Player Matchup

Bellona
Bellona
MiG1121
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
MichaelMike6
Tsukuyomi
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Pythagoras27
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,894 Elo+
Solo
Ymir
Ymir
Temple88
Ymir
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 7L
1,554 Elo+
Solo
Xbalanque
Xbalanque
kimiiiii
Xbalanque
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 247L
1,544 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,550 Elo+

VS

Team Averages
Level 24
1,604 SR
1,529 Elo+
Fenrir
Fenrir
Esenin17
Fenrir
Level 29
God Stats
15W - 11L
1,646 SR
Queue Stats
72W - 62L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 28
God Stats
136W - 108L
1,624 SR
Queue Stats
373W - 379L
1,575 Elo+
Solo
Ullr
Ullr
Src641
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,502 Elo+
Solo
Ymir
Ymir
Unfairlyy
Ymir
Level 13
God Stats
2W - 3L
1,753 SR
Queue Stats
25W - 23L
1,484 Elo+
Party 1
Agni
Agni
epicpantsuu
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MiG1121
Bellona
9
0 / 5 / 0
5,537
369
4,812
9,131
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
MichaelMike6
Tsukuyomi
8
1 / 6 / 2
5,836
389
2,999
8,255
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 10 / 0
5,773
385
3,173
10,067
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
2 / 2 / 0
7,018
468
5,165
10,256
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
kimiiiii
Xbalanque
12
1 / 4 / 0
6,756
450
5,860
7,759
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Esenin17
Fenrir
13
5 / 1 / 3
7,829
522
5,573
8,557
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PauloBiobomb
Cthulhu
11
5 / 0 / 4
7,580
505
5,158
6,856
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Src641
Ullr
11
3 / 1 / 5
6,689
446
5,365
8,703
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
2 / 2 / 2
7,343
490
1,867
6,271
3,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
12 / 0 / 3
10,288
686
15,864
5,896
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
27
27
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Esenin17
Fenrir
5
1
3
6.5
L
Bellona
MiG1121
Bellona
0
5
0
0
L
Tsukuyomi
MichaelMike6
Tsukuyomi
1
6
2
0.33
W
Cthulhu
PauloBiobomb
Cthulhu
5
0
4
7
L
0
10
0
0
W
Ullr
Src641
Ullr
3
1
5
5.5
L
Ymir
2
2
0
1
W
Ymir
2
2
2
1.5
W
12
0
3
13.5
L
Xbalanque
kimiiiii
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
33,827
45,468
Taken
36,283
16,827
Mitigated
14,964
7,010
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Esenin17
Fenrir
5,573
617
0
4,084
8,557
2,936
0
1,937
6,570
0
47,695
L
Bellona
MiG1121
Bellona
4,812
1,659
0
491
9,131
5,315
0
3,098
6,003
0
18,330
L
Tsukuyomi
MichaelMike6
Tsukuyomi
2,999
729
0
1,462
8,255
2,383
0
4,081
3,982
0
15,446
W
Cthulhu
PauloBiobomb
Cthulhu
5,158
468
76
1,146
6,856
3,918
0
1,583
5,198
21,865
0
L
3,173
565
0
470
10,067
2,889
0
6,763
3,116
22,627
0
W
Ullr
Src641
Ullr
5,365
2,446
0
3,229
8,703
2,652
495
0
8,428
0
27,267
L
Ymir
5,165
970
0
2,192
10,256
3,780
535
5,882
4,190
35,585
0
W
Ymir
1,867
266
0
20
6,271
3,255
444
3,239
3,032
31,145
0
W
15,864
1,393
0
2,579
5,896
2,203
134
1,579
4,292
74,740
0
L
Xbalanque
kimiiiii
Xbalanque
5,860
2,043
0
2,395
7,759
2,460
124
2,429
5,288
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
39,729
247
Minions Killed
391
0
Camps Cleared
0
1,209,788
Distance Traveled
1,365,459
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,829
522
99
7
0
286,043
0
L
Bellona
5,537
369
25
2
0
286,323
4
L
Tsukuyomi
5,836
389
35
2
0
204,969
1
W
Cthulhu
7,580
505
26
2
0
282,801
3
L
Agni
5,773
385
38
3
0
235,217
3
W
Ullr
6,689
446
55
4
0
245,856
4
L
Ymir
7,018
468
81
5
0
214,731
0
W
Ymir
7,343
490
69
5
0
238,386
0
W
Agni
10,288
686
142
9
0
312,373
3
L
Xbalanque
6,756
450
68
5
0
268,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role