Player Matchup

Discordia
Discordia
Crimsonk12
Discordia
Level 29
God Stats
4W - 0L
1,581 SR
Queue Stats
26W - 15L
1,576 Elo+
Party 1
Pele
Pele
Kingofhydras
Pele
Level 84
God Stats
10W - 4L
1,659 SR
Queue Stats
129W - 135L
1,506 Elo+
Solo
Bellona
Bellona
Solhyde
Bellona
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
238W - 217L
1,528 Elo+
Solo
Geb
Geb
howdgen
Geb
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,738 Elo+
Party 1
Heimdallr
Heimdallr
iAmMania
Heimdallr
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,570 Elo+

VS

Team Averages
Level 86
1,500 SR
1,555 Elo+
Hercules
Hercules
CrimsonChin1134
Hercules
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 151L
1,667 Elo+
Solo
Jormungandr
Jormungandr
Heaven1820
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,580 Elo+
Solo
Vulcan
Vulcan
Helly33
Vulcan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Wreckyou2ce
Guan Yu
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
611W - 594L
1,521 Elo+
Solo
Ullr
Ullr
Сlapped
Ullr
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
346W - 352L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crimsonk12
Discordia
15
2 / 3 / 5
10,133
507
6,897
8,494
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 2 / 3
12,353
618
13,277
16,091
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Solhyde
Bellona
18
4 / 0 / 6
11,563
578
11,087
15,665
18,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
15
2 / 1 / 10
10,030
502
5,078
13,748
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
iAmMania
Heimdallr
19
8 / 3 / 8
12,308
615
21,044
14,759
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 6 / 1
7,984
399
5,337
19,634
13,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Heaven1820
Jormungandr
16
1 / 3 / 1
9,944
497
10,412
16,248
19,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Helly33
Vulcan
16
2 / 3 / 0
9,913
496
7,121
9,386
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Wreckyou2ce
Guan Yu
16
3 / 6 / 1
10,002
500
7,541
16,680
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
14
1 / 7 / 3
8,714
436
7,230
13,594
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
25
Kills
9
9
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
6
1
0.42
W
Discordia
Crimsonk12
Discordia
2
3
5
1.5
L
Jormungandr
Heaven1820
Jormungandr
1
3
1
0.5
L
Vulcan
Helly33
Vulcan
2
3
0
0.67
W
9
2
3
5.25
W
Bellona
Solhyde
Bellona
4
0
6
7
L
Guan Yu
Wreckyou2ce
Guan Yu
3
6
1
0.58
W
Geb
2
1
10
7
W
Heimdallr
iAmMania
Heimdallr
8
3
8
4
L
Ullr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,383
Damage
37,641
68,757
Taken
75,542
46,102
Mitigated
51,214
21,666
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,337
1,069
300
3,652
19,634
13,504
0
4,569
14,689
0
33,761
W
Discordia
Crimsonk12
Discordia
6,897
917
0
683
8,494
3,150
126
3,349
4,848
58,896
0
L
Jormungandr
Heaven1820
Jormungandr
10,412
2,771
0
2,807
16,248
19,748
1,230
566
15,682
66,265
0
L
Vulcan
Helly33
Vulcan
7,121
1,722
0
1,831
9,386
3,690
0
2,806
6,274
61,387
0
W
13,277
4,431
0
5,291
16,091
6,239
471
3,185
12,779
0
96,815
W
Bellona
Solhyde
Bellona
11,087
3,993
0
6,346
15,665
18,463
1,825
5,673
9,581
5,260
67,654
L
Guan Yu
Wreckyou2ce
Guan Yu
7,541
1,673
272
4,758
16,680
9,159
0
2,157
14,307
0
68,080
W
Geb
5,078
801
0
1,854
13,748
11,966
0
1,900
11,797
20,308
0
W
Heimdallr
iAmMania
Heimdallr
21,044
12,773
0
7,492
14,759
6,284
3,993
2,385
12,219
0
104,884
L
Ullr
7,230
3,254
0
1,781
13,594
5,113
0
2,515
11,079
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
46,557
604
Minions Killed
539
0
Camps Cleared
0
2,013,765
Distance Traveled
1,909,967
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,984
399
49
2
0
395,860
3
W
Discordia
10,133
507
123
6
0
364,424
6
L
Jormungandr
9,944
497
145
7
0
360,970
2
L
Vulcan
9,913
496
130
7
0
381,547
6
W
Pele
12,353
618
163
8
0
445,487
3
W
Bellona
11,563
578
150
8
0
400,990
3
L
Guan Yu
10,002
500
113
6
0
399,735
1
W
Geb
10,030
502
16
1
0
429,192
15
W
Heimdallr
12,308
615
152
8
0
373,672
3
L
Ullr
8,714
436
102
5
0
371,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role