Player Matchup

Ah Puch
Ah Puch
EndlesssEnergy
Ah Puch
Level 28
God Stats
1W - 5L
1,401 SR
Queue Stats
86W - 101L
1,399 Elo+
Party 1
Yemoja
Yemoja
HakuHime
Yemoja
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 167L
1,460 Elo+
Party 1
Tyr
Tyr
MeTTalz
Tyr
Level 29
God Stats
0W - 2L
1,474 SR
Queue Stats
5W - 9L
1,398 Elo+
Solo
Team Averages
Level 46
1,458 SR
1,419 Elo+

VS

Team Averages
Level 36
1,547 SR
1,424 Elo+
Ra
Ra
Acechaos
Ra
Level 68
God Stats
6W - 8L
1,353 SR
Queue Stats
89W - 104L
1,277 Elo+
Solo
Cthulhu
Cthulhu
KonunAleхander
Cthulhu
Level 11
God Stats
1W - 0L
1,830 SR
Queue Stats
10W - 0L
1,633 Elo+
Solo
Mercury
Mercury
Raycedni
Mercury
Level 28
God Stats
25W - 27L
1,458 SR
Queue Stats
86W - 114L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,839
579
14,002
15,578
5,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
HakuHime
Yemoja
12
0 / 3 / 5
10,015
589
4,278
15,940
15,052
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyr
15
7 / 2 / 1
11,367
669
12,502
16,580
13,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,848
638
13,336
8,331
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 6
11,645
685
14,332
18,010
22,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Raycedni
Mercury
13
7 / 5 / 2
11,390
670
10,779
11,402
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
10
10
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
1
5
4
0.6
L
Yemoja
HakuHime
Yemoja
0
3
5
0.83
W
1
0
6
4
L
Tyr
7
2
1
3.75
W
Mercury
Raycedni
Mercury
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
38,447
48,098
Taken
37,743
34,293
Mitigated
30,409
19,566
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,336
690
3,063
2,387
8,331
3,505
717
3,046
5,285
61,487
0
L
14,002
291
852
6,705
15,578
5,900
0
10,202
5,144
45,908
0
L
Yemoja
HakuHime
Yemoja
4,278
978
2,225
5,102
15,940
15,052
0
6,310
9,328
12,806
0
W
14,332
504
328
6,321
18,010
22,203
495
9,346
8,664
46,969
0
L
Tyr
12,502
2,510
0
4,682
16,580
13,341
98
10,183
5,875
0
60,673
W
Mercury
Raycedni
Mercury
10,779
7,890
0
615
11,402
4,701
1,198
5,951
5,451
0
34,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
33,883
165
Minions Killed
211
0
Camps Cleared
0
894,757
Distance Traveled
965,191
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,848
638
126
7
0
317,254
2
L
Ah Puch
9,839
579
68
4
0
292,151
0
L
Yemoja
10,015
589
13
1
0
262,216
2
W
Cthulhu
11,645
685
54
3
0
323,662
3
L
Tyr
11,367
669
84
5
0
340,390
4
W
Mercury
11,390
670
31
2
0
324,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role