Player Matchup

Hel
Hel
 
Hel
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArtyomESP
Danzaburou
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NekoRaze364
Tsukuyomi
Level 23
God Stats
3W - 3L
1,849 SR
Queue Stats
3W - 8L
1,736 Elo+
Party 2
Team Averages
Level 28
1,701 SR
1,623 Elo+

VS

Team Averages
Level 54
1,623 SR
1,478 Elo+
Kukulkan
Kukulkan
IggyLeClebs
Kukulkan
Level 13
God Stats
2W - 2L
1,874 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 1
Geb
Geb
Kragen666
Geb
Level 29
God Stats
9W - 17L
1,496 SR
Queue Stats
169W - 227L
1,361 Elo+
Solo
Chiron
Chiron
solgaleo-off
Chiron
Level 119
God Stats
1W - 12L
1,500 SR
Queue Stats
42W - 91L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 2 / 14
11,949
703
8,937
14,442
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ArtyomESP
Danzaburou
15
4 / 1 / 14
11,690
688
14,163
19,289
8,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
NekoRaze364
Tsukuyomi
17
14 / 1 / 6
12,892
758
22,597
17,712
8,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IggyLeClebs
Kukulkan
12
1 / 11 / 2
9,784
576
9,100
15,423
5,370
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 2 / 3
10,757
633
7,147
18,811
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
14
2 / 8 / 2
10,683
628
17,737
17,491
5,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
4
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
14
5
W
Danzaburou
ArtyomESP
Danzaburou
4
1
14
11
L
Kukulkan
IggyLeClebs
Kukulkan
1
11
2
0.18
L
1
2
3
1.25
W
Tsukuyomi
NekoRaze364
Tsukuyomi
14
1
6
17
L
Chiron
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,697
Damage
33,984
51,443
Taken
51,725
28,168
Mitigated
34,582
33,853
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,937
578
8,619
9,820
14,442
10,721
102
6,241
8,201
42,615
0
W
Danzaburou
ArtyomESP
Danzaburou
14,163
4,055
839
9,005
19,289
8,529
1,630
6,713
12,576
0
49,488
L
Kukulkan
IggyLeClebs
Kukulkan
9,100
1,450
731
1,429
15,423
5,370
336
3,659
11,764
37,834
0
L
7,147
874
542
3,978
18,811
23,534
110
3,720
15,091
15,253
0
W
Tsukuyomi
NekoRaze364
Tsukuyomi
22,597
11,152
1,025
4,545
17,712
8,918
1,341
4,105
13,607
0
53,610
L
Chiron
17,737
6,262
2,258
5,197
17,491
5,678
585
1,566
15,925
0
55,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
31,224
153
Minions Killed
165
0
Camps Cleared
0
943,015
Distance Traveled
727,590
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,949
703
50
3
0
306,997
2
W
Danzaburou
11,690
688
52
3
0
283,194
0
L
Kukulkan
9,784
576
81
5
0
223,693
4
L
Geb
10,757
633
13
1
0
304,911
3
W
Tsukuyomi
12,892
758
51
3
0
352,824
0
L
Chiron
10,683
628
71
4
0
198,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role