Player Matchup

Sobek
Sobek
Platinum IV
CarrYoda
Sobek
Platinum IV
Level 113
God Stats
2W - 3L
1,266 SR
Queue Stats
282W - 255L
1,818 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Kallop
Danzaburou
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
NoName
Scylla
Platinum V
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
WH1TEW1ZARD
Mercury
Gold II
Level 58
God Stats
3W - 1L
1,653 SR
Queue Stats
19W - 11L
1,864 MMR
Solo
Tyr
Tyr
Platinum II
iK3ey
Tyr
Platinum II
Level 121
God Stats
11W - 5L
1,792 SR
Queue Stats
56W - 44L
1,913 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,542 SR
1,719 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,554 SR
1,788 MMR
Nemesis
Nemesis
Gold I
BASTETLOVER
Nemesis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
DodoPvP
King Arthur
Platinum IV
Level 128
God Stats
15W - 14L
1,386 SR
Queue Stats
272W - 249L
1,816 MMR
Solo
Artio
Artio
Platinum II
IzumiLian
Artio
Platinum II
Level 146
God Stats
3W - 2L
1,801 SR
Queue Stats
119W - 100L
1,887 MMR
Solo
Raijin
Raijin
Platinum II
JCarter27
Raijin
Platinum II
Level 146
God Stats
29W - 25L
1,801 SR
Queue Stats
231W - 234L
1,919 MMR
Solo
Medusa
Medusa
Gold III
Jobfighter
Medusa
Gold III
Level 149
God Stats
5W - 6L
1,285 SR
Queue Stats
142W - 119L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CarrYoda
Sobek
18
5 / 3 / 15
12,534
597
13,017
23,342
23,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kallop
Danzaburou
20
10 / 1 / 10
14,680
699
21,930
15,092
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
NoName
Scylla
19
6 / 2 / 9
12,578
599
12,974
10,886
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WH1TEW1ZARD
Mercury
19
7 / 4 / 5
12,698
605
12,730
16,786
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
iK3ey
Tyr
20
2 / 1 / 6
12,951
617
13,329
17,775
19,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AphroditeNu WaChang'eSetThe Morrigan

VS

Bans
PersephoneTsukuyomiGuan YuFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BASTETLOVER
Nemesis
15
2 / 6 / 2
9,630
459
7,385
18,226
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DodoPvP
King Arthur
18
3 / 4 / 2
11,136
530
14,868
24,277
20,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
IzumiLian
Artio
15
1 / 7 / 7
9,553
455
9,741
23,435
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
JCarter27
Raijin
15
4 / 5 / 1
10,206
486
7,865
9,617
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Jobfighter
Medusa
15
0 / 8 / 4
9,247
440
6,364
17,777
6,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
30
Kills
10
11
Deaths
30
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BASTETLOVER
Nemesis
2
6
2
0.5
W
Sobek
CarrYoda
Sobek
5
3
15
4.17
L
King Arthur
DodoPvP
King Arthur
3
4
2
1
L
Artio
IzumiLian
Artio
1
7
7
0.64
L
Raijin
JCarter27
Raijin
4
5
1
0.9
L
Medusa
Jobfighter
Medusa
0
8
4
0.25
W
Danzaburou
Kallop
Danzaburou
10
1
10
15
W
Scylla
NoName
Scylla
6
2
9
5.25
W
Mercury
WH1TEW1ZARD
Mercury
7
4
5
2.38
W
Tyr
iK3ey
Tyr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,980
Damage
46,223
83,881
Taken
93,332
61,834
Mitigated
55,512
40,235
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BASTETLOVER
Nemesis
7,385
2,941
0
1,582
18,226
8,008
0
3,692
14,264
0
64,393
W
Sobek
CarrYoda
Sobek
13,017
820
0
12,021
23,342
23,330
646
6,769
16,341
30,760
0
L
King Arthur
DodoPvP
King Arthur
14,868
2,062
0
4,863
24,277
20,681
184
4,447
19,433
783
68,204
L
Artio
IzumiLian
Artio
9,741
624
901
5,706
23,435
16,710
0
9,518
13,607
34,438
0
L
Raijin
JCarter27
Raijin
7,865
318
0
873
9,617
3,226
0
4,426
4,968
54,406
0
L
Medusa
Jobfighter
Medusa
6,364
1,775
0
1,959
17,777
6,887
558
2,693
15,069
0
65,764
W
Danzaburou
Kallop
Danzaburou
21,930
13,531
0
10,897
15,092
7,288
8,003
2,771
12,313
0
127,056
W
Scylla
NoName
Scylla
12,974
2,212
0
1,911
10,886
4,374
562
4,505
6,215
103,674
0
W
Mercury
WH1TEW1ZARD
Mercury
12,730
7,427
0
4,564
16,786
7,042
1,106
4,418
12,176
0
84,143
W
Tyr
iK3ey
Tyr
13,329
2,446
0
10,842
17,775
19,800
985
700
16,883
0
99,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,441
Gold Earned
49,772
721
Minions Killed
523
0
Camps Cleared
0
2,116,903
Distance Traveled
1,948,170
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,630
459
110
5
0
424,951
3
W
Sobek
12,534
597
22
1
0
437,191
4
L
King Arthur
11,136
530
141
7
0
414,027
7
L
Artio
9,553
455
46
2
0
409,425
2
L
Raijin
10,206
486
112
5
0
357,743
6
L
Medusa
9,247
440
114
5
0
342,024
3
W
Danzaburou
14,680
699
193
9
0
394,683
11
W
Scylla
12,578
599
172
8
0
407,812
9
W
Mercury
12,698
605
148
7
0
437,895
3
W
Tyr
12,951
617
186
9
0
439,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role