Player Matchup

Ullr
Ullr
Cryost084
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,339 Elo+
Party 1
Loki
Loki
HimmelFeuer6053
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,352 Elo+
Party 1
Agni
Agni
VenoStorm
Agni
Level 28
God Stats
1W - 3L
1,734 SR
Queue Stats
261W - 221L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
Zekaru4644
Sun Wukong
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Ymir
Ymir
son_of_lucifer02
Ymir
Level 16
God Stats
22W - 18L
1,663 SR
Queue Stats
128W - 113L
1,559 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,461 Elo+

VS

Team Averages
Level 24
1,593 SR
1,512 Elo+
Hou Yi
Hou Yi
AngelCastillo7
Hou Yi
Level 17
God Stats
3W - 0L
1,803 SR
Queue Stats
11W - 9L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
RaGE_Mvh
Erlang Shen
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
138W - 200L
1,449 Elo+
Party 2
Merlin
Merlin
Velli65
Merlin
Level 28
God Stats
18W - 20L
1,613 SR
Queue Stats
404W - 418L
1,518 Elo+
Solo
Kukulkan
Kukulkan
ZafTeuck
Kukulkan
Level 26
God Stats
6W - 6L
1,522 SR
Queue Stats
89W - 78L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
morganm_05
Sun Wukong
Level 17
God Stats
39W - 42L
1,530 SR
Queue Stats
96W - 150L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 5 / 0
3,936
394
2,718
7,225
1,780
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,542
454
1,082
6,225
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
2 / 4 / 0
5,245
525
4,132
4,376
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Zekaru4644
Sun Wukong
7
1 / 6 / 0
4,990
499
3,090
6,958
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 7 / 0
4,219
422
2,053
9,215
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 5
6,405
641
6,348
5,814
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
RaGE_Mvh
Erlang Shen
11
9 / 1 / 0
6,786
679
5,390
5,300
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Velli65
Merlin
11
4 / 2 / 1
6,357
636
3,110
5,572
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ZafTeuck
Kukulkan
9
4 / 0 / 7
5,888
589
5,964
3,492
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
morganm_05
Sun Wukong
9
2 / 0 / 2
5,700
570
2,725
4,052
2,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
26
26
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Ullr
0
5
0
0
L
0
4
1
0.13
W
Erlang Shen
RaGE_Mvh
Erlang Shen
9
1
0
9
W
Merlin
Velli65
Merlin
4
2
1
2.25
L
Agni
2
4
0
0.5
W
Kukulkan
ZafTeuck
Kukulkan
4
0
7
7.5
L
Sun Wukong
Zekaru4644
Sun Wukong
1
6
0
0.17
W
Sun Wukong
morganm_05
Sun Wukong
2
0
2
3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,075
Damage
23,537
33,999
Taken
24,230
13,654
Mitigated
10,044
3,064
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,348
2,421
0
3,296
5,814
1,701
1,533
1,115
4,699
0
22,581
L
Ullr
2,718
579
0
202
7,225
1,780
0
2,355
4,635
0
12,778
L
1,082
308
0
1,684
6,225
1,523
0
635
5,590
0
18,210
W
Erlang Shen
RaGE_Mvh
Erlang Shen
5,390
3,640
0
299
5,300
3,452
0
44
5,194
0
32,602
W
Merlin
Velli65
Merlin
3,110
152
0
2,103
5,572
1,734
425
3,678
1,440
31,829
0
L
Agni
4,132
63
0
441
4,376
1,380
102
2,666
1,710
25,750
0
W
Kukulkan
ZafTeuck
Kukulkan
5,964
790
475
804
3,492
1,063
932
894
2,598
21,103
0
L
Sun Wukong
Zekaru4644
Sun Wukong
3,090
1,469
0
275
6,958
5,410
0
0
6,733
0
15,449
W
Sun Wukong
morganm_05
Sun Wukong
2,725
1,036
0
900
4,052
2,094
573
0
3,802
0
19,033
L
2,053
247
0
462
9,215
3,561
23
2,890
6,032
10,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,932
Gold Earned
31,136
153
Minions Killed
250
0
Camps Cleared
0
852,489
Distance Traveled
901,294
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,405
641
39
4
0
159,860
1
L
Ullr
3,936
394
20
2
0
155,176
0
L
Loki
4,542
454
44
4
0
163,574
0
W
Erlang Shen
6,786
679
70
7
0
211,694
1
W
Merlin
6,357
636
60
6
0
173,175
3
L
Agni
5,245
525
43
4
0
177,239
6
W
Kukulkan
5,888
589
43
4
0
178,232
1
L
Sun Wukong
4,990
499
26
3
0
166,264
0
W
Sun Wukong
5,700
570
38
4
0
178,333
0
L
Ymir
4,219
422
20
2
0
190,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role