Player Matchup

Pele
Pele
Itz 24 Safe
Pele
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 2
Izanami
Izanami
LPugaR
Izanami
Level 18
God Stats
36W - 20L
1,599 SR
Queue Stats
97W - 86L
1,669 Elo+
Solo
Zeus
Zeus
Nida2316
Zeus
Level 25
God Stats
8W - 12L
1,492 SR
Queue Stats
81W - 76L
1,583 Elo+
Solo
Janus
Janus
WarnerHd
Janus
Level 158
God Stats
3W - 4L
1,411 SR
Queue Stats
161W - 179L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
velascoerick723-
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,813 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,622 Elo+

VS

Team Averages
Level 47
1,474 SR
1,590 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Gooty_Sapphire
Khepri
Level 28
God Stats
23W - 20L
1,551 SR
Queue Stats
46W - 38L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Romtingle
Tsukuyomi
Level 5
God Stats
2W - 0L
1,270 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
WetLettuce577
Hercules
Level 143
God Stats
41W - 40L
1,547 SR
Queue Stats
220W - 186L
1,618 Elo+
Party 3
Zeus
Zeus
kanashi_hanashi
Zeus
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
34W - 26L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,473
847
4,967
15,951
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LPugaR
Izanami
14
0 / 9 / 0
8,223
822
4,226
14,066
4,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
1 / 3 / 2
9,444
944
12,125
8,946
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
WarnerHd
Janus
15
0 / 2 / 2
9,276
928
13,599
7,910
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
15
2 / 10 / 1
9,416
942
8,973
18,828
8,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

78

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 0 / 15
10,786
1,079
10,843
9,015
4,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 21
10,705
1,071
6,048
10,259
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Romtingle
Tsukuyomi
16
3 / 2 / 11
9,804
980
7,083
7,816
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
WetLettuce577
Hercules
17
7 / 0 / 17
11,078
1,108
11,708
13,786
14,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
19 / 1 / 13
12,381
1,238
25,892
8,265
3,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
112
3
Kills
35
35
Deaths
3
6
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
15
13.5
W
0
0
21
10.5
L
0
11
1
0.05
L
Izanami
LPugaR
Izanami
0
9
0
0
L
Zeus
1
3
2
0.67
W
Tsukuyomi
Romtingle
Tsukuyomi
3
2
11
4.25
L
Janus
WarnerHd
Janus
0
2
2
0.5
W
Hercules
WetLettuce577
Hercules
7
0
17
15.5
W
19
1
13
25.5
L
Xbalanque
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
61,574
65,701
Taken
49,141
23,373
Mitigated
38,575
2,878
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,843
5,598
0
0
9,015
4,410
0
4,824
4,191
0
27,113
W
6,048
407
0
1,359
10,259
12,031
0
5,600
4,659
18,674
0
L
4,967
1,556
0
1,014
15,951
5,182
0
7,657
8,294
0
11,240
L
Izanami
LPugaR
Izanami
4,226
3,106
0
1,105
14,066
4,662
0
8,075
5,991
0
16,634
L
Zeus
12,125
1,266
0
0
8,946
2,735
0
4,339
4,607
30,599
0
W
Tsukuyomi
Romtingle
Tsukuyomi
7,083
1,052
0
76
7,816
3,466
0
4,252
3,564
0
30,111
L
Janus
WarnerHd
Janus
13,599
136
0
759
7,910
2,499
0
2,317
5,593
51,324
0
W
Hercules
WetLettuce577
Hercules
11,708
2,847
0
4,412
13,786
14,872
0
7,341
6,445
0
20,624
W
25,892
712
0
140
8,265
3,796
0
3,707
4,558
43,497
0
L
Xbalanque
8,973
2,528
0
0
18,828
8,295
0
9,552
9,276
0
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
54,754
199
Minions Killed
182
9
Camps Cleared
7
845,810
Distance Traveled
998,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,786
1,079
28
3
6
213,140
0
W
Khepri
10,705
1,071
23
2
1
209,197
0
L
Pele
8,473
847
7
1
3
184,589
0
L
Izanami
8,223
822
29
3
2
113,757
0
L
Zeus
9,444
944
44
4
1
178,757
0
W
Tsukuyomi
9,804
980
66
7
0
169,755
0
L
Janus
9,276
928
98
10
3
199,773
0
W
Hercules
11,078
1,108
21
2
0
218,268
0
W
Zeus
12,381
1,238
44
4
0
188,187
1
L
Xbalanque
9,416
942
21
2
0
168,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role