Player Matchup

Merlin
Merlin
SAONEEL
Merlin
Level 18
God Stats
7W - 7L
1,547 SR
Queue Stats
14W - 12L
1,318 Elo+
Solo
Ganesha
Ganesha
kosttt
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,496 Elo+
Solo
Guan Yu
Guan Yu
sushipd
Guan Yu
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
6W - 10L
1,181 Elo+
Solo
Cthulhu
Cthulhu
ナガレサンダゾ
Cthulhu
Level 8
God Stats
2W - 2L
1,165 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Horus
Horus
ペップショット
Horus
Level 12
God Stats
3W - 4L
1,468 SR
Queue Stats
7W - 13L
1,310 Elo+
Party 1
Team Averages
Level 13
1,391 SR
1,339 Elo+

VS

Team Averages
Level 8
1,426 SR
1,343 Elo+
Susano
Susano
ARK66
Susano
Level 5
God Stats
1W - 4L
1,387 SR
Queue Stats
1W - 6L
1,280 Elo+
Solo
Loki
Loki
Brensa
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,148 Elo+
Solo
Xing Tian
Xing Tian
ItzJustSkillll
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,289 Elo+
Solo
Ra
Ra
Kougagamer21
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
OrochiXBlood
Baron Samedi
Level 17
God Stats
0W - 5L
1,244 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SAONEEL
Merlin
18
5 / 2 / 24
11,542
962
22,254
9,556
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
kosttt
Ganesha
19
0 / 0 / 36
12,967
1,081
17,672
15,238
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
sushipd
Guan Yu
20
14 / 3 / 23
12,592
1,049
17,724
20,089
17,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 2 / 24
13,143
1,095
27,578
22,880
13,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 0 / 26
13,158
1,097
15,921
20,522
18,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ARK66
Susano
16
2 / 5 / 3
10,625
885
17,233
24,719
6,939
Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Brensa
Loki
15
0 / 16 / 2
9,597
800
1,091
22,539
6,249
Xing Tian
ItzJustSkillll
Xing Tian
17
4 / 3 / 3
12,696
1,058
23,008
27,472
27,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 8 / 6
10,275
856
25,024
17,512
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
OrochiXBlood
Baron Samedi
16
1 / 10 / 4
10,343
862
12,774
20,071
6,622
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
25
42
Kills
7
7
Deaths
42
133
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
ARK66
Susano
2
5
3
0.7
L
Loki
Brensa
Loki
0
16
2
0.06
L
Xing Tian
ItzJustSkillll
Xing Tian
4
3
3
1.83
L
0
8
6
0.38
L
Baron Samedi
OrochiXBlood
Baron Samedi
1
10
4
0.3
W
Merlin
SAONEEL
Merlin
5
2
24
8.5
W
Ganesha
kosttt
Ganesha
0
0
36
18
W
Guan Yu
sushipd
Guan Yu
14
3
23
8.5
W
11
2
24
11.5
W
12
0
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,149
Damage
79,130
88,285
Taken
112,313
76,945
Mitigated
52,937
43,718
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ARK66
Susano
17,233
4,216
416
538
24,719
6,939
0
14,518
10,126
0
38,032
L
Loki
Brensa
Loki
1,091
1,091
0
0
22,539
6,249
0
13,184
9,228
0
3,728
L
Xing Tian
ItzJustSkillll
Xing Tian
23,008
1,821
0
1,101
27,472
27,349
0
15,552
11,642
38,529
0
L
25,024
4,582
988
455
17,512
5,778
0
11,423
6,014
45,433
0
L
Baron Samedi
OrochiXBlood
Baron Samedi
12,774
3,404
2,009
1,477
20,071
6,622
0
12,983
6,963
26,189
0
W
Merlin
SAONEEL
Merlin
22,254
1,820
0
1,814
9,556
4,408
0
6,113
3,275
37,633
0
W
Ganesha
kosttt
Ganesha
17,672
3,238
0
1,378
15,238
22,530
0
10,309
4,929
27,692
0
W
Guan Yu
sushipd
Guan Yu
17,724
4,069
10,925
8,733
20,089
17,585
0
14,313
5,025
156
24,505
W
27,578
4,831
2,343
3,626
22,880
13,799
0
15,373
7,507
46,364
0
W
15,921
8,646
7,905
6,994
20,522
18,623
0
13,779
6,743
0
31,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,402
Gold Earned
53,536
175
Minions Killed
148
3
Camps Cleared
3
1,109,337
Distance Traveled
877,585
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,625
885
38
3
1
207,051
0
L
Loki
9,597
800
6
1
1
128,494
2
L
Xing Tian
12,696
1,058
23
2
1
234,923
2
L
Ra
10,275
856
49
4
0
181,415
0
L
Baron Samedi
10,343
862
32
3
0
125,702
2
W
Merlin
11,542
962
53
4
1
191,334
1
W
Ganesha
12,967
1,081
3
0
0
223,971
1
W
Guan Yu
12,592
1,049
15
1
0
235,602
0
W
Cthulhu
13,143
1,095
58
5
0
209,541
0
W
Horus
13,158
1,097
46
4
2
248,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role