Player Matchup

Sylvanus
Sylvanus
AleemIbrahim
Sylvanus
Level 37
God Stats
2W - 2L
1,368 SR
Queue Stats
23W - 33L
1,379 Elo+
Party 2
Apollo
Apollo
DrewJackCity
Apollo
Level 38
God Stats
17W - 29L
1,549 SR
Queue Stats
457W - 445L
1,399 Elo+
Solo
Pele
Pele
PtolemyBee
Pele
Level 33
God Stats
7W - 3L
1,787 SR
Queue Stats
35W - 38L
1,442 Elo+
Solo
Anubis
Anubis
donwheezus
Anubis
Level 29
God Stats
5W - 10L
1,425 SR
Queue Stats
40W - 52L
1,370 Elo+
Party 2
Ra
Ra
june_to_sweaty
Ra
Level 44
God Stats
8W - 7L
1,847 SR
Queue Stats
225W - 227L
1,362 Elo+
Solo
Team Averages
Level 36
1,595 SR
1,390 Elo+

VS

Team Averages
Level 40
1,506 SR
1,358 Elo+
Hera
Hera
Arcon355
Hera
Level 40
God Stats
21W - 30L
1,457 SR
Queue Stats
478W - 530L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
JackH19603
Danzaburou
Level 27
God Stats
38W - 39L
1,676 SR
Queue Stats
280W - 265L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
RBettch11_22
Cthulhu
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 77L
1,237 Elo+
Solo
Amaterasu
Amaterasu
ejcleland
Amaterasu
Level 64
God Stats
35W - 38L
1,397 SR
Queue Stats
505W - 556L
1,359 Elo+
Party 1
Loki
Loki
onpanther
Loki
Level 34
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 236L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AleemIbrahim
Sylvanus
10
0 / 4 / 3
6,085
406
4,304
9,595
4,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
11
2 / 4 / 4
6,909
461
3,896
7,990
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
11 / 1 / 1
9,394
626
12,007
9,893
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
donwheezus
Anubis
12
3 / 4 / 4
7,335
489
8,638
10,573
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 1 / 4
8,616
574
6,649
5,309
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 4 / 8
7,048
470
7,376
7,206
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
JackH19603
Danzaburou
10
5 / 4 / 3
7,125
475
7,871
10,790
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RBettch11_22
Cthulhu
10
0 / 7 / 1
6,866
458
3,574
11,531
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
ejcleland
Amaterasu
11
3 / 3 / 8
7,068
471
5,572
11,597
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
14
5 / 2 / 0
8,562
571
2,988
9,482
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
20
Kills
14
14
Deaths
20
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AleemIbrahim
Sylvanus
0
4
3
0.38
L
Hera
1
4
8
1.25
W
Apollo
2
4
4
1
L
Danzaburou
JackH19603
Danzaburou
5
4
3
1.63
W
11
1
1
11.5
L
Cthulhu
RBettch11_22
Cthulhu
0
7
1
0.07
W
Anubis
donwheezus
Anubis
3
4
4
1.25
L
Amaterasu
ejcleland
Amaterasu
3
3
8
2.33
W
4
1
4
6
L
Loki
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
27,381
43,360
Taken
50,606
18,998
Mitigated
19,633
18,187
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AleemIbrahim
Sylvanus
4,304
1,441
2,057
3,713
9,595
4,639
392
2,542
6,873
17,069
0
L
Hera
7,376
1,518
0
2,250
7,206
1,862
0
2,840
4,282
35,898
0
W
Apollo
3,896
2,413
177
588
7,990
2,400
644
1,048
6,860
0
27,571
L
Danzaburou
JackH19603
Danzaburou
7,871
2,482
0
2,509
10,790
2,430
0
6,473
4,238
0
32,370
W
12,007
4,272
324
3,554
9,893
4,640
608
3,559
6,282
0
49,655
L
Cthulhu
RBettch11_22
Cthulhu
3,574
431
0
232
11,531
6,261
444
1,619
9,788
25,943
0
W
Anubis
donwheezus
Anubis
8,638
422
137
4,874
10,573
5,493
344
1,749
8,580
37,693
0
L
Amaterasu
ejcleland
Amaterasu
5,572
1,002
0
4,417
11,597
5,540
345
6,055
5,520
0
20,236
W
6,649
397
481
2,282
5,309
1,826
1,722
1,424
3,815
50,035
0
L
Loki
2,988
702
0
4,662
9,482
3,540
0
2,243
7,187
0
53,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
36,669
332
Minions Killed
320
0
Camps Cleared
0
1,392,906
Distance Traveled
1,354,207
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,085
406
31
2
0
274,272
4
L
Hera
7,048
470
74
5
0
287,561
2
W
Apollo
6,909
461
45
3
0
265,890
2
L
Danzaburou
7,125
475
52
3
0
263,833
3
W
Pele
9,394
626
89
6
0
302,293
0
L
Cthulhu
6,866
458
46
3
0
233,624
0
W
Anubis
7,335
489
74
5
0
239,589
0
L
Amaterasu
7,068
471
33
2
0
309,348
0
W
Ra
8,616
574
93
6
0
310,862
1
L
Loki
8,562
571
115
8
0
259,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role