Player Matchup

Horus
Horus
AmpleEwe5512393
Horus
Level 66
God Stats
2W - 4L
1,272 SR
Queue Stats
51W - 35L
1,685 Elo+
Solo
Medusa
Medusa
BobbinForKills
Medusa
Level 125
God Stats
4W - 0L
1,812 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Ravana
Ravana
ItsGhostHands
Ravana
Level 152
God Stats
2W - 1L
1,808 SR
Queue Stats
118W - 135L
1,628 Elo+
Solo
Janus
Janus
XxUnKnownKingxX7
Janus
Level 121
God Stats
13W - 6L
1,634 SR
Queue Stats
123W - 111L
1,601 Elo+
Solo
Ymir
Ymir
desecho_opcional
Ymir
Level 103
God Stats
12W - 7L
1,532 SR
Queue Stats
583W - 590L
1,585 Elo+
Solo
Team Averages
Level 113
1,612 SR
1,602 Elo+

VS

Team Averages
Level 143
1,544 SR
1,595 Elo+
Danzaburou
Danzaburou
Goodie2Times
Danzaburou
Level 155
God Stats
50W - 27L
1,769 SR
Queue Stats
733W - 418L
1,786 Elo+
Party 1
The Morrigan
The Morrigan
Papi Shaampooo
The Morrigan
Level 159
God Stats
0W - 6L
1,500 SR
Queue Stats
445W - 314L
1,766 Elo+
Party 1
Fenrir
Fenrir
Themagicaljesus
Fenrir
Level 148
God Stats
8W - 9L
1,500 SR
Queue Stats
429W - 430L
1,434 Elo+
Solo
Camazotz
Camazotz
Y33ZUS_P13CE
Camazotz
Level 148
God Stats
4W - 9L
1,451 SR
Queue Stats
139W - 140L
1,491 Elo+
Solo
Vamana
Vamana
thesaladean
Vamana
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 6
5,650
565
4,991
6,947
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 1 / 6
6,152
615
4,306
4,145
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 5
5,994
599
3,849
5,501
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 3
6,266
627
2,901
4,748
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 0
6,516
652
2,356
4,110
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goodie2Times
Danzaburou
10
2 / 2 / 1
5,562
556
5,559
3,840
1,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Papi Shaampooo
The Morrigan
9
1 / 3 / 2
5,464
546
3,260
5,027
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 4
4,807
481
2,356
10,483
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
Y33ZUS_P13CE
Camazotz
8
2 / 1 / 0
5,219
522
3,203
6,145
1,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
8
0 / 3 / 1
4,447
445
950
5,225
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
3
1
6
6
L
Danzaburou
Goodie2Times
Danzaburou
2
2
1
1.25
W
2
0
5
4.5
L
The Morrigan
Papi Shaampooo
The Morrigan
1
3
2
0.67
L
0
6
4
0.33
W
3
2
3
2.25
L
Camazotz
Y33ZUS_P13CE
Camazotz
2
1
0
2
W
3
0
0
3
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
15,328
25,451
Taken
30,720
11,534
Mitigated
10,449
6,951
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,991
2,676
374
1,274
6,947
4,430
0
523
6,377
0
17,755
W
4,306
2,754
0
445
4,145
1,115
0
0
4,145
0
36,749
L
Danzaburou
Goodie2Times
Danzaburou
5,559
2,798
0
989
3,840
1,293
0
1,193
2,587
0
29,244
W
3,849
831
0
2,602
5,501
1,948
0
258
5,173
0
27,459
L
The Morrigan
Papi Shaampooo
The Morrigan
3,260
432
0
871
5,027
1,382
0
1,068
3,875
28,816
2,053
L
2,356
437
0
1,672
10,483
3,777
0
418
10,039
0
11,183
W
2,901
401
0
500
4,748
1,256
0
1,049
3,625
30,511
0
L
Camazotz
Y33ZUS_P13CE
Camazotz
3,203
842
0
2,360
6,145
1,371
0
52
6,093
0
23,690
W
2,356
843
0
1,756
4,110
2,785
961
0
3,982
30,454
2,086
L
Vamana
950
98
0
1,816
5,225
2,626
0
2,280
2,945
0
14,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
25,499
296
Minions Killed
223
0
Camps Cleared
0
968,905
Distance Traveled
911,688
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,650
565
22
2
0
189,533
4
W
Medusa
6,152
615
62
6
0
188,739
0
L
Danzaburou
5,562
556
64
6
0
190,308
2
W
Ravana
5,994
599
64
6
0
219,564
0
L
The Morrigan
5,464
546
64
6
0
173,298
5
L
Fenrir
4,807
481
15
2
0
178,674
3
W
Janus
6,266
627
69
7
0
212,905
1
L
Camazotz
5,219
522
48
5
0
214,873
4
W
Ymir
6,516
652
79
8
0
158,164
1
L
Vamana
4,447
445
32
3
0
154,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role