Player Matchup

Scylla
Scylla
AngrySea
Scylla
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
57W - 55L
1,582 Elo+
Party 1
Apollo
Apollo
Dadico
Apollo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,346 Elo+
Solo
Cabrakan
Cabrakan
Nexxeon
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,645 Elo+
Party 1
Team Averages
Level 100
1,443 SR
1,524 Elo+

VS

Team Averages
Level 69
1,330 SR
1,485 Elo+
Cthulhu
Cthulhu
BRANDOOM77
Cthulhu
Level 47
God Stats
11W - 6L
1,485 SR
Queue Stats
75W - 73L
1,689 Elo+
Party 2
Bellona
Bellona
TheBigMike1014
Bellona
Level 71
God Stats
1W - 1L
1,320 SR
Queue Stats
124W - 81L
1,220 Elo+
Party 2
Ao Kuang
Ao Kuang
ZackOz69
Ao Kuang
Level 89
God Stats
1W - 0L
1,184 SR
Queue Stats
95W - 67L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngrySea
Scylla
17
8 / 4 / 8
13,351
703
18,381
12,434
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Dadico
Apollo
15
4 / 9 / 8
12,359
650
12,561
20,392
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Nexxeon
Cabrakan
17
8 / 5 / 10
13,956
735
19,180
17,147
20,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRANDOOM77
Cthulhu
15
3 / 7 / 9
12,655
666
13,929
19,846
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 12
13,102
690
11,783
21,071
23,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
ZackOz69
Ao Kuang
17
10 / 9 / 5
14,711
774
13,934
24,075
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
20
Kills
18
18
Deaths
20
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
AngrySea
Scylla
8
4
8
3
W
Cthulhu
BRANDOOM77
Cthulhu
3
7
9
1.07
L
Apollo
Dadico
Apollo
4
9
8
0.89
L
Cabrakan
Nexxeon
Cabrakan
8
5
10
2.6
W
5
4
12
2.75
W
Ao Kuang
ZackOz69
Ao Kuang
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,122
Damage
39,646
49,973
Taken
64,992
33,753
Mitigated
53,539
13,285
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AngrySea
Scylla
18,381
2,522
0
4,008
12,434
4,981
1,285
6,801
5,633
69,180
0
W
Cthulhu
BRANDOOM77
Cthulhu
13,929
816
1,778
3,359
19,846
20,849
153
10,866
8,980
41,669
0
L
Apollo
Dadico
Apollo
12,561
8,877
845
5,608
20,392
8,606
440
12,388
8,004
0
63,906
L
Cabrakan
Nexxeon
Cabrakan
19,180
2,310
0
2,824
17,147
20,166
616
8,736
8,135
37,210
0
W
11,783
3,730
0
2,353
21,071
23,219
878
14,869
6,202
0
42,050
W
Ao Kuang
ZackOz69
Ao Kuang
13,934
3,356
0
10,514
24,075
9,471
2,733
12,769
11,306
61,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
40,468
205
Minions Killed
166
0
Camps Cleared
0
919,336
Distance Traveled
913,241
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,351
703
83
4
0
311,095
2
W
Cthulhu
12,655
666
56
3
0
313,515
3
L
Apollo
12,359
650
94
5
0
297,400
4
L
Cabrakan
13,956
735
28
1
0
310,841
4
W
Bellona
13,102
690
58
3
0
308,733
1
W
Ao Kuang
14,711
774
52
3
0
290,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role