Player Matchup

Sun Wukong
Sun Wukong
ElChapoFdez
Sun Wukong
Level 47
God Stats
18W - 36L
1,397 SR
Queue Stats
98W - 164L
1,316 Elo+
Party 1
Anhur
Anhur
GGUILLE1OMGG
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 60L
1,247 Elo+
Party 1
Zeus
Zeus
mendoza493
Zeus
Level 42
God Stats
21W - 32L
1,428 SR
Queue Stats
535W - 618L
1,286 Elo+
Party 1
Arachne
Arachne
supersamuel1
Arachne
Level 40
God Stats
18W - 19L
1,473 SR
Queue Stats
163W - 232L
1,300 Elo+
Party 1
Ganesha
Ganesha
varoelcapo
Ganesha
Level 31
God Stats
23W - 30L
1,392 SR
Queue Stats
513W - 609L
1,258 Elo+
Party 1
Team Averages
Level 35
1,438 SR
1,281 Elo+

VS

Team Averages
Level 62
1,440 SR
1,401 Elo+
Pele
Pele
Ceci_liia
Pele
Level 28
God Stats
68W - 54L
1,472 SR
Queue Stats
285W - 315L
1,380 Elo+
Party 2
Fenrir
Fenrir
Re_Cedro
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Ryuzaki95
Sun Wukong
Level 40
God Stats
10W - 6L
1,552 SR
Queue Stats
109W - 134L
1,398 Elo+
Solo
Hades
Hades
lAmMarcoRuggeri
Hades
Level 118
God Stats
4W - 3L
1,373 SR
Queue Stats
314W - 297L
1,431 Elo+
Party 2
Izanami
Izanami
soph1e
Izanami
Level 28
God Stats
13W - 20L
1,304 SR
Queue Stats
222W - 258L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElChapoFdez
Sun Wukong
20
0 / 1 / 3
13,726
528
21,752
16,585
13,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 3
10,944
421
4,168
12,759
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 9 / 3
12,219
470
13,871
13,080
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
supersamuel1
Arachne
20
7 / 5 / 2
14,055
541
12,287
21,817
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
varoelcapo
Ganesha
19
2 / 3 / 5
12,972
499
9,777
16,252
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 3 / 6
11,776
453
8,374
17,045
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Re_Cedro
Fenrir
16
3 / 7 / 10
10,208
393
9,113
25,217
22,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Ryuzaki95
Sun Wukong
19
2 / 2 / 1
11,818
455
10,782
25,938
26,050
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 1 / 7
15,294
588
23,223
18,000
11,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
soph1e
Izanami
16
2 / 1 / 5
11,193
431
4,746
7,785
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
14
Kills
24
24
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
4
3
6
2.33
W
Sun Wukong
ElChapoFdez
Sun Wukong
0
1
3
1.5
W
2
6
3
0.58
L
Fenrir
Re_Cedro
Fenrir
3
7
10
1.14
L
Sun Wukong
Ryuzaki95
Sun Wukong
2
2
1
1.25
L
13
1
7
16.5
W
3
9
3
0.5
L
Izanami
soph1e
Izanami
2
1
5
4.5
W
Arachne
supersamuel1
Arachne
7
5
2
1.6
W
Ganesha
varoelcapo
Ganesha
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
56,238
80,493
Taken
93,985
49,797
Mitigated
69,418
14,635
Healing
35,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,374
1,288
0
6,210
17,045
6,611
0
6,739
10,306
0
86,814
W
Sun Wukong
ElChapoFdez
Sun Wukong
21,752
8,784
0
2,293
16,585
13,323
676
1,024
14,923
0
108,060
W
4,168
2,301
0
1,786
12,759
4,535
2,328
4,755
8,004
0
56,618
L
Fenrir
Re_Cedro
Fenrir
9,113
2,199
523
1,652
25,217
22,774
135
5,937
19,280
0
34,532
L
Sun Wukong
Ryuzaki95
Sun Wukong
10,782
2,430
0
11,135
25,938
26,050
824
1,123
24,815
0
77,838
L
23,223
706
1,181
12,457
18,000
11,881
570
6,758
11,242
132,857
0
W
13,871
417
0
1,070
13,080
4,459
0
6,319
6,761
80,428
0
L
Izanami
soph1e
Izanami
4,746
2,913
0
1,951
7,785
2,102
1,364
3,091
4,694
0
57,872
W
Arachne
supersamuel1
Arachne
12,287
10,589
0
4,585
21,817
10,069
0
5,815
15,977
0
123,808
W
Ganesha
varoelcapo
Ganesha
9,777
754
537
4,364
16,252
17,411
780
5,310
10,942
53,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,916
Gold Earned
60,289
656
Minions Killed
707
0
Camps Cleared
0
2,394,151
Distance Traveled
2,451,342
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,776
453
134
5
0
545,856
0
W
Sun Wukong
13,726
528
186
7
0
505,028
0
W
Anhur
10,944
421
151
6
0
435,890
3
L
Fenrir
10,208
393
35
1
0
511,957
3
L
Sun Wukong
11,818
455
147
6
0
497,364
0
L
Hades
15,294
588
259
10
0
543,575
9
W
Zeus
12,219
470
134
5
0
430,632
0
L
Izanami
11,193
431
132
5
0
352,590
0
W
Arachne
14,055
541
165
6
0
537,830
1
W
Ganesha
12,972
499
20
1
0
484,771
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role