Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fumblz
Cthulhu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 156L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
HauntingMoon20
Kumbhakarna
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
673W - 675L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Neo Assault
Jing Wei
Level 155
God Stats
9W - 13L
1,601 SR
Queue Stats
715W - 670L
1,550 Elo+
Solo
Ra
Ra
Quaddlez
Ra
Level 87
God Stats
11W - 4L
1,773 SR
Queue Stats
341W - 312L
1,588 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,551 Elo+

VS

Team Averages
Level 124
1,617 SR
1,604 Elo+
Scylla
Scylla
BAMAPATR10T
Scylla
Level 113
God Stats
10W - 9L
1,753 SR
Queue Stats
154W - 160L
1,605 Elo+
Solo
Sylvanus
Sylvanus
BaseMicrobe5
Sylvanus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 83L
1,557 Elo+
Solo
Skadi
Skadi
CudiSmoke
Skadi
Level 125
God Stats
2W - 1L
1,714 SR
Queue Stats
37W - 18L
1,706 Elo+
Solo
Chaac
Chaac
Hyperion342
Chaac
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 100L
1,627 Elo+
Solo
Mercury
Mercury
IPxranoidz
Mercury
Level 94
God Stats
3W - 2L
1,618 SR
Queue Stats
80W - 75L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 1 / 12
9,567
598
9,695
11,389
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Fumblz
Cthulhu
16
6 / 2 / 7
9,626
602
15,258
14,611
13,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
HauntingMoon20
Kumbhakarna
13
3 / 2 / 14
8,354
522
4,234
11,397
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Neo Assault
Jing Wei
16
4 / 1 / 1
9,093
568
4,754
10,564
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 6
9,950
622
10,469
6,490
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 9 / 1
7,304
457
5,089
10,277
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BaseMicrobe5
Sylvanus
11
1 / 5 / 2
6,600
413
7,316
14,118
11,064
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
CudiSmoke
Skadi
14
1 / 3 / 1
8,089
506
7,410
8,244
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 6 / 1
7,595
475
10,134
18,008
12,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
IPxranoidz
Mercury
15
4 / 7 / 0
8,923
558
4,469
12,009
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
30
Kills
7
7
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
12
14
L
Scylla
0
9
1
0.06
L
Sylvanus
BaseMicrobe5
Sylvanus
1
5
2
0.4
L
Skadi
CudiSmoke
Skadi
1
3
1
0.5
W
Cthulhu
Fumblz
Cthulhu
6
2
7
4.75
W
Kumbhakarna
HauntingMoon20
Kumbhakarna
3
2
14
5
L
1
6
1
0.25
L
Mercury
IPxranoidz
Mercury
4
7
0
0.57
W
Jing Wei
Neo Assault
Jing Wei
4
1
1
4.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
34,418
54,451
Taken
62,656
32,774
Mitigated
34,211
23,815
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,695
2,832
0
4,108
11,389
5,680
0
1,306
9,999
0
53,819
L
Scylla
5,089
302
0
459
10,277
3,407
0
5,506
4,629
38,549
0
L
Sylvanus
BaseMicrobe5
Sylvanus
7,316
1,231
1,004
4,710
14,118
11,064
0
5,813
8,163
31,787
0
L
Skadi
CudiSmoke
Skadi
7,410
2,522
0
0
8,244
2,454
853
2,583
5,591
0
57,195
W
Cthulhu
Fumblz
Cthulhu
15,258
2,653
0
3,919
14,611
13,196
0
1,514
13,045
66,326
0
W
Kumbhakarna
HauntingMoon20
Kumbhakarna
4,234
353
1,101
4,139
11,397
7,271
30
4,577
6,674
13,678
0
L
10,134
2,022
0
5,713
18,008
12,997
0
11,861
6,131
0
44,428
L
Mercury
IPxranoidz
Mercury
4,469
1,891
0
104
12,009
4,289
0
3,796
8,181
0
59,927
W
Jing Wei
Neo Assault
Jing Wei
4,754
3,649
0
5,957
10,564
3,739
0
2,190
8,334
0
58,559
W
10,469
2,228
1,439
3,152
6,490
2,888
0
2,428
3,994
69,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
38,511
495
Minions Killed
418
0
Camps Cleared
0
1,643,999
Distance Traveled
1,366,555
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,567
598
90
6
0
349,084
2
L
Scylla
7,304
457
87
5
0
241,438
1
L
Sylvanus
6,600
413
39
2
0
259,827
1
L
Skadi
8,089
506
107
7
0
278,884
5
W
Cthulhu
9,626
602
114
7
0
325,470
1
W
Kumbhakarna
8,354
522
19
1
0
352,436
0
L
Chaac
7,595
475
83
5
0
256,252
1
L
Mercury
8,923
558
102
6
0
330,154
1
W
Jing Wei
9,093
568
126
8
0
292,348
5
W
Ra
9,950
622
146
9
0
324,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role