Player Matchup

Artemis
Artemis
Adaš
Artemis
Level 7
God Stats
13W - 9L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Loki
Loki
Bosscritz
Loki
Level 12
God Stats
23W - 16L
1,685 SR
Queue Stats
68W - 49L
1,599 Elo+
Party 1
Eset
Eset
ShadowElves
Eset
Level 126
God Stats
1W - 3L
1,288 SR
Queue Stats
183W - 197L
1,454 Elo+
Party 2
Cupid
Cupid
SkinkePung
Cupid
Level 27
God Stats
63W - 43L
1,553 SR
Queue Stats
298W - 284L
1,581 Elo+
Party 1
Bacchus
Bacchus
meiyounaodai
Bacchus
Level 6
God Stats
5W - 5L
1,608 SR
Queue Stats
8W - 12L
1,377 Elo+
Party 2
Team Averages
Level 36
1,527 SR
1,502 Elo+

VS

Team Averages
Level 9
1,353 SR
1,400 Elo+
Cthulhu
Cthulhu
AjejeBrazorf10
Cthulhu
Level 6
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 3
Chiron
Chiron
alalando
Chiron
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
89W - 86L
1,677 Elo+
Solo
Ra
Ra
amirhosein7493
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anubis
Anubis
codycz941
Anubis
Level 6
God Stats
0W - 2L
1,067 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 3
Neith
Neith
Меченый666
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adaš
Artemis
17
9 / 1 / 22
11,303
1,256
10,412
7,170
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
18
12 / 1 / 26
11,923
1,325
18,416
11,932
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 20
10,477
1,164
12,408
7,614
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
19
20 / 0 / 17
12,926
1,436
29,682
8,607
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
meiyounaodai
Bacchus
11
0 / 0 / 0
5,740
638
0
0
0
Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
8,844
983
8,315
21,360
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
alalando
Chiron
14
2 / 7 / 1
9,235
1,026
8,643
18,212
7,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 12 / 0
8,461
940
4,306
12,230
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
codycz941
Anubis
13
0 / 11 / 2
8,107
901
4,689
13,522
5,218
Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
0 / 5 / 1
7,988
888
5,843
9,926
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
10
46
Kills
4
4
Deaths
46
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adaš
Artemis
9
1
22
20
L
1
11
2
0.18
W
Loki
12
1
26
25
W
5
2
20
7.5
W
Cupid
20
0
17
28.5
L
Chiron
alalando
Chiron
2
7
1
0.36
L
1
12
0
0.08
L
Anubis
codycz941
Anubis
0
11
2
0.09
W
Bacchus
meiyounaodai
Bacchus
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,918
Damage
31,796
35,323
Taken
75,250
13,158
Mitigated
39,582
5,556
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adaš
Artemis
10,412
8,190
0
2,204
7,170
2,689
0
4,305
2,717
0
19,371
L
8,315
869
40
787
21,360
19,861
0
4,345
17,015
16,636
0
W
Loki
18,416
8,191
0
896
11,932
4,565
0
3,238
8,619
0
25,038
W
12,408
289
286
1,474
7,614
2,562
0
5,024
2,466
30,632
0
W
Cupid
29,682
18,948
78
618
8,607
3,342
0
4,321
4,211
0
56,796
L
Chiron
alalando
Chiron
8,643
4,168
707
2,836
18,212
7,138
0
3,479
14,709
0
33,405
L
4,306
613
0
230
12,230
3,924
0
1,784
10,446
15,766
0
L
Anubis
codycz941
Anubis
4,689
1,021
0
145
13,522
5,218
0
1,909
11,613
7,466
0
W
Bacchus
meiyounaodai
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
5,843
1,749
0
1,758
9,926
3,441
0
891
9,035
0
18,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
42,635
166
Minions Killed
137
0
Camps Cleared
5
692,085
Distance Traveled
684,512
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,303
1,256
31
3
0
153,517
3
L
Cthulhu
8,844
983
23
3
2
125,536
1
W
Loki
11,923
1,325
14
2
0
181,604
0
W
Eset
10,477
1,164
39
4
0
167,649
0
W
Cupid
12,926
1,436
82
9
0
189,315
1
L
Chiron
9,235
1,026
52
6
1
165,778
0
L
Ra
8,461
940
30
3
2
116,874
0
L
Anubis
8,107
901
6
1
0
120,164
0
W
Bacchus
5,740
638
0
0
0
0
0
L
Neith
7,988
888
26
3
0
156,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role