Player Matchup

Vulcan
Vulcan
Platinum III
EZwinTUTORIAL
Vulcan
Platinum III
Level 80
God Stats
14W - 16L
1,702 SR
Queue Stats
141W - 150L
1,768 MMR
Solo
Bacchus
Bacchus
Gold I
PsaYlon
Bacchus
Gold I
Level 148
God Stats
0W - 3L
1,203 SR
Queue Stats
9W - 18L
1,635 MMR
Solo
Chiron
Chiron
Gold II
СОЛНЦЕ913
Chiron
Gold II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 100L
1,665 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,468 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,379 SR
1,651 MMR
Scylla
Scylla
Platinum V
Actima
Scylla
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Dzejnusz
Sylvanus
Silver I
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,616 MMR
Solo
Danzaburou
Danzaburou
Gold I
Xeroniuss
Danzaburou
Gold I
Level 130
God Stats
4W - 0L
1,136 SR
Queue Stats
133W - 114L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,381
638
6,659
7,263
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
PsaYlon
Bacchus
9
0 / 3 / 0
6,872
687
3,723
11,761
8,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
6,505
651
6,925
7,261
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
CthulhuPersephoneAphroditeThothDiscordia

VS

Bans
SobekAresMedusaAchillesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Actima
Scylla
11
3 / 0 / 7
7,713
771
6,224
5,946
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Dzejnusz
Sylvanus
10
2 / 0 / 9
8,410
841
4,068
9,314
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Xeroniuss
Danzaburou
12
6 / 0 / 5
8,697
870
12,593
9,963
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Actima
Scylla
3
0
7
6.5
W
Sylvanus
Dzejnusz
Sylvanus
2
0
9
6.5
L
0
5
0
0
L
Bacchus
PsaYlon
Bacchus
0
3
0
0
W
Danzaburou
Xeroniuss
Danzaburou
6
0
5
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
22,885
26,285
Taken
25,223
14,041
Mitigated
13,805
5,047
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Actima
Scylla
6,224
363
0
1,846
5,946
2,064
911
3,040
2,684
22,986
0
W
Sylvanus
Dzejnusz
Sylvanus
4,068
1,179
3,595
4,423
9,314
7,307
417
3,745
5,327
12,127
0
L
6,659
2,031
0
1,000
7,263
2,695
0
3,377
3,692
25,861
0
L
Bacchus
PsaYlon
Bacchus
3,723
148
446
1,074
11,761
8,721
0
3,050
8,571
12,313
0
W
Danzaburou
Xeroniuss
Danzaburou
12,593
5,688
0
4,281
9,963
4,434
2,306
3,115
6,770
0
54,370
L
6,925
1,375
1,043
1,484
7,261
2,625
0
3,314
3,715
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
24,820
126
Minions Killed
161
0
Camps Cleared
0
568,534
Distance Traveled
587,844
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,713
771
48
5
0
212,246
5
W
Sylvanus
8,410
841
24
2
0
181,536
4
L
Vulcan
6,381
638
50
5
0
199,844
3
L
Bacchus
6,872
687
11
1
0
191,794
1
W
Danzaburou
8,697
870
89
9
0
194,062
3
L
Chiron
6,505
651
65
7
0
176,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role