Player Matchup

Ymir
Ymir
Baba__Yaga
Ymir
Level 28
God Stats
18W - 22L
1,516 SR
Queue Stats
58W - 72L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Nicorogeles2115
Cthulhu
Level 15
God Stats
11W - 6L
1,656 SR
Queue Stats
22W - 16L
1,457 Elo+
Party 1
Chang'e
Chang'e
cristo0821
Chang'e
Level 28
God Stats
47W - 38L
1,561 SR
Queue Stats
52W - 45L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
kiritokun452
Cu Chulainn
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 204L
1,429 Elo+
Solo
Danzaburou
Danzaburou
toothed_farmer8
Danzaburou
Level 20
God Stats
2W - 1L
1,594 SR
Queue Stats
4W - 1L
1,847 Elo+
Party 1
Team Averages
Level 24
1,565 SR
1,555 Elo+

VS

Team Averages
Level 15
1,552 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
K_Wizz187
Mulan
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
juanax_x
Vulcan
Level 5
God Stats
6W - 4L
1,740 SR
Queue Stats
11W - 8L
1,718 Elo+
Solo
Arachne
Arachne
lankyphenomanol
Arachne
Level 14
God Stats
2W - 1L
1,519 SR
Queue Stats
32W - 43L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,670
456
9,146
18,282
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 2
7,482
394
7,633
14,963
11,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
cristo0821
Chang'e
12
1 / 7 / 2
8,161
430
8,997
12,630
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
kiritokun452
Cu Chulainn
14
2 / 9 / 0
8,659
456
6,421
17,365
11,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
toothed_farmer8
Danzaburou
14
2 / 4 / 2
8,665
456
4,818
13,865
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
16 / 1 / 12
12,720
669
28,499
19,707
10,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
16
10 / 4 / 7
10,596
558
12,043
14,139
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
K_Wizz187
Mulan
13
1 / 2 / 2
8,342
439
2,703
8,139
4,995
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
juanax_x
Vulcan
14
2 / 2 / 9
8,638
455
10,467
5,121
1,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 5
8,549
450
4,100
12,226
4,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
31
31
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
1
12
22
W
Nemesis
 
Nemesis
10
4
7
3.38
L
3
7
1
0.5
W
Mulan
K_Wizz187
Mulan
1
2
2
1
L
3
4
2
1
L
Chang'e
cristo0821
Chang'e
1
7
2
0.29
W
Vulcan
juanax_x
Vulcan
2
2
9
3.25
L
Cu Chulainn
kiritokun452
Cu Chulainn
2
9
0
0.22
W
2
2
5
2.25
L
Danzaburou
toothed_farmer8
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
57,812
77,105
Taken
59,332
36,585
Mitigated
26,743
13,960
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
28,499
2,329
207
15,375
19,707
10,337
2,590
9,129
10,578
85,976
0
W
Nemesis
 
Nemesis
12,043
5,259
0
554
14,139
5,601
865
5,250
8,889
0
64,175
L
9,146
790
0
3,492
18,282
6,103
0
9,015
9,221
56,139
0
W
Mulan
K_Wizz187
Mulan
2,703
578
0
993
8,139
4,995
0
4,612
3,527
0
34,326
L
7,633
462
0
87
14,963
11,503
428
6,047
8,891
23,427
0
L
Chang'e
cristo0821
Chang'e
8,997
306
446
2,856
12,630
3,138
1,075
8,259
4,321
52,397
0
W
Vulcan
juanax_x
Vulcan
10,467
5,824
0
143
5,121
1,728
298
2,682
2,439
31,490
0
L
Cu Chulainn
kiritokun452
Cu Chulainn
6,421
1,200
390
3,442
17,365
11,878
0
12,450
4,915
0
42,339
W
4,100
3,345
0
3,601
12,226
4,082
558
4,103
8,123
0
35,579
L
Danzaburou
toothed_farmer8
Danzaburou
4,818
1,493
94
3,153
13,865
3,963
2,339
3,571
10,294
0
64,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
48,845
415
Minions Killed
438
0
Camps Cleared
0
1,495,412
Distance Traveled
1,686,397
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,720
669
160
8
0
292,012
0
W
Nemesis
10,596
558
93
5
0
423,742
3
L
Ymir
8,670
456
96
5
0
283,072
7
W
Mulan
8,342
439
62
3
0
324,127
3
L
Cthulhu
7,482
394
36
2
0
304,524
4
L
Chang'e
8,161
430
105
6
0
282,657
0
W
Vulcan
8,638
455
49
3
0
290,184
0
L
Cu Chulainn
8,659
456
67
4
0
307,158
1
W
Arachne
8,549
450
74
4
0
356,332
2
L
Danzaburou
8,665
456
111
6
0
318,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role