,190
254
0
324
23,548
7,385
305
6,017
17,042
0
12,804
L
Neith
Tyniel
Neith
22,386
10,997
0
8,343
29,622
10,281
1,945
24,479
5,143
0
131,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
51,573
273
Minions Killed
333
0
Camps Cleared
0
1,378,270
Distance Traveled
1,431,042
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,029
725
191
7
0
481,363
13
L
Chang'e
17,071
589
130
4
0
455,632
4
L
King Arthur
16,528
570
54
2
0
553,642
10
W
Fafnir
19,856
685
70
2
0
502,776
1
W
Fenrir
13,947
481
12
0
0
394,131
0
L
Neith
17,974
620
149
5
0
421,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role