Player Matchup

Cernunnos
Cernunnos
Erazhul
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,336 Elo+
Solo
Artio
Artio
Moelolichan
Artio
Level 137
God Stats
5W - 6L
1,500 SR
Queue Stats
112W - 113L
1,309 Elo+
Party 2
He Bo
He Bo
Nerdstains
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 135L
1,805 Elo+
Solo
Fenrir
Fenrir
OutlawTadpole14
Fenrir
Level 125
God Stats
0W - 1L
1,713 SR
Queue Stats
14W - 24L
1,267 Elo+
Solo
Anubis
Anubis
TooKawaii2Die
Anubis
Level 106
God Stats
30W - 26L
1,281 SR
Queue Stats
66W - 66L
1,357 Elo+
Party 2
Team Averages
Level 137
1,499 SR
1,415 Elo+

VS

Team Averages
Level 138
1,558 SR
1,641 Elo+
Danzaburou
Danzaburou
AntToeKneeGAME
Danzaburou
Level 159
God Stats
4W - 5L
1,551 SR
Queue Stats
34W - 36L
1,591 Elo+
Solo
Cthulhu
Cthulhu
KoalaMang
Cthulhu
Level 144
God Stats
4W - 2L
1,568 SR
Queue Stats
62W - 58L
1,591 Elo+
Party 1
Merlin
Merlin
LiquidViper
Merlin
Level 127
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Olorun
Olorun
TheMacaque623
Olorun
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 71L
1,615 Elo+
Party 1
King Arthur
King Arthur
XPbooster
King Arthur
Level 160
God Stats
52W - 37L
1,558 SR
Queue Stats
172W - 181L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Erazhul
Cernunnos
15
1 / 7 / 4
8,793
676
7,135
11,897
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 5
7,972
613
5,569
18,504
16,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
17
3 / 4 / 6
10,733
826
12,024
10,841
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 10 / 1
10,406
800
10,808
19,002
10,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 6
10,442
803
9,635
12,503
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntToeKneeGAME
Danzaburou
18
6 / 3 / 11
11,927
917
14,251
13,081
5,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KoalaMang
Cthulhu
17
3 / 3 / 13
10,193
784
10,192
16,211
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
6 / 3 / 5
10,581
814
12,720
7,980
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 13
11,309
870
12,709
8,658
3,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
XPbooster
King Arthur
17
8 / 3 / 13
12,005
923
11,679
16,255
12,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
14
Kills
29
29
Deaths
14
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntToeKneeGAME
Danzaburou
6
3
11
3.83
L
Cernunnos
Erazhul
Cernunnos
1
7
4
0.43
W
Cthulhu
KoalaMang
Cthulhu
3
3
13
3.17
W
Merlin
6
3
5
2.83
L
0
4
5
0.63
L
He Bo
3
4
6
1.5
L
6
10
1
0.65
W
6
2
13
6.25
L
4
4
6
1.75
W
King Arthur
XPbooster
King Arthur
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
61,551
72,747
Taken
62,185
43,385
Mitigated
35,138
9,664
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntToeKneeGAME
Danzaburou
14,251
8,242
0
1,465
13,081
5,515
1,391
6,456
6,541
0
52,747
L
Cernunnos
Erazhul
Cernunnos
7,135
1,782
0
1,324
11,897
5,589
0
5,423
6,189
0
25,696
W
Cthulhu
KoalaMang
Cthulhu
10,192
306
157
4,833
16,211
10,781
279
7,440
8,475
31,594
0
W
Merlin
12,720
898
0
500
7,980
2,734
237
4,255
3,609
41,063
0
L
5,569
286
534
3,328
18,504
16,940
0
8,503
9,480
22,840
0
L
He Bo
12,024
279
0
1,001
10,841
4,088
0
5,705
4,869
41,442
0
L
10,808
1,898
0
740
19,002
10,614
0
7,127
11,515
0
21,327
W
12,709
7,315
299
3,384
8,658
3,199
1,112
2,314
6,314
32,021
0
L
9,635
241
0
2,737
12,503
6,154
0
7,443
4,786
33,970
0
W
King Arthur
XPbooster
King Arthur
11,679
1,665
0
645
16,255
12,909
312
6,297
9,759
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
56,015
261
Minions Killed
330
6
Camps Cleared
11
1,108,183
Distance Traveled
1,199,083
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,927
917
103
8
7
227,189
2
L
Cernunnos
8,793
676
50
4
0
180,342
1
W
Cthulhu
10,193
784
49
4
0
271,884
4
W
Merlin
10,581
814
73
6
0
207,811
1
L
Artio
7,972
613
34
3
0
250,921
1
L
He Bo
10,733
826
91
7
3
242,544
4
L
Fenrir
10,406
800
28
2
2
199,012
3
W
Olorun
11,309
870
54
4
2
240,744
1
L
Anubis
10,442
803
58
4
1
235,364
2
W
King Arthur
12,005
923
51
4
2
251,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role