Player Matchup

Nemesis
Nemesis
Bronze III
ChanceClicks
Nemesis
Bronze III
Level 123
God Stats
18W - 12L
1,746 SR
Queue Stats
215W - 229L
1,500 MMR
Solo
Apollo
Apollo
Silver I
GrizzLyhJr
Apollo
Silver I
Level 48
God Stats
3W - 1L
1,560 SR
Queue Stats
67W - 66L
1,514 MMR
Solo
Mulan
Mulan
Gold IV
TheRogeGlez
Mulan
Gold IV
Level 160
God Stats
34W - 31L
1,659 SR
Queue Stats
323W - 325L
1,511 MMR
Solo
Ymir
Ymir
Bronze III
captainkenny18
Ymir
Bronze III
Level 109
God Stats
20W - 18L
1,661 SR
Queue Stats
200W - 203L
1,367 MMR
Party 1
Janus
Janus
Gold II
chuggzbeer
Janus
Gold II
Level 138
God Stats
9W - 5L
1,326 SR
Queue Stats
188W - 191L
1,651 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,591 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,567 SR
1,508 MMR
Thoth
Thoth
Gold IV
B-RAYNE96
Thoth
Gold IV
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 267L
1,492 MMR
Party 2
Awilix
Awilix
Gold IV
Da_Captain_Bubba
Awilix
Gold IV
Level 127
God Stats
5W - 5L
1,724 SR
Queue Stats
488W - 491L
1,503 MMR
Solo
Sylvanus
Sylvanus
Gold IV
OfficerCucky
Sylvanus
Gold IV
Level 128
God Stats
30W - 34L
1,476 SR
Queue Stats
178W - 185L
1,543 MMR
Party 2
Medusa
Medusa
Bronze III
Tengu-Sugawara
Medusa
Bronze III
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
WARGUARDgangGang
Erlang Shen
Silver I
Level 160
God Stats
32W - 30L
1,636 SR
Queue Stats
238W - 239L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChanceClicks
Nemesis
20
7 / 6 / 6
15,230
544
13,136
22,631
9,741
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
GrizzLyhJr
Apollo
20
7 / 4 / 7
15,081
539
17,397
22,185
9,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 7 / 9
14,949
534
12,328
29,627
25,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 8
14,587
521
9,461
24,644
32,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
20
7 / 4 / 12
15,612
558
29,313
15,946
6,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuTsukuyomiSetCu ChulainnDanzaburou

VS

Bans
ArachneKing ArthurBellonaKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B-RAYNE96
Thoth
19
4 / 5 / 11
13,104
468
10,596
17,602
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 12
15,177
542
12,081
23,125
10,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
OfficerCucky
Sylvanus
18
2 / 5 / 14
12,200
436
10,617
24,318
25,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 6 / 6
13,602
486
16,186
20,991
8,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
WARGUARDgangGang
Erlang Shen
20
8 / 4 / 9
15,558
556
29,845
26,080
22,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
78
27
Kills
26
26
Deaths
27
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
B-RAYNE96
Thoth
4
5
11
1.9
W
Nemesis
ChanceClicks
Nemesis
7
6
6
1.67
L
9
7
12
2.14
W
Apollo
GrizzLyhJr
Apollo
7
4
7
2.63
L
Sylvanus
OfficerCucky
Sylvanus
2
5
14
1.8
L
3
6
6
1
W
3
7
9
1.07
L
Erlang Shen
WARGUARDgangGang
Erlang Shen
8
4
9
3.13
W
3
5
8
1.4
W
Janus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,635
Damage
79,325
115,033
Taken
112,116
84,092
Mitigated
74,669
36,375
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
B-RAYNE96
Thoth
10,596
616
89
3,031
17,602
7,447
0
8,012
9,106
65,930
0
W
Nemesis
ChanceClicks
Nemesis
13,136
5,589
0
9,269
22,631
9,741
2,243
3,999
18,430
0
115,153
L
12,081
4,638
0
6,546
23,125
10,826
2,637
5,514
17,457
0
114,292
W
Apollo
GrizzLyhJr
Apollo
17,397
13,381
0
9,701
22,185
9,932
1,089
3,666
18,413
0
128,032
L
Sylvanus
OfficerCucky
Sylvanus
10,617
1,394
4,831
7,397
24,318
25,765
0
10,733
13,249
27,412
0
L
16,186
9,593
0
6,210
20,991
8,320
308
7,228
13,583
0
94,325
W
12,328
2,468
0
7,335
29,627
25,537
516
3,036
26,478
401
96,536
L
Erlang Shen
WARGUARDgangGang
Erlang Shen
29,845
15,092
0
11,321
26,080
22,311
1,900
6,664
19,250
0
130,845
W
9,461
1,067
1,210
3,271
24,644
32,478
192
6,106
18,335
63,222
0
W
Janus
29,313
1,801
0
5,589
15,946
6,404
1,294
3,375
12,164
102,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,459
Gold Earned
69,641
734
Minions Killed
707
0
Camps Cleared
0
2,548,425
Distance Traveled
2,490,366
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,104
468
132
5
0
506,556
1
W
Nemesis
15,230
544
143
5
0
527,212
1
L
Awilix
15,177
542
167
6
0
545,057
8
W
Apollo
15,081
539
166
6
0
489,826
3
L
Sylvanus
12,200
436
41
1
0
481,254
7
L
Medusa
13,602
486
156
6
0
466,584
5
W
Mulan
14,949
534
182
7
0
489,747
5
L
Erlang Shen
15,558
556
211
8
0
490,915
15
W
Ymir
14,587
521
93
3
0
481,339
5
W
Janus
15,612
558
150
5
0
560,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role