Player Matchup

Yemoja
Yemoja
LazyNarwhal
Yemoja
Level 113
God Stats
1W - 1L
1,187 SR
Queue Stats
107W - 74L
1,708 Elo+
Solo
Nemesis
Nemesis
Mainlady
Nemesis
Level 146
God Stats
7W - 9L
1,207 SR
Queue Stats
306W - 296L
1,624 Elo+
Party 1
Mulan
Mulan
Pyr0star
Mulan
Level 156
God Stats
17W - 16L
988 SR
Queue Stats
323W - 336L
1,493 Elo+
Solo
Ra
Ra
Vaulros
Ra
Level 146
God Stats
3W - 4L
1,494 SR
Queue Stats
232W - 223L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
mallachai
Danzaburou
Level 154
God Stats
2W - 2L
1,570 SR
Queue Stats
196W - 173L
1,605 Elo+
Party 1
Team Averages
Level 143
1,289 SR
1,606 Elo+

VS

Team Averages
Level 130
1,514 SR
1,545 Elo+
Merlin
Merlin
Necrotized
Merlin
Level 160
God Stats
4W - 5L
1,572 SR
Queue Stats
261W - 238L
1,695 Elo+
Solo
Jing Wei
Jing Wei
NoDaddyStopIt
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 232L
1,551 Elo+
Solo
Thanatos
Thanatos
SempaiSora
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,292 Elo+
Solo
Nemesis
Nemesis
TheKappaz
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,689 Elo+
Solo
Yemoja
Yemoja
ilomiloO
Yemoja
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 2 / 8
10,077
480
4,412
8,266
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Mainlady
Nemesis
18
5 / 1 / 8
11,426
544
10,663
13,522
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Pyr0star
Mulan
18
2 / 4 / 7
11,171
532
12,652
21,867
17,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 3
11,235
535
5,628
8,440
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mallachai
Danzaburou
20
7 / 3 / 3
12,654
603
11,749
18,113
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Necrotized
Merlin
16
3 / 3 / 3
10,467
498
5,872
8,925
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NoDaddyStopIt
Jing Wei
17
1 / 5 / 6
10,545
502
8,533
17,857
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SempaiSora
Thanatos
16
3 / 2 / 2
10,134
483
4,753
12,969
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
TheKappaz
Nemesis
18
4 / 6 / 2
11,236
535
17,470
19,341
15,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
ilomiloO
Yemoja
15
2 / 1 / 6
9,819
468
5,511
12,991
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
13
14
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
8
2.5
W
Nemesis
Mainlady
Nemesis
5
1
8
9
L
Merlin
Necrotized
Merlin
3
3
3
1.5
L
Jing Wei
NoDaddyStopIt
Jing Wei
1
5
6
0.8
W
Mulan
Pyr0star
Mulan
2
4
7
1.38
L
Thanatos
SempaiSora
Thanatos
3
2
2
2
L
Nemesis
TheKappaz
Nemesis
4
6
2
0.83
W
2
4
3
0.88
L
Yemoja
ilomiloO
Yemoja
2
1
6
5
W
Danzaburou
mallachai
Danzaburou
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
42,139
70,208
Taken
72,083
41,220
Mitigated
41,637
34,258
Healing
33,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,412
620
2,844
2,702
8,266
6,928
160
3,173
5,005
30,077
0
W
Nemesis
Mainlady
Nemesis
10,663
4,007
0
5,940
13,522
6,049
539
3,610
9,760
0
69,848
L
Merlin
Necrotized
Merlin
5,872
243
0
1,314
8,925
3,290
0
1,654
7,163
83,702
0
L
Jing Wei
NoDaddyStopIt
Jing Wei
8,533
5,555
0
8,550
17,857
6,252
0
2,108
15,749
0
73,346
W
Mulan
Pyr0star
Mulan
12,652
2,455
0
7,708
21,867
17,237
907
2,104
19,713
0
68,520
L
Thanatos
SempaiSora
Thanatos
4,753
871
0
12,861
12,969
5,170
0
2,480
10,326
0
66,577
L
Nemesis
TheKappaz
Nemesis
17,470
9,047
0
6,580
19,341
15,137
0
1,454
17,809
0
77,134
W
5,628
94
1,458
3,182
8,440
3,486
83
2,701
5,613
76,181
0
L
Yemoja
ilomiloO
Yemoja
5,511
863
1,863
2,555
12,991
11,788
0
1,905
10,996
32,052
0
W
Danzaburou
mallachai
Danzaburou
11,749
5,598
0
10,424
18,113
7,520
1,196
4,259
13,854
0
106,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,563
Gold Earned
52,201
579
Minions Killed
579
0
Camps Cleared
0
2,030,049
Distance Traveled
1,856,834
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,077
480
42
2
0
409,302
4
W
Nemesis
11,426
544
92
4
0
481,189
10
L
Merlin
10,467
498
156
7
0
311,163
7
L
Jing Wei
10,545
502
127
6
0
334,103
3
W
Mulan
11,171
532
127
6
0
407,685
3
L
Thanatos
10,134
483
121
6
0
437,871
6
L
Nemesis
11,236
535
133
6
0
384,516
5
W
Ra
11,235
535
149
7
0
374,527
3
L
Yemoja
9,819
468
42
2
0
389,181
11
W
Danzaburou
12,654
603
169
8
0
357,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role