Player Matchup

Ganesha
Ganesha
Bronze III
Dkayhunter
Ganesha
Bronze III
Level 140
God Stats
0W - 1L
1,162 SR
Queue Stats
16W - 15L
1,512 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Gipok
Cernunnos
Silver I
Level 127
God Stats
2W - 1L
1,551 SR
Queue Stats
164W - 160L
1,508 MMR
Solo
Mercury
Mercury
Gold III
JIMARIS
Mercury
Gold III
Level 156
God Stats
5W - 5L
1,316 SR
Queue Stats
259W - 250L
1,534 MMR
Solo
Guan Yu
Guan Yu
Bronze III
RumbekickDK
Guan Yu
Bronze III
Level 36
God Stats
3W - 3L
1,715 SR
Queue Stats
12W - 7L
1,534 MMR
Party 1
Janus
Janus
Gold III
䒤㒚爷爷
Janus
Gold III
Level 159
God Stats
5W - 4L
1,770 SR
Queue Stats
74W - 68L
1,535 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,503 SR
1,525 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,582 SR
1,521 MMR
Yemoja
Yemoja
Silver II
Wyvernetic
Yemoja
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
lesttheboss
Anhur
Bronze III
Level 56
God Stats
5W - 8L
1,761 SR
Queue Stats
71W - 41L
1,541 MMR
Solo
Nemesis
Nemesis
Gold III
maxosthegreat
Nemesis
Gold III
Level 134
God Stats
6W - 7L
1,500 SR
Queue Stats
158W - 159L
1,522 MMR
Solo
Chang'e
Chang'e
Bronze III
печенькаВтесте
Chang'e
Bronze III
Level 151
God Stats
4W - 4L
1,649 SR
Queue Stats
206W - 202L
1,541 MMR
Solo
Nike
Nike
Bronze III
醉酒离人心
Nike
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dkayhunter
Ganesha
13
0 / 6 / 4
8,838
421
5,613
19,153
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Gipok
Cernunnos
17
1 / 6 / 3
10,173
484
10,079
14,748
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
JIMARIS
Mercury
16
0 / 3 / 5
9,822
468
6,863
17,411
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RumbekickDK
Guan Yu
19
12 / 3 / 2
12,976
618
21,896
23,370
21,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 1
10,117
482
6,100
13,135
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouCthulhuSetPersephoneScylla

VS

Bans
SobekThanatosCu ChulainnGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Wyvernetic
Yemoja
15
1 / 2 / 11
10,696
509
7,915
14,943
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 1 / 2
13,749
655
25,264
17,452
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
16
1 / 4 / 9
10,790
514
7,859
17,257
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 2 / 3
11,824
563
10,837
14,435
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 2
11,311
539
10,987
19,806
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
23
23
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dkayhunter
Ganesha
0
6
4
0.33
L
Cernunnos
Gipok
Cernunnos
1
6
3
0.42
L
Mercury
JIMARIS
Mercury
0
3
5
0.83
L
Guan Yu
RumbekickDK
Guan Yu
12
3
2
4.33
W
Yemoja
Wyvernetic
Yemoja
1
2
11
3.25
W
15
1
2
16
W
Nemesis
1
4
9
1.38
W
3
2
3
2.25
L
2
5
1
0.5
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
62,862
87,817
Taken
83,893
46,841
Mitigated
45,173
24,124
Healing
38,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dkayhunter
Ganesha
5,613
396
0
2,641
19,153
11,391
0
3,628
15,431
27,672
0
L
Cernunnos
Gipok
Cernunnos
10,079
3,220
0
3,132
14,748
3,851
1,550
1,496
13,227
0
71,644
L
Mercury
JIMARIS
Mercury
6,863
2,934
0
6,394
17,411
6,316
1,502
6,429
10,744
0
70,419
L
Guan Yu
RumbekickDK
Guan Yu
21,896
4,093
769
8,529
23,370
21,199
1,860
2,846
19,686
1,422
72,840
W
Yemoja
Wyvernetic
Yemoja
7,915
1,392
3,474
3,263
14,943
14,744
925
4,680
10,097
29,800
0
W
25,264
18,719
0
12,467
17,452
6,585
3,598
1,912
15,540
0
132,372
W
Nemesis
7,859
2,892
0
4,860
17,257
6,547
1,420
1,673
15,488
0
75,705
W
10,837
556
2,894
8,095
14,435
5,418
1,975
3,286
10,987
82,416
0
L
6,100
345
0
2,659
13,135
4,084
580
4,136
8,755
65,639
0
W
10,987
2,635
0
2,958
19,806
11,879
546
1,094
18,712
409
55,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,926
Gold Earned
58,370
553
Minions Killed
573
0
Camps Cleared
0
2,003,974
Distance Traveled
1,952,767
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,838
421
14
1
0
360,304
7
L
Cernunnos
10,173
484
142
7
0
356,167
6
L
Mercury
9,822
468
129
6
0
469,617
3
L
Guan Yu
12,976
618
133
6
0
412,131
3
W
Yemoja
10,696
509
36
2
0
389,642
12
W
Anhur
13,749
655
183
9
0
354,489
4
W
Nemesis
10,790
514
108
5
0
441,286
7
W
Chang'e
11,824
563
157
7
0
435,216
8
L
Janus
10,117
482
135
6
0
405,755
5
W
Nike
11,311
539
89
4
0
332,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role