Player Matchup

He Bo
He Bo
Idical
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 40L
1,778 Elo+
Party 2
Vamana
Vamana
KXC4
Vamana
Level 97
God Stats
2W - 3L
1,560 SR
Queue Stats
80W - 66L
1,741 Elo+
Party 2
Nike
Nike
MuffledRhyme765
Nike
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 48L
1,821 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,780 Elo+

VS

Team Averages
Level 38
1,531 SR
1,420 Elo+
Izanami
Izanami
Kanye_Tatsumi
Izanami
Level 67
God Stats
3W - 3L
1,622 SR
Queue Stats
51W - 59L
1,507 Elo+
Party 1
Merlin
Merlin
beefalo4
Merlin
Level 32
God Stats
31W - 29L
1,470 SR
Queue Stats
201W - 226L
1,442 Elo+
Party 1
Cerberus
Cerberus
ollvoip
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Idical
He Bo
12
7 / 3 / 14
8,758
876
11,094
6,421
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
KXC4
Vamana
12
11 / 2 / 8
9,192
919
8,222
9,577
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 2 / 14
8,567
857
7,026
9,351
3,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 9 / 2
7,165
717
6,385
10,258
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
beefalo4
Merlin
10
0 / 7 / 5
6,531
653
5,056
7,738
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ollvoip
Cerberus
8
2 / 9 / 3
7,475
748
4,473
12,140
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
25
Kills
5
7
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
Idical
He Bo
7
3
14
4.67
W
Vamana
KXC4
Vamana
11
2
8
7.5
L
Izanami
3
9
2
0.44
W
7
2
14
7
L
Merlin
beefalo4
Merlin
0
7
5
0.36
L
Cerberus
ollvoip
Cerberus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
15,914
25,349
Taken
30,136
8,432
Mitigated
13,155
5,119
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Idical
He Bo
11,094
872
0
699
6,421
1,651
494
2,511
3,768
29,852
0
W
Vamana
KXC4
Vamana
8,222
3,903
0
2,564
9,577
3,619
640
2,427
7,036
0
26,116
L
Izanami
6,385
3,962
0
918
10,258
3,043
0
3,211
6,899
0
24,064
W
7,026
675
0
1,856
9,351
3,162
855
4,005
4,968
196
20,929
L
Merlin
beefalo4
Merlin
5,056
165
540
1,035
7,738
2,338
0
3,347
4,193
14,435
0
L
Cerberus
ollvoip
Cerberus
4,473
260
0
1,236
12,140
7,774
0
4,212
7,746
8,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
21,171
106
Minions Killed
66
0
Camps Cleared
0
549,102
Distance Traveled
452,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,758
876
44
4
0
161,981
0
W
Vamana
9,192
919
31
3
0
206,388
0
L
Izanami
7,165
717
33
3
0
137,663
2
W
Nike
8,567
857
31
3
0
180,733
4
L
Merlin
6,531
653
26
3
0
160,417
0
L
Cerberus
7,475
748
7
1
0
154,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role