Player Matchup

Scylla
Scylla
AgShida
Scylla
Level 106
God Stats
7W - 15L
1,647 SR
Queue Stats
774W - 768L
1,636 Elo+
Solo
Ullr
Ullr
Somunda
Ullr
Level 144
God Stats
1W - 2L
1,268 SR
Queue Stats
111W - 118L
1,402 Elo+
Solo
Medusa
Medusa
Walter6857
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,332 Elo+
Solo
Ares
Ares
Warp5p1d3r
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zaraky11
Guan Yu
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
347W - 308L
1,526 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,479 Elo+

VS

Team Averages
Level 142
1,416 SR
1,522 Elo+
Kuzenbo
Kuzenbo
IJeanPierreI
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
McHem
Hades
Level 134
God Stats
0W - 4L
1,281 SR
Queue Stats
73W - 67L
1,557 Elo+
Solo
Terra
Terra
SaarSmiter
Terra
Level 148
God Stats
2W - 4L
1,297 SR
Queue Stats
307W - 319L
1,550 Elo+
Solo
Hachiman
Hachiman
THEbl4ckhunt3er
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Whiskeyneatt
Cthulhu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AgShida
Scylla
16
5 / 1 / 14
9,436
858
19,870
9,768
5,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Somunda
Ullr
15
4 / 1 / 14
8,856
805
13,191
11,826
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Walter6857
Medusa
13
4 / 3 / 7
8,581
780
12,602
10,979
6,650
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
5 / 2 / 14
9,567
870
12,536
16,205
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Zaraky11
Guan Yu
16
3 / 1 / 15
8,672
788
10,012
21,157
23,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IJeanPierreI
Kuzenbo
13
1 / 4 / 5
7,786
708
7,989
15,640
16,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
McHem
Hades
13
2 / 8 / 4
8,001
727
13,863
15,539
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
14
1 / 3 / 6
7,474
679
7,647
15,958
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
13
1 / 2 / 6
7,594
690
15,429
10,865
5,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Whiskeyneatt
Cthulhu
14
3 / 4 / 2
8,404
764
12,094
17,857
16,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
21
Kills
8
8
Deaths
21
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
AgShida
Scylla
5
1
14
12
L
Kuzenbo
IJeanPierreI
Kuzenbo
1
4
5
0.88
L
Hades
McHem
Hades
2
8
4
0.5
L
Terra
1
3
6
1.33
W
Ullr
Somunda
Ullr
4
1
14
11
L
Hachiman
1
2
6
2
W
Medusa
Walter6857
Medusa
4
3
7
2.5
W
5
2
14
6
L
Cthulhu
Whiskeyneatt
Cthulhu
3
4
2
1
W
Guan Yu
Zaraky11
Guan Yu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,211
Damage
57,022
69,935
Taken
75,859
63,533
Mitigated
65,602
39,688
Healing
29,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AgShida
Scylla
19,870
3,061
2,244
954
9,768
5,268
1,634
7,825
1,817
36,965
0
L
Kuzenbo
IJeanPierreI
Kuzenbo
7,989
2,288
1,331
2,618
15,640
16,264
96
7,479
8,033
13,026
0
L
Hades
McHem
Hades
13,863
926
747
2,211
15,539
9,897
0
5,231
10,210
26,029
0
L
Terra
7,647
971
8,109
5,974
15,958
17,157
220
7,666
8,094
13,042
0
W
Ullr
Somunda
Ullr
13,191
5,121
4,237
1,571
11,826
7,031
1,332
8,848
2,878
0
20,527
L
Hachiman
15,429
5,824
1,178
1,790
10,865
5,285
125
4,225
6,515
0
26,678
W
Medusa
Walter6857
Medusa
12,602
5,005
0
370
10,979
6,650
408
7,168
3,735
0
28,909
W
12,536
415
3,737
3,897
16,205
21,488
287
7,920
8,160
15,953
0
L
Cthulhu
Whiskeyneatt
Cthulhu
12,094
537
2,069
3,468
17,857
16,999
87
7,805
9,802
21,971
0
W
Guan Yu
Zaraky11
Guan Yu
10,012
1,627
11,414
11,264
21,157
23,096
886
9,154
11,752
0
16,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
39,259
123
Minions Killed
96
0
Camps Cleared
0
970,481
Distance Traveled
912,689
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,436
858
58
5
0
188,291
3
L
Kuzenbo
7,786
708
7
1
0
167,880
1
L
Hades
8,001
727
35
3
0
152,072
2
L
Terra
7,474
679
12
1
0
202,244
0
W
Ullr
8,856
805
12
1
0
194,170
0
L
Hachiman
7,594
690
24
2
0
183,324
4
W
Medusa
8,581
780
35
3
0
182,141
0
W
Ares
9,567
870
11
1
0
190,157
4
L
Cthulhu
8,404
764
18
2
0
207,169
3
W
Guan Yu
8,672
788
7
1
0
215,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role