Player Matchup

Achilles
Achilles
SithDarthNox
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
bezolla2824
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
paus02
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,614 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,538 Elo+

VS

Team Averages
Level 22
1,443 SR
1,234 Elo+
Janus
Janus
BiaCeK
Janus
Level 43
God Stats
2W - 1L
1,329 SR
Queue Stats
9W - 6L
1,207 Elo+
Party 1
Jormungandr
Jormungandr
KrtkusBezcenus
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 1
Chiron
Chiron
qwerixen
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SithDarthNox
Achilles
16
14 / 0 / 12
12,865
804
23,479
19,673
22,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
14 / 5 / 12
12,478
780
19,719
13,109
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
paus02
Hercules
12
0 / 1 / 16
10,088
631
4,662
11,878
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BiaCeK
Janus
12
0 / 8 / 3
8,747
547
9,836
12,497
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
KrtkusBezcenus
Jormungandr
13
4 / 8 / 1
10,177
636
10,344
24,361
23,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
qwerixen
Chiron
12
0 / 12 / 2
9,091
568
7,245
18,294
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
28
Kills
4
6
Deaths
28
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
BiaCeK
Janus
0
8
3
0.19
L
Jormungandr
KrtkusBezcenus
Jormungandr
4
8
1
0.56
W
Achilles
SithDarthNox
Achilles
14
0
12
20
W
14
5
12
4
W
Hercules
paus02
Hercules
0
1
16
8
L
Chiron
qwerixen
Chiron
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
27,425
44,660
Taken
55,152
36,673
Mitigated
32,611
13,346
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BiaCeK
Janus
9,836
497
0
64
12,497
3,300
0
3,559
8,488
34,756
0
L
Jormungandr
KrtkusBezcenus
Jormungandr
10,344
2,814
0
120
24,361
23,042
0
7,248
16,046
28,487
0
W
Achilles
SithDarthNox
Achilles
23,479
6,718
0
7,800
19,673
22,779
992
8,939
10,734
0
52,081
W
19,719
1,244
106
2,613
13,109
4,166
700
4,522
8,587
55,558
0
W
Hercules
paus02
Hercules
4,662
1,266
0
2,827
11,878
9,728
370
6,768
5,110
0
21,452
L
Chiron
qwerixen
Chiron
7,245
3,122
774
2,426
18,294
6,269
0
8,047
9,583
0
37,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
28,015
144
Minions Killed
114
0
Camps Cleared
0
923,030
Distance Traveled
790,551
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,747
547
31
2
0
289,914
0
L
Jormungandr
10,177
636
33
2
0
257,410
3
W
Achilles
12,865
804
47
3
0
350,884
3
W
He Bo
12,478
780
66
4
0
268,765
1
W
Hercules
10,088
631
31
2
0
303,381
6
L
Chiron
9,091
568
50
3
0
243,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role