Player Matchup

Artemis
Artemis
Basota12reg
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
Cheba174
Baron Samedi
Level 15
God Stats
1W - 3L
1,345 SR
Queue Stats
14W - 20L
1,300 Elo+
Party 1
Thanatos
Thanatos
Killerbloodt
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,453 Elo+
Solo
Hera
Hera
KyotoShinobu
Hera
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
hskbtb1
Apollo
Level 26
God Stats
10W - 8L
1,494 SR
Queue Stats
39W - 55L
1,396 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,394 Elo+

VS

Team Averages
Level 32
1,477 SR
1,579 Elo+
Bellona
Bellona
JackTheLemon01
Bellona
Level 7
God Stats
10W - 6L
1,500 SR
Queue Stats
96W - 86L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
OswonRZ
Danzaburou
Level 18
God Stats
8W - 2L
1,418 SR
Queue Stats
75W - 76L
1,369 Elo+
Solo
Achilles
Achilles
TheSexySeagull
Achilles
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 116L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
ThuggySi
Cthulhu
Level 20
God Stats
2W - 0L
1,466 SR
Queue Stats
14W - 6L
1,805 Elo+
Party 2
Nox
Nox
offpink
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Basota12reg
Artemis
4
0 / 6 / 0
3,676
408
2,289
5,977
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Cheba174
Baron Samedi
4
0 / 6 / 0
3,690
410
2,301
4,396
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Killerbloodt
Thanatos
5
1 / 6 / 0
4,057
451
1,211
6,412
1,896
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 6 / 0
3,704
412
1,455
3,994
1,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
hskbtb1
Apollo
8
0 / 2 / 0
4,217
469
1,227
4,883
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 6
6,880
764
6,747
5,045
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
OswonRZ
Danzaburou
8
0 / 1 / 3
5,071
563
1,824
3,260
843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
10
7 / 0 / 5
6,497
722
3,449
6,253
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ThuggySi
Cthulhu
8
1 / 0 / 6
5,600
622
1,909
4,605
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
11
8 / 0 / 5
6,831
759
5,845
3,544
1,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
26
26
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Basota12reg
Artemis
0
6
0
0
L
Baron Samedi
Cheba174
Baron Samedi
0
6
0
0
W
10
0
6
13
L
Thanatos
Killerbloodt
Thanatos
1
6
0
0.17
L
0
6
0
0
W
Danzaburou
OswonRZ
Danzaburou
0
1
3
1.5
W
Achilles
7
0
5
9.5
W
Cthulhu
ThuggySi
Cthulhu
1
0
6
4
L
Apollo
hskbtb1
Apollo
0
2
0
0
W
Nox
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,483
Damage
19,774
25,662
Taken
22,707
7,370
Mitigated
9,965
5,163
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Basota12reg
Artemis
2,289
1,226
0
960
5,977
1,531
21
1,364
4,472
0
7,355
L
Baron Samedi
Cheba174
Baron Samedi
2,301
646
0
88
4,396
1,538
52
679
3,617
7,197
0
W
6,747
2,728
0
2,900
5,045
3,493
909
1,380
3,665
0
25,073
L
Thanatos
Killerbloodt
Thanatos
1,211
308
0
2,335
6,412
1,896
0
3,019
3,318
0
7,542
L
1,455
386
0
0
3,994
1,066
81
1,137
2,807
6,832
0
W
Danzaburou
OswonRZ
Danzaburou
1,824
504
0
183
3,260
843
1,900
0
3,260
0
21,384
W
Achilles
3,449
1,338
0
2,191
6,253
2,234
1,005
1,086
5,167
0
28,317
W
Cthulhu
ThuggySi
Cthulhu
1,909
420
0
719
4,605
2,113
198
511
4,094
7,283
0
L
Apollo
hskbtb1
Apollo
1,227
551
0
1,780
4,883
1,339
0
1,555
3,328
0
12,833
W
Nox
5,845
944
0
250
3,544
1,282
391
779
2,765
30,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
30,879
99
Minions Killed
222
0
Camps Cleared
0
723,738
Distance Traveled
941,752
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,676
408
18
2
0
126,567
1
L
Baron Samedi
3,690
410
15
2
0
137,039
0
W
Bellona
6,880
764
51
6
0
186,127
0
L
Thanatos
4,057
451
25
3
0
166,430
0
L
Hera
3,704
412
14
2
0
154,779
2
W
Danzaburou
5,071
563
36
4
0
158,997
0
W
Achilles
6,497
722
64
7
0
204,507
1
W
Cthulhu
5,600
622
10
1
0
202,057
0
L
Apollo
4,217
469
27
3
0
138,923
1
W
Nox
6,831
759
61
7
0
190,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role