Player Matchup

Ra
Ra
MGO Bolo
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
X C r a c k a X
Erlang Shen
Level 28
God Stats
28W - 27L
1,448 SR
Queue Stats
276W - 244L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
ehgame420
Baba Yaga
Level 24
God Stats
59W - 80L
1,343 SR
Queue Stats
95W - 133L
1,305 Elo+
Solo
Set
Set
gugascarvalho
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,287 Elo+
Solo
Ymir
Ymir
vampyryan1903
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,415 Elo+

VS

Team Averages
Level 17
1,445 SR
1,379 Elo+
Poseidon
Poseidon
KapaRust1372
Poseidon
Level 22
God Stats
24W - 28L
1,376 SR
Queue Stats
33W - 41L
1,399 Elo+
Solo
Anhur
Anhur
ManticWeb987654
Anhur
Level 23
God Stats
10W - 7L
1,459 SR
Queue Stats
114W - 91L
1,398 Elo+
Solo
Scylla
Scylla
RLX_Savage
Scylla
Level 14
God Stats
3W - 5L
1,284 SR
Queue Stats
43W - 46L
1,427 Elo+
Solo
Fenrir
Fenrir
krazykid2369
Fenrir
Level 18
God Stats
9W - 10L
1,606 SR
Queue Stats
53W - 64L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
l-DomI-
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
7,219
344
4,107
5,077
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
X C r a c k a X
Erlang Shen
19
14 / 1 / 1
12,243
583
17,343
15,537
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ehgame420
Baba Yaga
13
1 / 4 / 1
8,532
406
6,975
9,894
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 4 / 0
6,033
287
1,176
4,472
1,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 10 / 1
7,944
378
2,096
16,905
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KapaRust1372
Poseidon
17
4 / 1 / 2
10,364
494
5,970
6,989
2,133
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 4
10,192
485
9,381
14,832
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
RLX_Savage
Scylla
15
3 / 5 / 4
9,691
461
4,289
8,609
2,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
8 / 2 / 2
10,000
476
8,283
13,398
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
l-DomI-
Sun Wukong
16
1 / 3 / 6
10,054
479
7,255
12,554
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
15
Kills
19
21
Deaths
15
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
KapaRust1372
Poseidon
4
1
2
5
L
0
2
2
0.5
W
3
4
4
1.25
W
Scylla
RLX_Savage
Scylla
3
5
4
1
L
Erlang Shen
X C r a c k a X
Erlang Shen
14
1
1
14.5
L
Baba Yaga
ehgame420
Baba Yaga
1
4
1
0.38
L
0
4
0
0
W
Fenrir
8
2
2
4.5
W
Sun Wukong
l-DomI-
Sun Wukong
1
3
6
1.33
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
35,178
51,885
Taken
56,382
27,121
Mitigated
20,694
9,782
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
KapaRust1372
Poseidon
5,970
868
318
3,544
6,989
2,133
1,567
1,578
5,411
72,759
0
L
4,107
504
62
609
5,077
1,848
423
806
4,206
21,763
0
W
9,381
4,183
0
5,454
14,832
3,876
1,122
4,795
9,987
0
49,745
W
Scylla
RLX_Savage
Scylla
4,289
388
0
732
8,609
2,464
1,095
541
8,043
51,824
0
L
Erlang Shen
X C r a c k a X
Erlang Shen
17,343
10,580
0
5,156
15,537
10,682
532
2,031
13,225
0
79,577
L
Baba Yaga
ehgame420
Baba Yaga
6,975
1,159
38
3,264
9,894
3,451
0
1,939
7,911
44,396
0
L
1,176
426
0
150
4,472
1,904
333
965
3,443
0
3,929
W
Fenrir
8,283
2,438
0
4,758
13,398
4,799
702
4,130
9,193
0
55,953
W
Sun Wukong
l-DomI-
Sun Wukong
7,255
1,969
0
3,462
12,554
7,422
1,284
2,134
10,420
0
51,397
L
2,096
716
0
503
16,905
9,236
242
4,156
12,505
33,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
50,301
291
Minions Killed
472
0
Camps Cleared
0
1,392,676
Distance Traveled
1,890,243
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,364
494
128
6
0
416,505
3
L
Ra
7,219
344
34
2
0
195,270
2
W
Anhur
10,192
485
76
4
0
331,239
3
W
Scylla
9,691
461
97
5
0
337,807
0
L
Erlang Shen
12,243
583
117
6
0
412,435
3
L
Baba Yaga
8,532
406
75
4
0
318,652
0
L
Set
6,033
287
11
1
0
166,419
0
W
Fenrir
10,000
476
79
4
0
399,332
0
W
Sun Wukong
10,054
479
92
4
0
405,360
5
L
Ymir
7,944
378
54
3
0
299,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role