Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
BVRN_Moloko
Cupid
Bronze III
Level 69
God Stats
1W - 5L
1,465 SR
Queue Stats
14W - 23L
1,542 MMR
Party 2
Mulan
Mulan
Bronze III
DEADMAN_99
Mulan
Bronze III
Level 84
God Stats
2W - 7L
1,537 SR
Queue Stats
14W - 24L
1,542 MMR
Party 2
Scylla
Scylla
Gold III
Vicious GianF22
Scylla
Gold III
Level 149
God Stats
27W - 33L
1,412 SR
Queue Stats
643W - 627L
1,569 MMR
Party 1
Nemesis
Nemesis
Silver II
outofsalt12
Nemesis
Silver II
Level 89
God Stats
22W - 13L
1,716 SR
Queue Stats
135W - 156L
1,544 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,526 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,561 SR
1,538 MMR
Medusa
Medusa
Gold IV
Amaltess17
Medusa
Gold IV
Level 121
God Stats
7W - 7L
1,517 SR
Queue Stats
25W - 25L
1,533 MMR
Solo
Sylvanus
Sylvanus
Gold III
Dagii_bee16
Sylvanus
Gold III
Level 135
God Stats
8W - 5L
1,859 SR
Queue Stats
613W - 625L
1,535 MMR
Solo
Arachne
Arachne
Silver II
Hakan_src
Arachne
Silver II
Level 109
God Stats
2W - 0L
1,466 SR
Queue Stats
85W - 56L
1,516 MMR
Solo
Ah Puch
Ah Puch
Gold I
JGoddard-
Ah Puch
Gold I
Level 123
God Stats
2W - 6L
1,307 SR
Queue Stats
121W - 119L
1,546 MMR
Solo
Merlin
Merlin
Gold III
Xtrullor67
Merlin
Gold III
Level 145
God Stats
16W - 10L
1,654 SR
Queue Stats
361W - 354L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 4 / 0
6,456
430
1,606
13,150
5,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,928
395
4,387
9,254
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
10
1 / 5 / 0
6,396
426
4,588
12,379
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 6 / 2
7,160
477
4,796
9,936
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
outofsalt12
Nemesis
12
2 / 4 / 0
7,159
477
7,427
14,351
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouJanusCu ChulainnSetPersephone

VS

Bans
CthulhuKumbhakarnaThorApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amaltess17
Medusa
13
4 / 0 / 6
8,072
538
10,450
6,678
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dagii_bee16
Sylvanus
13
2 / 0 / 8
7,740
516
5,998
7,906
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Hakan_src
Arachne
16
5 / 2 / 3
9,664
644
7,217
15,540
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
JGoddard-
Ah Puch
16
7 / 1 / 2
10,356
690
8,928
8,341
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Xtrullor67
Merlin
15
3 / 1 / 3
9,447
630
8,146
6,575
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
21
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
W
Medusa
Amaltess17
Medusa
4
0
6
7
L
0
2
0
0
L
Mulan
1
5
0
0.2
W
Sylvanus
Dagii_bee16
Sylvanus
2
0
8
6
W
Arachne
Hakan_src
Arachne
5
2
3
3.25
W
Ah Puch
JGoddard-
Ah Puch
7
1
2
8
L
1
6
2
0.33
W
Merlin
Xtrullor67
Merlin
3
1
3
4.5
L
Nemesis
outofsalt12
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
40,739
59,070
Taken
45,040
23,920
Mitigated
23,449
16,378
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,606
326
0
3,726
13,150
5,478
0
4,566
8,436
17,210
0
W
Medusa
Amaltess17
Medusa
10,450
4,260
0
3,573
6,678
2,509
1,462
744
5,934
0
46,988
L
4,387
1,732
193
4,445
9,254
2,125
0
2,180
7,074
0
38,746
L
Mulan
4,588
617
0
2,665
12,379
7,935
0
6,370
5,509
0
18,971
W
Sylvanus
Dagii_bee16
Sylvanus
5,998
2,864
2,245
3,073
7,906
6,793
182
1,325
6,581
24,480
5,388
W
Arachne
Hakan_src
Arachne
7,217
5,018
0
9,830
15,540
5,525
15
2,329
13,088
0
79,397
W
Ah Puch
JGoddard-
Ah Puch
8,928
457
0
4,373
8,341
5,878
1,756
883
7,179
59,180
0
L
4,796
828
0
500
9,936
2,780
0
3,749
5,883
43,450
0
W
Merlin
Xtrullor67
Merlin
8,146
62
0
1,922
6,575
2,744
560
2,779
3,619
58,121
0
L
Nemesis
outofsalt12
Nemesis
7,427
3,763
0
4,849
14,351
5,602
0
4,482
9,733
0
45,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
45,279
334
Minions Killed
479
0
Camps Cleared
0
1,355,949
Distance Traveled
1,363,749
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,456
430
36
2
0
292,847
1
W
Medusa
8,072
538
60
4
0
259,866
1
L
Cupid
5,928
395
68
5
0
269,720
3
L
Mulan
6,396
426
37
2
0
264,097
2
W
Sylvanus
7,740
516
51
3
0
228,628
4
W
Arachne
9,664
644
130
9
0
316,271
0
W
Ah Puch
10,356
690
111
7
0
272,757
1
L
Scylla
7,160
477
104
7
0
230,228
2
W
Merlin
9,447
630
127
8
0
286,227
5
L
Nemesis
7,159
477
89
6
0
299,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role