Player Matchup

Danzaburou
Danzaburou
HailxTheViperx
Danzaburou
Level 16
God Stats
3W - 7L
1,481 SR
Queue Stats
22W - 35L
1,403 Elo+
Solo
Nemesis
Nemesis
a HavoK Mage
Nemesis
Level 4
God Stats
0W - 4L
1,323 SR
Queue Stats
0W - 6L
1,260 Elo+
Solo
Ymir
Ymir
errantcoronet
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Team Averages
Level 8
1,435 SR
1,274 Elo+

VS

Team Averages
Level 36
1,508 SR
1,519 Elo+
Erlang Shen
Erlang Shen
GodWawa
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,399 Elo+
Solo
Scylla
Scylla
Hawkplayz8287
Scylla
Level 24
God Stats
12W - 11L
1,524 SR
Queue Stats
131W - 159L
1,474 Elo+
Solo
Sobek
Sobek
Willdabestneko26
Sobek
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HailxTheViperx
Danzaburou
11
4 / 5 / 0
6,829
759
6,625
7,827
3,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
a HavoK Mage
Nemesis
4
0 / 3 / 0
5,012
557
334
2,948
1,371
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
5,408
601
1,197
4,890
2,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodWawa
Erlang Shen
12
7 / 0 / 4
8,204
912
6,615
9,928
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 7
7,770
863
5,005
3,157
920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 7
5,879
653
868
4,748
2,307
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
12
12
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GodWawa
Erlang Shen
7
0
4
9
L
Danzaburou
HailxTheViperx
Danzaburou
4
5
0
0.8
W
5
1
7
8.5
W
0
3
7
1.17
L
Nemesis
a HavoK Mage
Nemesis
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
12,488
15,665
Taken
17,833
7,347
Mitigated
8,138
1,369
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GodWawa
Erlang Shen
6,615
4,051
436
4,967
9,928
4,911
654
583
8,305
0
29,747
L
Danzaburou
HailxTheViperx
Danzaburou
6,625
3,579
0
1,250
7,827
3,138
0
3,047
4,780
0
27,532
W
5,005
885
0
1,416
3,157
920
968
85
3,072
31,609
0
W
868
205
0
214
4,748
2,307
220
573
4,175
2,478
0
L
Nemesis
a HavoK Mage
Nemesis
334
190
0
0
2,948
1,371
0
1,209
1,739
0
1,793
L
1,197
578
0
119
4,890
2,838
0
1,631
3,259
3,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,249
Gold Earned
21,853
47
Minions Killed
103
0
Camps Cleared
0
242,834
Distance Traveled
422,653
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,204
912
41
5
0
178,418
2
L
Danzaburou
6,829
759
40
4
0
137,812
0
W
Scylla
7,770
863
54
6
0
137,164
0
W
Sobek
5,879
653
8
1
0
107,071
2
L
Nemesis
5,012
557
3
0
0
44,079
1
L
Ymir
5,408
601
4
0
0
60,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role