Player Matchup

Zeus
Zeus
Pedroh01
Zeus
Level 160
God Stats
12W - 4L
1,520 SR
Queue Stats
373W - 367L
1,467 Elo+
Solo
Anubis
Anubis
Qerbee
Anubis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 125L
1,516 Elo+
Solo
Khepri
Khepri
SpheralFaun18
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,467 Elo+
Solo
Hel
Hel
YYmaster
Hel
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
551W - 537L
1,575 Elo+
Solo
Raijin
Raijin
grasman63
Raijin
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 134L
1,586 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,522 Elo+

VS

Team Averages
Level 123
1,500 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Billy2taps
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,555 Elo+
Solo
Set
Set
DarkXenoxx
Set
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
665W - 644L
1,544 Elo+
Solo
Ares
Ares
Platinum ExE v2
Ares
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
399W - 429L
1,510 Elo+
Party 1
Cupid
Cupid
ethanpalwood-123
Cupid
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
339W - 350L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 3 / 6
12,179
812
50,068
14,504
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Qerbee
Anubis
16
5 / 7 / 12
10,644
710
18,446
15,997
12,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 16
10,156
677
10,487
24,426
26,193
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 3 / 15
10,761
717
13,445
14,423
14,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
grasman63
Raijin
18
4 / 4 / 13
11,330
755
34,315
18,941
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 2 / 16
11,654
777
16,997
25,250
15,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Billy2taps
Medusa
18
1 / 3 / 19
11,112
741
24,400
28,108
14,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 9
11,140
743
11,635
32,302
17,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 7 / 12
11,612
774
12,083
39,198
51,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 13
11,287
752
14,047
20,616
10,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
90
22
Kills
21
21
Deaths
22
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
16
6.5
W
Medusa
Billy2taps
Medusa
1
3
19
3.5
W
4
7
9
1.21
L
Zeus
10
3
6
4.33
W
6
7
12
1.71
L
Anubis
Qerbee
Anubis
5
7
12
1.57
L
0
4
16
2
L
3
3
15
3.5
W
5
3
13
3.83
L
Raijin
grasman63
Raijin
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,761
Damage
79,162
88,291
Taken
145,474
71,321
Mitigated
109,136
48,387
Healing
85,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,997
547
33,857
16,922
25,250
15,269
396
23,182
1,716
29,740
0
W
Medusa
Billy2taps
Medusa
24,400
8,201
1,954
6,681
28,108
14,265
2,519
25,858
1,800
0
61,995
W
11,635
3,852
2,047
6,961
32,302
17,393
689
28,884
2,916
0
29,456
L
Zeus
50,068
2,190
2,540
4,327
14,504
7,818
1,630
6,813
7,691
77,460
0
W
12,083
499
1,356
7,282
39,198
51,997
272
27,628
10,946
17,263
0
L
Anubis
Qerbee
Anubis
18,446
489
604
3,082
15,997
12,429
671
3,247
12,750
26,417
0
L
10,487
787
1,789
2,904
24,426
26,193
422
4,484
19,942
19,661
0
L
13,445
1,896
20,541
6,523
14,423
14,089
628
6,859
7,564
23,560
0
W
14,047
6,724
4,404
4,029
20,616
10,212
3,022
18,901
1,335
0
29,654
L
Raijin
grasman63
Raijin
34,315
2,483
3,426
2,651
18,941
10,792
1,820
7,677
11,264
48,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,070
Gold Earned
56,805
149
Minions Killed
155
0
Camps Cleared
0
1,323,195
Distance Traveled
1,336,113
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,654
777
28
2
0
320,169
0
W
Medusa
11,112
741
60
4
0
266,369
1
W
Set
11,140
743
39
3
0
220,915
0
L
Zeus
12,179
812
48
3
0
284,958
6
W
Ares
11,612
774
2
0
0
245,960
1
L
Anubis
10,644
710
19
1
0
235,261
0
L
Khepri
10,156
677
10
1
0
276,466
4
L
Hel
10,761
717
25
2
0
275,540
0
W
Cupid
11,287
752
26
2
0
282,700
0
L
Raijin
11,330
755
47
3
0
250,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role