Player Matchup

Mercury
Mercury
DragonCluster
Mercury
Level 26
God Stats
11W - 12L
1,517 SR
Queue Stats
35W - 36L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Veydo
Amaterasu
Level 25
God Stats
36W - 23L
1,605 SR
Queue Stats
74W - 72L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
WildLia
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,500 Elo+

VS

Team Averages
Level 68
1,559 SR
1,581 Elo+
Izanami
Izanami
DuBmiUM
Izanami
Level 100
God Stats
11W - 5L
1,788 SR
Queue Stats
312W - 186L
1,627 Elo+
Party 2
Fenrir
Fenrir
KarlNix
Fenrir
Level 69
God Stats
7W - 8L
1,390 SR
Queue Stats
172W - 138L
1,615 Elo+
Party 2
He Bo
He Bo
Whitewolf03
He Bo
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
6 / 7 / 3
9,883
760
6,417
11,085
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Veydo
Amaterasu
12
3 / 7 / 5
9,381
722
6,694
12,949
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
WildLia
Nu Wa
6
0 / 4 / 3
6,970
536
1,323
4,580
941
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuBmiUM
Izanami
14
8 / 3 / 10
11,103
854
11,791
9,255
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
KarlNix
Fenrir
14
5 / 4 / 10
10,065
774
7,048
9,701
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 2 / 11
10,057
774
5,360
6,345
1,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
18
18
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
6
7
3
1.07
W
Izanami
DuBmiUM
Izanami
8
3
10
4.33
W
Fenrir
KarlNix
Fenrir
5
4
10
2.5
L
Amaterasu
Veydo
Amaterasu
3
7
5
0.79
W
5
2
11
5.25
L
Nu Wa
WildLia
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
24,199
28,614
Taken
25,301
12,746
Mitigated
8,835
2,906
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,417
2,295
0
605
11,085
3,783
0
2,461
8,624
0
31,294
W
Izanami
DuBmiUM
Izanami
11,791
7,612
0
2,292
9,255
2,992
1,553
897
8,299
0
70,336
W
Fenrir
KarlNix
Fenrir
7,048
1,457
0
370
9,701
3,847
932
682
8,728
0
28,720
L
Amaterasu
Veydo
Amaterasu
6,694
3,143
0
2,247
12,949
8,022
0
2,459
10,490
0
30,147
W
5,360
139
246
722
6,345
1,996
663
148
6,197
28,535
0
L
Nu Wa
WildLia
Nu Wa
1,323
556
0
54
4,580
941
0
531
4,049
6,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
31,225
103
Minions Killed
189
0
Camps Cleared
0
509,223
Distance Traveled
658,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,883
760
39
3
0
237,691
0
W
Izanami
11,103
854
106
8
0
189,343
2
W
Fenrir
10,065
774
35
3
0
232,284
1
L
Amaterasu
9,381
722
49
4
0
217,121
0
W
He Bo
10,057
774
48
4
0
236,541
0
L
Nu Wa
6,970
536
15
1
0
54,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role