Player Matchup

Tsukuyomi
Tsukuyomi
BoBundCO
Tsukuyomi
Level 15
God Stats
62W - 56L
1,693 SR
Queue Stats
454W - 440L
1,508 Elo+
Solo
Ymir
Ymir
ElBabel
Ymir
Level 16
God Stats
7W - 13L
1,555 SR
Queue Stats
7W - 16L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Gama_array
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,347 Elo+
Solo
Discordia
Discordia
Nicer Dicer7656
Discordia
Level 27
God Stats
12W - 11L
1,457 SR
Queue Stats
530W - 561L
1,466 Elo+
Solo
Hercules
Hercules
demalin1
Hercules
Level 18
God Stats
0W - 2L
1,810 SR
Queue Stats
32W - 34L
1,591 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,484 Elo+

VS

Team Averages
Level 28
1,566 SR
1,517 Elo+
Medusa
Medusa
Azoo--52
Medusa
Level 29
God Stats
11W - 4L
1,716 SR
Queue Stats
50W - 75L
1,477 Elo+
Solo
Ymir
Ymir
Maverick_I87
Ymir
Level 27
God Stats
22W - 12L
1,822 SR
Queue Stats
159W - 159L
1,479 Elo+
Party 1
Mercury
Mercury
Sgt_Ghost_I87
Mercury
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
114W - 110L
1,530 Elo+
Party 1
Achilles
Achilles
lazizounette
Achilles
Level 29
God Stats
6W - 3L
1,693 SR
Queue Stats
195W - 228L
1,564 Elo+
Solo
Agni
Agni
siropedevainilla
Agni
Level 28
God Stats
4W - 1L
1,288 SR
Queue Stats
235W - 235L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoBundCO
Tsukuyomi
14
4 / 1 / 1
8,336
595
8,280
9,548
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
ElBabel
Ymir
9
1 / 4 / 1
6,295
450
1,870
11,008
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Gama_array
Heimdallr
9
0 / 7 / 2
5,536
395
4,321
7,730
2,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Nicer Dicer7656
Discordia
12
2 / 4 / 1
7,074
505
6,194
7,332
2,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
demalin1
Hercules
14
2 / 0 / 0
8,248
589
4,797
5,561
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azoo--52
Medusa
13
7 / 1 / 6
7,815
558
13,277
8,439
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 8
7,892
564
4,095
11,637
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
12
0 / 2 / 1
6,817
487
1,451
9,678
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
lazizounette
Achilles
13
0 / 1 / 0
7,054
504
2,826
6,871
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 4 / 1
8,512
608
7,091
8,827
2,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
16
16
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azoo--52
Medusa
7
1
6
10
L
Tsukuyomi
BoBundCO
Tsukuyomi
4
1
1
4.5
L
Ymir
ElBabel
Ymir
1
4
1
0.38
L
Heimdallr
Gama_array
Heimdallr
0
7
2
0.14
W
4
1
8
8
L
Discordia
Nicer Dicer7656
Discordia
2
4
1
0.63
W
Mercury
0
2
1
0.25
L
Hercules
demalin1
Hercules
2
0
0
2
W
Achilles
lazizounette
Achilles
0
1
0
0
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
28,740
41,179
Taken
45,452
18,722
Mitigated
25,867
8,655
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azoo--52
Medusa
13,277
5,393
681
4,157
8,439
3,569
2,102
1,629
6,810
0
49,347
L
Tsukuyomi
BoBundCO
Tsukuyomi
8,280
1,571
0
3,361
9,548
3,777
0
2,986
6,562
0
57,244
L
Ymir
ElBabel
Ymir
1,870
127
0
2,319
11,008
5,491
0
2,324
8,684
12,090
0
L
Heimdallr
Gama_array
Heimdallr
4,321
2,299
0
0
7,730
2,512
0
1,531
6,199
0
20,485
W
4,095
627
0
3,546
11,637
10,396
448
2,524
9,113
18,677
0
L
Discordia
Nicer Dicer7656
Discordia
6,194
337
0
1,356
7,332
2,474
38
4,345
2,987
38,504
0
W
Mercury
1,451
733
0
430
9,678
3,519
67
961
8,667
0
46,240
L
Hercules
demalin1
Hercules
4,797
1,627
0
1,619
5,561
4,468
0
0
5,086
0
46,929
W
Achilles
lazizounette
Achilles
2,826
622
0
2,485
6,871
5,907
0
0
6,569
0
29,103
W
7,091
620
96
3,630
8,827
2,476
49
2,950
5,877
50,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
38,090
355
Minions Killed
344
0
Camps Cleared
0
1,254,459
Distance Traveled
1,271,035
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,815
558
60
4
0
274,255
2
L
Tsukuyomi
8,336
595
105
8
0
317,752
0
L
Ymir
6,295
450
21
2
0
204,505
3
L
Heimdallr
5,536
395
35
3
0
196,994
0
W
Ymir
7,892
564
35
3
0
231,332
6
L
Discordia
7,074
505
76
5
0
250,245
4
W
Mercury
6,817
487
86
6
0
291,451
6
L
Hercules
8,248
589
118
8
0
284,963
5
W
Achilles
7,054
504
65
5
0
218,827
0
W
Agni
8,512
608
98
7
0
255,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role