Player Matchup

Anubis
Anubis
Death-_-BringerP
Anubis
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
16W - 33L
1,340 Elo+
Party 1
Cupid
Cupid
Mlle_Kiwi04
Cupid
Level 29
God Stats
1W - 2L
1,249 SR
Queue Stats
4W - 9L
1,254 Elo+
Solo
Nu Wa
Nu Wa
O-v-3-rW-a-t-c-h
Nu Wa
Level 29
God Stats
7W - 3L
1,509 SR
Queue Stats
65W - 74L
1,556 Elo+
Party 1
Apollo
Apollo
x29secwonderkid
Apollo
Level 28
God Stats
15W - 20L
1,500 SR
Queue Stats
22W - 33L
1,506 Elo+
Party 1
Ullr
Ullr
zacharyvear080
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,556 Elo+
Party 1
Team Averages
Level 28
1,410 SR
1,442 Elo+

VS

Team Averages
Level 19
1,462 SR
1,355 Elo+
Janus
Janus
Djudayme
Janus
Level 18
God Stats
4W - 3L
1,393 SR
Queue Stats
23W - 31L
1,280 Elo+
Solo
Baba Yaga
Baba Yaga
Drogonsaur
Baba Yaga
Level 7
God Stats
19W - 23L
1,386 SR
Queue Stats
25W - 35L
1,458 Elo+
Solo
Neith
Neith
MPF19
Neith
Level 6
God Stats
0W - 3L
1,280 SR
Queue Stats
3W - 15L
1,240 Elo+
Party 2
Zeus
Zeus
enrimarlez
Zeus
Level 27
God Stats
7W - 3L
1,734 SR
Queue Stats
36W - 29L
1,524 Elo+
Solo
Loki
Loki
supersheyla20
Loki
Level 37
God Stats
2W - 4L
1,519 SR
Queue Stats
5W - 18L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 15
12,994
1,181
18,014
14,733
6,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 11
13,000
1,182
9,017
11,059
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 17
12,102
1,100
14,335
13,405
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 6 / 18
14,619
1,329
27,296
18,006
7,216
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 7 / 21
12,592
1,145
13,422
17,344
6,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Djudayme
Janus
19
7 / 2 / 12
13,055
1,187
21,048
10,436
3,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Drogonsaur
Baba Yaga
20
4 / 6 / 16
12,835
1,167
12,513
17,796
6,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MPF19
Neith
17
0 / 9 / 7
10,106
919
1,961
15,722
5,830
18
9 / 14 / 8
13,324
1,211
27,268
23,100
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 9 / 11
12,541
1,140
5,272
23,724
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
40
Kills
25
25
Deaths
40
82
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
L
Janus
Djudayme
Janus
7
2
12
6.5
L
Baba Yaga
Drogonsaur
Baba Yaga
4
6
16
2
L
Neith
MPF19
Neith
0
9
7
0.39
W
9
2
11
7.25
W
4
5
17
2.5
L
9
14
8
0.93
L
5
9
11
1.17
W
13
6
18
3.67
W
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,084
Damage
68,062
74,547
Taken
90,778
27,717
Mitigated
33,226
14,610
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,014
1,242
0
2,499
14,733
6,395
0
13,016
1,717
30,101
0
L
Janus
Djudayme
Janus
21,048
641
112
1,928
10,436
3,979
0
2,697
7,739
47,990
0
L
Baba Yaga
Drogonsaur
Baba Yaga
12,513
1,531
0
831
17,796
6,903
0
8,291
9,505
40,270
0
L
Neith
MPF19
Neith
1,961
856
0
354
15,722
5,830
0
6,284
9,438
0
4,807
W
9,017
4,786
1,196
2,421
11,059
3,527
0
10,016
1,043
0
29,679
W
14,335
5,024
0
49
13,405
4,111
0
9,951
3,454
33,578
0
L
27,268
4,591
147
732
23,100
7,372
0
8,508
14,592
46,792
0
L
5,272
1,325
0
1,471
23,724
9,142
0
6,569
17,155
0
22,041
W
27,296
22,993
0
5,528
18,006
7,216
0
13,111
4,895
0
47,988
W
13,422
9,845
0
2,917
17,344
6,468
0
14,735
2,609
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,307
Gold Earned
61,861
218
Minions Killed
211
13
Camps Cleared
1
857,488
Distance Traveled
975,369
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,994
1,181
41
4
2
175,029
0
L
Janus
13,055
1,187
87
8
0
163,573
0
L
Baba Yaga
12,835
1,167
47
4
0
222,312
0
L
Neith
10,106
919
3
0
0
178,023
2
W
Cupid
13,000
1,182
63
6
1
193,226
0
W
Nu Wa
12,102
1,100
25
2
7
162,917
0
L
Zeus
13,324
1,211
41
4
1
190,368
0
L
Loki
12,541
1,140
33
3
0
221,093
0
W
Apollo
14,619
1,329
47
4
3
173,325
3
W
Ullr
12,592
1,145
42
4
0
152,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role