Player Matchup

Izanami
Izanami
Mr_AnDrEx_
Izanami
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Yemoja
Yemoja
TC8_BETRAX_
Yemoja
Level 5
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
sebita22526
Fenrir
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 6
1,302 SR
1,500 Elo+

VS

Team Averages
Level 67
1,567 SR
1,511 Elo+
Cthulhu
Cthulhu
APEKZS
Cthulhu
Level 124
God Stats
7W - 7L
1,859 SR
Queue Stats
290W - 364L
1,650 Elo+
Party 1
Agni
Agni
EmiRiad1178
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Serqet
Serqet
ThaTsSad99
Serqet
Level 64
God Stats
17W - 47L
1,341 SR
Queue Stats
156W - 146L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr_AnDrEx_
Izanami
13
1 / 12 / 5
9,687
605
7,341
14,654
4,415
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
1 / 12 / 3
9,003
563
5,354
16,208
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
13
6 / 11 / 2
11,028
689
7,364
18,228
9,359
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APEKZS
Cthulhu
15
4 / 1 / 27
11,615
726
7,587
12,078
11,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 19
10,797
675
6,548
9,820
3,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ThaTsSad99
Serqet
18
28 / 0 / 6
14,885
930
23,995
13,528
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
8
Kills
34
35
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
APEKZS
Cthulhu
4
1
27
17.5
W
2
7
19
1.64
L
Izanami
Mr_AnDrEx_
Izanami
1
12
5
0.29
L
Yemoja
1
12
3
0.21
W
Serqet
ThaTsSad99
Serqet
28
0
6
31
L
Fenrir
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,059
Damage
38,130
49,090
Taken
35,426
19,597
Mitigated
23,466
2,592
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
APEKZS
Cthulhu
7,587
701
351
1,838
12,078
11,781
449
2,594
9,484
28,514
0
W
6,548
1,249
0
1,395
9,820
3,381
723
1,110
8,710
21,321
0
L
Izanami
Mr_AnDrEx_
Izanami
7,341
6,830
0
554
14,654
4,415
0
2,627
11,025
0
36,567
L
Yemoja
5,354
1,220
650
444
16,208
5,823
107
5,358
9,855
22,065
0
W
Serqet
ThaTsSad99
Serqet
23,995
5,861
0
2,501
13,528
8,304
2,008
1,695
11,833
0
79,776
L
Fenrir
7,364
2,510
0
944
18,228
9,359
0
6,150
9,529
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
37,297
106
Minions Killed
159
0
Camps Cleared
0
596,452
Distance Traveled
877,607
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,615
726
37
2
0
311,092
0
W
Agni
10,797
675
22
1
0
234,932
0
L
Izanami
9,687
605
57
4
0
196,517
0
L
Yemoja
9,003
563
24
2
0
184,646
0
W
Serqet
14,885
930
100
6
0
331,583
1
L
Fenrir
11,028
689
25
2
0
215,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role