Player Matchup

Athena
Athena
GemmaGayIT
Athena
Level 29
God Stats
21W - 10L
2,027 SR
Queue Stats
123W - 129L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Steve174
Nu Wa
Level 28
God Stats
14W - 8L
1,694 SR
Queue Stats
115W - 117L
1,532 Elo+
Party 2
Bellona
Bellona
llo0owLll
Bellona
Level 7
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Loki
Loki
xTheLionKing_97
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 167L
1,497 Elo+
Party 1
Odin
Odin
xThePunisher_97
Odin
Level 32
God Stats
0W - 2L
1,290 SR
Queue Stats
133W - 193L
1,505 Elo+
Party 1
Team Averages
Level 25
1,569 SR
1,432 Elo+

VS

Team Averages
Level 23
1,475 SR
1,516 Elo+
Pele
Pele
DarkArhi
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
The Morrigan
The Morrigan
Kaguyaix
The Morrigan
Level 27
God Stats
10W - 6L
1,408 SR
Queue Stats
155W - 134L
1,588 Elo+
Solo
Neith
Neith
NotGeo_165
Neith
Level 25
God Stats
39W - 38L
1,465 SR
Queue Stats
50W - 58L
1,489 Elo+
Solo
Amaterasu
Amaterasu
PandorixNL
Amaterasu
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo
Zeus
Zeus
Sklavio
Zeus
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 153L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GemmaGayIT
Athena
15
3 / 4 / 2
9,161
458
5,683
23,080
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Steve174
Nu Wa
13
1 / 6 / 3
8,208
410
6,444
12,384
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
llo0owLll
Bellona
12
2 / 9 / 0
8,750
438
7,544
16,733
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 7 / 3
10,836
542
7,377
19,755
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 6
8,036
402
2,996
19,289
13,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 3 / 3
10,218
511
3,033
13,052
4,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Kaguyaix
The Morrigan
16
4 / 2 / 9
10,509
525
7,715
5,145
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
16
4 / 2 / 8
10,746
537
12,075
10,848
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PandorixNL
Amaterasu
19
7 / 2 / 11
12,509
625
11,115
24,663
20,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
Sklavio
Zeus
20
17 / 3 / 5
13,676
684
36,766
11,713
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
35
35
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Pele
3
3
3
1.5
L
Athena
GemmaGayIT
Athena
3
4
2
1
W
The Morrigan
Kaguyaix
The Morrigan
4
2
9
4.25
W
Neith
4
2
8
4
W
Amaterasu
PandorixNL
Amaterasu
7
2
11
6.25
W
Zeus
Sklavio
Zeus
17
3
5
6.5
L
Nu Wa
Steve174
Nu Wa
1
6
3
0.42
L
Bellona
llo0owLll
Bellona
2
9
0
0.22
L
6
7
3
1.07
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
70,704
91,241
Taken
65,421
57,678
Mitigated
35,633
5,401
Healing
30,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,033
479
0
4,530
13,052
4,391
0
981
12,071
0
65,119
L
Athena
GemmaGayIT
Athena
5,683
1,817
0
672
23,080
21,216
0
11,591
11,236
25,174
0
W
The Morrigan
Kaguyaix
The Morrigan
7,715
1,962
701
624
5,145
2,602
1,370
2,259
2,862
49,779
1,996
W
Neith
12,075
5,183
0
5,730
10,848
4,038
3,514
1,598
9,250
0
71,194
W
Amaterasu
PandorixNL
Amaterasu
11,115
5,493
0
16,052
24,663
20,155
3,658
3,576
21,087
0
75,231
W
Zeus
Sklavio
Zeus
36,766
3,985
0
3,111
11,713
4,447
3,468
3,971
7,742
129,468
0
L
Nu Wa
Steve174
Nu Wa
6,444
1,656
0
500
12,384
4,536
554
7,111
5,105
44,090
0
L
Bellona
llo0owLll
Bellona
7,544
3,247
0
465
16,733
11,350
886
6,800
9,776
0
34,654
L
7,377
2,021
0
3,764
19,755
7,261
374
9,259
10,297
0
62,280
L
2,996
1,023
0
0
19,289
13,315
0
8,676
10,446
573
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
57,658
334
Minions Killed
644
0
Camps Cleared
0
1,729,732
Distance Traveled
1,802,713
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,218
511
109
5
0
349,013
0
L
Athena
9,161
458
29
1
0
374,971
2
W
The Morrigan
10,509
525
104
5
0
368,593
5
W
Neith
10,746
537
105
5
0
343,827
3
W
Amaterasu
12,509
625
136
7
0
404,764
3
W
Zeus
13,676
684
190
10
0
336,516
1
L
Nu Wa
8,208
410
82
4
0
303,430
0
L
Bellona
8,750
438
71
4
0
343,860
0
L
Loki
10,836
542
99
5
0
342,885
0
L
Odin
8,036
402
53
3
0
364,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role