Player Matchup

Zeus
Zeus
CMOCAK
Zeus
Level 24
God Stats
8W - 6L
1,499 SR
Queue Stats
69W - 91L
1,420 Elo+
Solo
Sol
Sol
VUKKCO
Sol
Level 12
God Stats
13W - 12L
1,262 SR
Queue Stats
51W - 63L
1,309 Elo+
Solo
Thor
Thor
XxArnolKingxX
Thor
Level 27
God Stats
3W - 4L
1,392 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Nemesis
Nemesis
rainbowsalt
Nemesis
Level 8
God Stats
8W - 11L
1,305 SR
Queue Stats
8W - 15L
1,205 Elo+
Solo
Nox
Nox
舞丶红蝶
Nox
Level 20
God Stats
13W - 10L
1,549 SR
Queue Stats
57W - 36L
1,528 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,379 Elo+

VS

Team Averages
Level 10
1,541 SR
1,303 Elo+
Cupid
Cupid
Brensa
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Solo
Chernobog
Chernobog
Bugleberry
Chernobog
Level 7
God Stats
21W - 22L
1,486 SR
Queue Stats
21W - 22L
1,415 Elo+
Solo
Zeus
Zeus
ItzJustSkillll
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,270 Elo+
Solo
Nemesis
Nemesis
MalTez16
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
dudujade27
Cthulhu
Level 7
God Stats
5W - 5L
1,719 SR
Queue Stats
8W - 13L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CMOCAK
Zeus
20
16 / 11 / 16
17,416
1,161
36,376
26,093
13,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
VUKKCO
Sol
19
1 / 9 / 13
12,765
851
6,562
18,181
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 7 / 16
15,881
1,059
20,766
27,846
10,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
rainbowsalt
Nemesis
20
5 / 0 / 17
14,970
998
10,962
20,010
12,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 0 / 22
16,767
1,118
43,155
14,512
6,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brensa
Cupid
20
0 / 16 / 10
12,786
852
1,606
27,331
9,179
Chernobog
Bugleberry
Chernobog
20
7 / 6 / 9
15,590
1,039
24,833
25,935
9,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 8 / 8
15,292
1,019
30,878
16,577
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MalTez16
Nemesis
20
9 / 8 / 13
16,026
1,068
18,641
27,550
10,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
dudujade27
Cthulhu
20
2 / 4 / 20
15,366
1,024
25,369
28,882
33,337
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
87
42
Kills
27
27
Deaths
42
84
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cupid
Brensa
Cupid
0
16
10
0.31
L
Chernobog
Bugleberry
Chernobog
7
6
9
1.92
W
Zeus
CMOCAK
Zeus
16
11
16
2.18
L
9
8
8
1.63
L
Nemesis
MalTez16
Nemesis
9
8
13
1.94
W
Sol
VUKKCO
Sol
1
9
13
0.83
W
10
7
16
2.57
L
Cthulhu
dudujade27
Cthulhu
2
4
20
3
W
Nemesis
rainbowsalt
Nemesis
5
0
17
13.5
W
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,821
Damage
101,327
106,642
Taken
126,275
49,100
Mitigated
67,577
10,801
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Brensa
Cupid
1,606
1,606
0
0
27,331
9,179
0
19,204
8,127
0
4,016
L
Chernobog
Bugleberry
Chernobog
24,833
20,226
0
4,718
25,935
9,527
0
19,054
6,881
0
69,404
W
Zeus
CMOCAK
Zeus
36,376
5,142
0
6,688
26,093
13,425
0
11,073
14,795
73,349
0
L
30,878
2,074
0
0
16,577
5,230
0
11,213
5,364
58,667
0
L
Nemesis
MalTez16
Nemesis
18,641
9,253
0
4,979
27,550
10,304
0
18,888
8,662
0
40,106
W
Sol
VUKKCO
Sol
6,562
2,821
0
1,677
18,181
6,022
0
10,363
7,643
12,962
0
W
20,766
2,874
0
190
27,846
10,983
0
15,692
11,904
0
41,275
L
Cthulhu
dudujade27
Cthulhu
25,369
1,755
2,094
675
28,882
33,337
0
17,838
11,044
61,074
0
W
Nemesis
rainbowsalt
Nemesis
10,962
4,201
630
1,616
20,010
12,316
0
11,109
8,774
111
37,266
W
43,155
1,776
0
0
14,512
6,354
0
7,133
7,279
64,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,799
Gold Earned
75,060
279
Minions Killed
293
4
Camps Cleared
3
1,313,218
Distance Traveled
1,387,416
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,786
852
3
0
0
213,191
4
L
Chernobog
15,590
1,039
99
7
1
275,252
0
W
Zeus
17,416
1,161
95
6
2
203,910
0
L
Zeus
15,292
1,019
56
4
0
261,150
2
L
Nemesis
16,026
1,068
46
3
1
305,932
0
W
Sol
12,765
851
18
1
0
172,897
1
W
Thor
15,881
1,059
37
2
0
291,328
2
L
Cthulhu
15,366
1,024
89
6
1
331,891
0
W
Nemesis
14,970
998
65
4
0
325,762
0
W
Nox
16,767
1,118
64
4
2
319,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role