Player Matchup

Scylla
Scylla
Agent2005_
Scylla
Level 33
God Stats
2W - 0L
1,571 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Hachiman
Hachiman
D4Smt
Hachiman
Level 6
God Stats
30W - 25L
1,354 SR
Queue Stats
68W - 76L
1,150 Elo+
Party 1
Ares
Ares
Eyeless_Leo
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 70L
1,207 Elo+
Party 1
Ra
Ra
kakki95
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
vdhwinner05
Baron Samedi
Level 3
God Stats
2W - 3L
1,208 SR
Queue Stats
11W - 18L
1,207 Elo+
Party 1
Team Averages
Level 9
1,427 SR
1,313 Elo+

VS

Team Averages
Level 6
1,398 SR
1,257 Elo+
Thor
Thor
Austernun
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NBF_PUNISHER
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 2
Jormungandr
Jormungandr
Parsian_DX
Jormungandr
Level 15
God Stats
0W - 2L
1,180 SR
Queue Stats
32W - 36L
1,186 Elo+
Party 2
Ra
Ra
TambuMix
Ra
Level 4
God Stats
0W - 3L
1,117 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Neith
Neith
erfan379
Neith
Level 3
God Stats
1W - 1L
1,693 SR
Queue Stats
17W - 29L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agent2005_
Scylla
19
16 / 2 / 13
12,644
1,264
27,602
9,612
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
D4Smt
Hachiman
20
24 / 1 / 17
13,960
1,396
38,945
9,348
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 6 / 15
10,196
1,020
4,245
16,332
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 3 / 28
11,136
1,114
13,002
6,625
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
vdhwinner05
Baron Samedi
18
3 / 2 / 27
11,091
1,109
14,154
8,807
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 13 / 5
8,846
885
3,861
18,350
7,144
Guan Yu
NBF_PUNISHER
Guan Yu
15
7 / 5 / 2
10,979
1,098
9,704
23,307
22,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Parsian_DX
Jormungandr
16
2 / 5 / 5
9,744
974
5,841
22,771
16,810
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 14 / 5
9,572
957
8,691
20,545
14,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
erfan379
Neith
16
4 / 12 / 6
10,235
1,024
11,249
21,440
8,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
37
49
Kills
14
14
Deaths
49
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Agent2005_
Scylla
16
2
13
11.25
L
Thor
0
13
5
0.19
W
Hachiman
D4Smt
Hachiman
24
1
17
32.5
W
2
6
15
1.58
L
Guan Yu
NBF_PUNISHER
Guan Yu
7
5
2
1.6
L
Jormungandr
Parsian_DX
Jormungandr
2
5
5
0.9
L
1
14
5
0.25
L
Neith
erfan379
Neith
4
12
6
0.58
W
4
3
28
6
W
Baron Samedi
vdhwinner05
Baron Samedi
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,948
Damage
39,346
50,724
Taken
106,413
31,185
Mitigated
68,266
11,589
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Agent2005_
Scylla
27,602
4,927
0
2,526
9,612
4,351
0
2,666
6,698
51,130
0
L
Thor
3,861
1,184
0
0
18,350
7,144
0
8,125
10,225
0
11,817
W
Hachiman
D4Smt
Hachiman
38,945
29,617
0
6,210
9,348
4,270
0
2,927
6,205
0
55,536
W
4,245
1,968
0
452
16,332
15,896
0
3,076
11,595
7,850
0
L
Guan Yu
NBF_PUNISHER
Guan Yu
9,704
1,616
448
1,326
23,307
22,057
0
15,006
8,301
286
20,910
L
Jormungandr
Parsian_DX
Jormungandr
5,841
1,568
680
561
22,771
16,810
0
13,230
9,541
23,443
0
L
8,691
2,206
411
1,719
20,545
14,132
0
10,388
10,157
23,201
0
L
Neith
erfan379
Neith
11,249
7,696
0
1,038
21,440
8,123
0
12,254
9,186
0
21,335
W
13,002
3,367
109
14
6,625
2,512
0
1,907
4,539
28,183
0
W
Baron Samedi
vdhwinner05
Baron Samedi
14,154
4,015
1,223
1,055
8,807
4,156
0
3,664
4,874
20,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
49,376
140
Minions Killed
136
4
Camps Cleared
3
822,025
Distance Traveled
811,990
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,644
1,264
56
6
2
157,424
0
L
Thor
8,846
885
11
1
0
144,898
3
W
Hachiman
13,960
1,396
26
3
1
191,518
0
W
Ares
10,196
1,020
2
0
1
145,089
1
L
Guan Yu
10,979
1,098
30
3
1
204,863
1
L
Jormungandr
9,744
974
35
4
0
168,110
0
L
Ra
9,572
957
40
4
0
140,180
2
L
Neith
10,235
1,024
20
2
2
153,939
1
W
Ra
11,136
1,114
37
4
0
172,530
0
W
Baron Samedi
11,091
1,109
19
2
0
155,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role