Player Matchup

Cthulhu
Cthulhu
Haggis-One
Cthulhu
Level 29
God Stats
10W - 11L
1,786 SR
Queue Stats
44W - 37L
1,741 Elo+
Solo
Hou Yi
Hou Yi
Kikoro_Daimao
Hou Yi
Level 27
God Stats
40W - 26L
1,665 SR
Queue Stats
128W - 134L
1,555 Elo+
Solo
Thor
Thor
PapageiGecko57
Thor
Level 7
God Stats
9W - 6L
1,720 SR
Queue Stats
14W - 19L
1,310 Elo+
Solo
Ra
Ra
ruedaaa04
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
sr_alvaro03
Scylla
Level 66
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,649 SR
1,521 Elo+

VS

Team Averages
Level 18
1,613 SR
1,544 Elo+
Nemesis
Nemesis
Arrow1nAir
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Chronos
Chronos
GUALTIERRRO95
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Marija SIays
Nu Wa
Level 29
God Stats
40W - 12L
1,859 SR
Queue Stats
117W - 36L
1,803 Elo+
Solo
Ra
Ra
TombakCZ
Ra
Level 6
God Stats
1W - 3L
1,707 SR
Queue Stats
12W - 16L
1,683 Elo+
Solo
Neith
Neith
davidjr-mj
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haggis-One
Cthulhu
14
5 / 0 / 13
8,873
1,479
8,291
6,391
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
11 / 0 / 9
9,134
1,522
12,575
6,399
2,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 9
7,519
1,253
6,640
5,854
2,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 9
6,896
1,149
1,551
4,278
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
6 / 1 / 13
8,763
1,461
9,194
4,711
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

373

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrow1nAir
Nemesis
12
4 / 5 / 1
7,496
1,249
9,245
12,216
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
12
1 / 6 / 2
6,654
1,109
3,997
9,086
2,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 0
5,831
972
1,048
1,904
539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
6,599
1,100
6,352
9,637
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
1 / 7 / 2
6,971
1,162
3,150
9,498
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
25
Kills
6
6
Deaths
25
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arrow1nAir
Nemesis
4
5
1
0.9
L
Chronos
1
6
2
0.33
W
Cthulhu
Haggis-One
Cthulhu
5
0
13
11.5
W
11
0
9
15.5
L
0
1
0
0
W
3
2
9
3.75
L
0
6
2
0.17
L
Neith
1
7
2
0.29
W
0
3
9
1.5
W
Scylla
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
23,792
27,633
Taken
42,341
12,496
Mitigated
14,717
5,386
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arrow1nAir
Nemesis
9,245
3,964
0
2,120
12,216
4,515
0
5,568
6,416
0
14,784
L
Chronos
3,997
1,592
0
642
9,086
2,975
0
3,443
5,619
12,066
0
W
Cthulhu
Haggis-One
Cthulhu
8,291
1,314
667
2,058
6,391
4,210
0
2,874
3,517
17,668
0
W
12,575
7,613
219
1,571
6,399
2,683
0
2,834
3,565
0
17,800
L
1,048
200
0
0
1,904
539
0
735
1,133
4,742
0
W
6,640
2,135
0
0
5,854
2,198
0
2,060
3,794
0
9,058
L
6,352
863
266
183
9,637
3,451
0
3,073
6,448
18,570
0
L
Neith
3,150
2,721
0
998
9,498
3,237
0
5,655
3,689
0
14,715
W
1,551
746
189
92
4,278
1,545
0
1,986
2,292
13,860
0
W
Scylla
9,194
1,207
0
590
4,711
1,860
0
1,643
3,068
25,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
33,551
112
Minions Killed
88
3
Camps Cleared
4
620,957
Distance Traveled
534,408
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,496
1,249
10
2
1
141,056
0
L
Chronos
6,654
1,109
16
3
1
112,990
0
W
Cthulhu
8,873
1,479
13
2
0
144,383
0
W
Hou Yi
9,134
1,522
12
2
1
132,733
0
L
Nu Wa
5,831
972
7
1
1
55,751
0
W
Thor
7,519
1,253
12
2
1
115,471
1
L
Ra
6,599
1,100
25
4
1
129,793
0
L
Neith
6,971
1,162
30
5
0
94,818
0
W
Ra
6,896
1,149
35
6
0
113,921
0
W
Scylla
8,763
1,461
40
7
1
114,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role