Player Matchup

Vulcan
Vulcan
Anbu116
Vulcan
Level 8
God Stats
17W - 8L
1,479 SR
Queue Stats
18W - 14L
1,281 Elo+
Party 2
Nemesis
Nemesis
DYLTHESKILL
Nemesis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 301L
1,357 Elo+
Solo
Bellona
Bellona
HazyV
Bellona
Level 27
God Stats
18W - 13L
1,518 SR
Queue Stats
154W - 186L
1,392 Elo+
Solo
Guan Yu
Guan Yu
KUDOKRL
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
ManticWeb987654
Anhur
Level 24
God Stats
10W - 7L
1,542 SR
Queue Stats
114W - 91L
1,409 Elo+
Party 2
Team Averages
Level 15
1,508 SR
1,388 Elo+

VS

Team Averages
Level 13
1,500 SR
1,326 Elo+
Loki
Loki
DarthValter
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
MrのBee
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,206 Elo+
Party 1
Neith
Neith
StankyFeet
Neith
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 19L
1,130 Elo+
Solo
Discordia
Discordia
evangelistico
Discordia
Level 26
God Stats
11W - 12L
1,500 SR
Queue Stats
67W - 83L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
灬老鹰灬
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anbu116
Vulcan
19
4 / 4 / 10
12,954
498
26,016
12,944
5,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DYLTHESKILL
Nemesis
19
4 / 2 / 7
12,905
496
10,053
19,544
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
HazyV
Bellona
20
14 / 2 / 5
14,004
539
17,942
22,446
21,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
KUDOKRL
Guan Yu
18
4 / 3 / 14
12,527
482
6,677
14,180
14,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
8 / 3 / 8
13,301
512
16,327
19,548
7,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
11,054
425
6,084
23,181
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MrのBee
Erlang Shen
15
2 / 8 / 5
10,419
401
6,119
16,855
11,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
0 / 5 / 3
10,641
409
8,195
16,900
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
evangelistico
Discordia
17
0 / 7 / 3
11,181
430
9,092
15,742
5,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
灬老鹰灬
Cthulhu
17
6 / 6 / 1
12,486
480
22,071
30,990
37,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
34
Kills
13
14
Deaths
34
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anbu116
Vulcan
4
4
10
2.25
W
Nemesis
DYLTHESKILL
Nemesis
4
2
7
3.75
L
5
8
3
0.81
W
Bellona
HazyV
Bellona
14
2
5
8.25
W
Guan Yu
KUDOKRL
Guan Yu
4
3
14
3.67
W
8
3
8
4
L
Erlang Shen
MrのBee
Erlang Shen
2
8
5
0.56
L
Neith
0
5
3
0.3
L
Discordia
evangelistico
Discordia
0
7
3
0.21
L
Cthulhu
灬老鹰灬
Cthulhu
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,015
Damage
51,561
88,662
Taken
103,668
56,898
Mitigated
68,400
33,567
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anbu116
Vulcan
26,016
5,109
1,019
2,695
12,944
5,409
574
6,376
6,568
93,288
0
W
Nemesis
DYLTHESKILL
Nemesis
10,053
4,641
0
9,838
19,544
8,573
358
6,441
13,103
0
92,336
L
6,084
1,078
402
8,765
23,181
7,807
146
3,465
19,646
0
61,234
W
Bellona
HazyV
Bellona
17,942
8,197
0
2,501
22,446
21,205
3,953
9,888
12,558
156
80,521
W
Guan Yu
KUDOKRL
Guan Yu
6,677
1,546
1,923
4,860
14,180
14,619
643
5,784
8,396
0
25,682
W
16,327
6,809
633
10,098
19,548
7,092
2,290
7,001
12,547
0
75,825
L
Erlang Shen
MrのBee
Erlang Shen
6,119
2,324
0
824
16,855
11,827
0
4,703
12,080
0
29,073
L
Neith
8,195
2,645
0
5,198
16,900
6,181
460
4,225
12,500
0
65,699
L
Discordia
evangelistico
Discordia
9,092
290
0
2,195
15,742
5,377
1,992
5,849
9,843
65,246
0
L
Cthulhu
灬老鹰灬
Cthulhu
22,071
2,230
171
1,921
30,990
37,208
266
8,164
22,486
66,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,691
Gold Earned
55,781
513
Minions Killed
444
0
Camps Cleared
0
2,474,479
Distance Traveled
2,051,089
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,954
498
131
5
0
486,182
0
W
Nemesis
12,905
496
134
5
0
539,167
0
L
Loki
11,054
425
75
3
0
435,678
1
W
Bellona
14,004
539
113
4
0
513,608
1
W
Guan Yu
12,527
482
40
2
0
480,958
2
W
Anhur
13,301
512
95
4
0
454,564
5
L
Erlang Shen
10,419
401
54
2
0
379,677
5
L
Neith
10,641
409
117
5
0
412,535
0
L
Discordia
11,181
430
113
4
0
394,534
0
L
Cthulhu
12,486
480
85
3
0
428,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role