Player Matchup

Olorun
Olorun
Chesp
Olorun
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
30W - 18L
1,548 Elo+
Solo
Yemoja
Yemoja
Maniacow
Yemoja
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,476 Elo+
Solo
Izanami
Izanami
MereTheBones
Izanami
Level 29
God Stats
27W - 28L
1,468 SR
Queue Stats
120W - 131L
1,396 Elo+
Party 1
Hercules
Hercules
THCxGODxCannabis
Hercules
Level 28
God Stats
7W - 6L
1,521 SR
Queue Stats
63W - 77L
1,399 Elo+
Party 1
Bacchus
Bacchus
iurybarros
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,464 Elo+

VS

Team Averages
Level 16
1,556 SR
1,377 Elo+
Cernunnos
Cernunnos
Bagherro
Cernunnos
Level 13
God Stats
7W - 3L
1,756 SR
Queue Stats
56W - 60L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
DavidPSF
Sun Wukong
Level 27
God Stats
1W - 2L
1,511 SR
Queue Stats
28W - 31L
1,557 Elo+
Solo
Danzaburou
Danzaburou
JoaoMoonster14
Danzaburou
Level 7
God Stats
15W - 13L
1,511 SR
Queue Stats
32W - 48L
1,410 Elo+
Solo
Loki
Loki
Potencialgaraio
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,168 Elo+
Solo
Odin
Odin
jump-sickly327
Odin
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 190L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chesp
Olorun
19
3 / 2 / 12
11,968
997
20,909
16,335
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Maniacow
Yemoja
15
0 / 2 / 5
10,144
845
2,709
6,731
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MereTheBones
Izanami
19
6 / 3 / 10
12,605
1,050
22,159
10,107
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 7
12,715
1,060
20,759
24,821
30,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
iurybarros
Bacchus
16
1 / 1 / 6
10,861
905
2,081
6,294
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

215

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bagherro
Cernunnos
18
4 / 1 / 4
12,153
1,013
19,244
14,228
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DavidPSF
Sun Wukong
16
1 / 2 / 6
10,390
866
6,613
13,704
9,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
JoaoMoonster14
Danzaburou
17
1 / 3 / 5
10,944
912
12,469
9,249
3,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 12 / 4
10,869
906
11,399
24,378
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 1 / 6
11,277
940
7,652
14,008
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
19
Kills
10
10
Deaths
19
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bagherro
Cernunnos
4
1
4
6
W
Olorun
Chesp
Olorun
3
2
12
4.5
L
Sun Wukong
DavidPSF
Sun Wukong
1
2
6
2
L
Danzaburou
JoaoMoonster14
Danzaburou
1
3
5
1.17
W
Yemoja
Maniacow
Yemoja
0
2
5
1.25
W
Izanami
MereTheBones
Izanami
6
3
10
3.67
L
2
12
4
0.33
W
9
2
7
6.25
W
Bacchus
iurybarros
Bacchus
1
1
6
4
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,617
Damage
57,377
64,288
Taken
75,567
57,939
Mitigated
45,913
22,125
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bagherro
Cernunnos
19,244
9,198
0
6,957
14,228
6,483
0
3,888
10,215
0
57,494
W
Olorun
Chesp
Olorun
20,909
11,831
1,663
8,515
16,335
9,308
0
0
16,185
38,336
0
L
Sun Wukong
DavidPSF
Sun Wukong
6,613
1,326
267
974
13,704
9,255
0
4,497
9,057
0
13,875
L
Danzaburou
JoaoMoonster14
Danzaburou
12,469
7,175
0
1,204
9,249
3,894
0
4,024
5,150
0
34,984
W
Yemoja
Maniacow
Yemoja
2,709
732
1,941
1,043
6,731
5,710
0
0
6,731
10,605
0
W
Izanami
MereTheBones
Izanami
22,159
16,094
0
1,445
10,107
4,702
0
0
10,057
0
61,861
L
11,399
3,397
0
3,661
24,378
10,272
0
6,671
17,418
0
23,760
W
20,759
7,547
0
7,118
24,821
30,157
0
0
24,496
254
31,111
W
Bacchus
iurybarros
Bacchus
2,081
154
0
400
6,294
8,062
0
0
6,269
12,596
0
L
7,652
2,895
0
425
14,008
16,009
0
6,836
7,059
0
17,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
55,633
209
Minions Killed
206
5
Camps Cleared
10
888,821
Distance Traveled
1,039,278
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,153
1,013
93
8
1
187,626
0
W
Olorun
11,968
997
49
4
1
172,919
0
L
Sun Wukong
10,390
866
14
1
1
193,329
0
L
Danzaburou
10,944
912
56
5
0
213,436
0
W
Yemoja
10,144
845
10
1
1
101,654
1
W
Izanami
12,605
1,050
99
8
1
196,495
0
L
Loki
10,869
906
17
1
8
205,159
0
W
Hercules
12,715
1,060
27
2
1
232,210
0
W
Bacchus
10,861
905
24
2
1
185,543
2
L
Odin
11,277
940
26
2
0
239,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role