Player Matchup

Da Ji
Da Ji
Bronze III
GodOfEuter
Da Ji
Bronze III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,007 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,500 SR
1,007 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,351 SR
611 MMR
Sun Wukong
Sun Wukong
Bronze III
LittleDemon04
Sun Wukong
Bronze III
Level 41
God Stats
3W - 9L
1,351 SR
Queue Stats
247W - 477L
611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
1 / 0 / 0
19,224
712
17,632
26,982
20,268
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
UllrSkadiAh Muzen CabHou YiIzanami

VS

Bans
He BoOsirisKaliAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LittleDemon04
Sun Wukong
20
0 / 1 / 0
19,192
711
18,141
23,857
30,106
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
0
0
1
L
Sun Wukong
LittleDemon04
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
18,141
26,982
Taken
23,857
20,268
Mitigated
30,106
9,450
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,632
5,273
0
9,450
26,982
20,268
4,186
1,608
22,882
372
216,147
L
Sun Wukong
LittleDemon04
Sun Wukong
18,141
4,434
0
13,568
23,857
30,106
736
484
23,373
1,069
204,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,224
Gold Earned
19,192
268
Minions Killed
299
0
Camps Cleared
0
556,001
Distance Traveled
548,458
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,224
712
268
10
0
556,001
2
L
Sun Wukong
19,192
711
299
11
0
548,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role