Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MainMongol
Kukulkan
Level 6
God Stats
36W - 20L
1,484 SR
Queue Stats
39W - 32L
1,252 Elo+
Party 1
Bellona
Bellona
Tina2Belts
Bellona
Level 8
God Stats
9W - 8L
1,492 SR
Queue Stats
10W - 8L
1,436 Elo+
Solo
Nemesis
Nemesis
XxSweeet_T
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,461 Elo+
Party 1
Artemis
Artemis
freeborn_bucket
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo
Team Averages
Level 10
1,495 SR
1,379 Elo+

VS

Team Averages
Level 10
1,416 SR
1,285 Elo+
Izanami
Izanami
ACE_Gabo
Izanami
Level 29
God Stats
5W - 4L
1,553 SR
Queue Stats
8W - 12L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
Delawer_Z
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 3
Kukulkan
Kukulkan
FezzR5990
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,200 Elo+
Party 2
Jormungandr
Jormungandr
Frybouche
Jormungandr
Level 5
God Stats
6W - 5L
1,269 SR
Queue Stats
8W - 9L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
davswarzy
Cthulhu
Level 6
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 6L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 7 / 15
15,832
990
20,358
23,458
7,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MainMongol
Kukulkan
20
20 / 5 / 15
19,566
1,223
50,331
24,626
9,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tina2Belts
Bellona
20
6 / 10 / 23
17,128
1,071
29,986
40,373
47,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
XxSweeet_T
Nemesis
20
7 / 12 / 16
15,618
976
23,354
32,736
14,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 2
12,026
752
1,125
3,799
1,278
Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACE_Gabo
Izanami
20
14 / 12 / 13
17,933
1,121
40,539
27,369
9,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Delawer_Z
Tsukuyomi
20
2 / 15 / 13
14,194
887
7,035
31,788
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
FezzR5990
Kukulkan
20
15 / 2 / 19
19,787
1,237
51,964
17,426
7,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Frybouche
Jormungandr
20
3 / 5 / 26
15,992
1,000
8,019
28,970
29,469
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
davswarzy
Cthulhu
20
2 / 7 / 19
14,624
914
5,726
28,665
12,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
126
41
Kills
36
36
Deaths
41
71
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
7
15
2.21
W
Izanami
ACE_Gabo
Izanami
14
12
13
1.71
W
Tsukuyomi
Delawer_Z
Tsukuyomi
2
15
13
0.57
W
Kukulkan
FezzR5990
Kukulkan
15
2
19
12.25
W
Jormungandr
Frybouche
Jormungandr
3
5
26
3.2
L
Kukulkan
MainMongol
Kukulkan
20
5
15
5.5
L
Bellona
Tina2Belts
Bellona
6
10
23
1.75
L
Nemesis
XxSweeet_T
Nemesis
7
12
16
1.25
W
Cthulhu
davswarzy
Cthulhu
2
7
19
1.64
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,154
Damage
113,283
124,992
Taken
134,218
80,520
Mitigated
73,206
7,387
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,358
1,006
0
591
23,458
7,858
0
12,363
11,095
28,556
0
W
Izanami
ACE_Gabo
Izanami
40,539
22,611
0
3,215
27,369
9,795
0
14,911
12,308
0
74,478
W
Tsukuyomi
Delawer_Z
Tsukuyomi
7,035
2,627
0
4,096
31,788
13,834
0
15,692
15,896
0
23,297
W
Kukulkan
FezzR5990
Kukulkan
51,964
6,300
0
733
17,426
7,305
0
10,081
7,195
104,026
0
W
Jormungandr
Frybouche
Jormungandr
8,019
2,471
0
5,524
28,970
29,469
0
15,534
13,197
18,477
0
L
Kukulkan
MainMongol
Kukulkan
50,331
4,636
0
0
24,626
9,780
0
11,785
12,841
91,647
0
L
Bellona
Tina2Belts
Bellona
29,986
12,417
0
1,281
40,373
47,159
0
21,913
18,460
1,100
67,526
L
Nemesis
XxSweeet_T
Nemesis
23,354
12,054
0
5,515
32,736
14,445
0
17,660
14,621
0
34,365
W
Cthulhu
davswarzy
Cthulhu
5,726
1,076
129
2,077
28,665
12,803
0
15,528
12,912
21,162
0
L
1,125
521
0
0
3,799
1,278
0
1,988
1,811
0
5,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,170
Gold Earned
82,530
219
Minions Killed
293
3
Camps Cleared
5
1,319,114
Distance Traveled
1,364,974
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,832
990
23
1
1
273,323
0
W
Izanami
17,933
1,121
77
5
0
203,707
0
W
Tsukuyomi
14,194
887
26
2
3
275,415
1
W
Kukulkan
19,787
1,237
138
9
2
302,915
1
W
Jormungandr
15,992
1,000
19
1
0
251,727
1
L
Kukulkan
19,566
1,223
93
6
0
323,007
0
L
Bellona
17,128
1,071
74
5
0
299,062
3
L
Nemesis
15,618
976
23
1
0
344,181
1
W
Cthulhu
14,624
914
33
2
0
331,210
0
L
Artemis
12,026
752
6
0
2
79,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role