Player Matchup

Pele
Pele
ChenteFlow
Pele
Level 113
God Stats
5W - 6L
1,511 SR
Queue Stats
69W - 71L
1,511 Elo+
Solo
Medusa
Medusa
Deano1998
Medusa
Level 104
God Stats
9W - 10L
1,500 SR
Queue Stats
460W - 429L
1,531 Elo+
Party 1
Ra
Ra
SempaiSora
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,353 Elo+
Solo
Cabrakan
Cabrakan
Timboo Jimboo
Cabrakan
Level 96
God Stats
9W - 5L
1,678 SR
Queue Stats
210W - 201L
1,596 Elo+
Party 1
Bellona
Bellona
p00ptrainexpress
Bellona
Level 88
God Stats
30W - 25L
1,560 SR
Queue Stats
30W - 25L
1,534 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,505 Elo+

VS

Team Averages
Level 109
1,530 SR
1,505 Elo+
Arachne
Arachne
Furychaser
Arachne
Level 126
God Stats
41W - 36L
1,432 SR
Queue Stats
139W - 118L
1,498 Elo+
Solo
Bellona
Bellona
IamFlashGordon
Bellona
Level 86
God Stats
2W - 6L
1,382 SR
Queue Stats
63W - 69L
1,406 Elo+
Solo
Anubis
Anubis
dkleoo
Anubis
Level 104
God Stats
23W - 11L
1,565 SR
Queue Stats
106W - 92L
1,600 Elo+
Solo
Apollo
Apollo
sn1p3zz
Apollo
Level 124
God Stats
6W - 11L
1,636 SR
Queue Stats
517W - 488L
1,618 Elo+
Solo
Ratatoskr
Ratatoskr
xbkillerc
Ratatoskr
Level 105
God Stats
4W - 4L
1,637 SR
Queue Stats
151W - 165L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,748
562
5,394
7,813
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Deano1998
Medusa
9
1 / 4 / 1
5,702
475
7,369
7,377
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 3
7,250
604
3,124
4,378
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Timboo Jimboo
Cabrakan
8
1 / 7 / 1
5,109
426
2,305
9,844
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 2
6,272
523
6,356
8,948
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furychaser
Arachne
11
1 / 2 / 5
6,941
578
2,160
9,472
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
6,811
568
7,195
8,766
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
dkleoo
Anubis
12
2 / 3 / 0
7,357
613
4,571
6,394
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
sn1p3zz
Apollo
14
12 / 0 / 1
8,729
727
9,349
6,800
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
xbkillerc
Ratatoskr
11
1 / 2 / 12
7,132
594
4,990
11,584
3,114
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
19
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Medusa
Deano1998
Medusa
1
4
1
0.38
W
Arachne
Furychaser
Arachne
1
2
5
1.75
W
3
2
1
1.75
L
2
2
3
1.75
L
Cabrakan
Timboo Jimboo
Cabrakan
1
7
1
0.21
W
Anubis
dkleoo
Anubis
2
3
0
0.67
L
1
3
2
0.67
W
Apollo
sn1p3zz
Apollo
12
0
1
12.5
W
Ratatoskr
xbkillerc
Ratatoskr
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
28,265
38,360
Taken
43,016
20,863
Mitigated
21,116
9,322
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,394
1,635
0
726
7,813
2,113
0
2,166
5,647
0
38,177
L
Medusa
Deano1998
Medusa
7,369
3,800
0
2,473
7,377
3,155
497
0
7,377
0
33,468
W
Arachne
Furychaser
Arachne
2,160
1,483
0
2,274
9,472
5,074
561
489
8,983
0
39,423
W
7,195
3,399
0
2,039
8,766
8,030
0
0
8,766
0
29,141
L
3,124
108
85
1,846
4,378
1,166
0
1,196
3,182
44,926
0
L
Cabrakan
Timboo Jimboo
Cabrakan
2,305
111
0
1,290
9,844
6,893
0
1,209
8,635
11,465
0
W
Anubis
dkleoo
Anubis
4,571
86
0
1,375
6,394
2,774
402
2,340
4,054
47,795
0
L
6,356
2,917
0
2,902
8,948
7,536
468
0
8,948
0
34,926
W
Apollo
sn1p3zz
Apollo
9,349
5,601
0
3,044
6,800
2,124
2,888
1,181
5,619
0
51,406
W
Ratatoskr
xbkillerc
Ratatoskr
4,990
828
0
4,540
11,584
3,114
0
1,419
10,165
0
17,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
36,970
341
Minions Killed
344
0
Camps Cleared
0
1,121,742
Distance Traveled
1,201,345
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,748
562
75
6
0
238,415
3
L
Medusa
5,702
475
60
5
0
187,355
4
W
Arachne
6,941
578
66
6
0
245,627
3
W
Bellona
6,811
568
61
5
0
239,747
3
L
Ra
7,250
604
108
9
0
250,889
4
L
Cabrakan
5,109
426
18
2
0
214,257
1
W
Anubis
7,357
613
105
9
0
206,920
2
L
Bellona
6,272
523
80
7
0
230,826
3
W
Apollo
8,729
727
94
8
0
262,697
8
W
Ratatoskr
7,132
594
18
2
0
246,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role