Player Matchup

Xing Tian
Xing Tian
Bronze III
NeoSang
Xing Tian
Bronze III
Level 123
God Stats
2W - 0L
1,859 SR
Queue Stats
10W - 9L
1,541 MMR
Solo
Tyr
Tyr
Bronze III
lesttheboss
Tyr
Bronze III
Level 56
God Stats
17W - 4L
1,500 SR
Queue Stats
71W - 41L
1,541 MMR
Solo
Olorun
Olorun
Platinum V
parathurnax
Olorun
Platinum V
Level 148
God Stats
1W - 2L
1,718 SR
Queue Stats
268W - 269L
1,546 MMR
Solo
Ne Zha
Ne Zha
Gold II
skiinyz
Ne Zha
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
sp00nfan
Apollo
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,615 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,534 SR
1,544 MMR
Heimdallr
Heimdallr
Gold V
COUNTMYGUAP
Heimdallr
Gold V
Level 49
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 5L
1,553 MMR
Solo
Merlin
Merlin
Silver I
MMorgan
Merlin
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,559 MMR
Solo
Bakasura
Bakasura
Gold V
ReYeS333
Bakasura
Gold V
Level 141
God Stats
2W - 2L
1,643 SR
Queue Stats
114W - 113L
1,556 MMR
Party 1
Nike
Nike
Gold II
Tanskuuu
Nike
Gold II
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
358W - 347L
1,541 MMR
Solo
Ganesha
Ganesha
Gold V
XxPascualXx24
Ganesha
Gold V
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 139L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NeoSang
Xing Tian
13
1 / 4 / 19
10,135
533
6,495
16,628
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 0 / 9
14,126
743
16,157
17,521
21,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
18
5 / 0 / 14
12,491
657
12,813
12,501
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
skiinyz
Ne Zha
18
7 / 6 / 12
12,074
635
11,632
20,733
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
sp00nfan
Apollo
19
12 / 0 / 12
12,509
658
17,290
15,014
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetPersephoneScyllaNu WaNemesis

VS

Bans
YemojaTsukuyomiYmirCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COUNTMYGUAP
Heimdallr
14
2 / 7 / 4
8,657
456
9,131
14,576
5,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MMorgan
Merlin
14
1 / 6 / 3
8,569
451
6,259
10,564
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
ReYeS333
Bakasura
13
4 / 6 / 0
8,631
454
7,726
17,440
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
16
2 / 5 / 0
10,122
533
9,497
17,544
11,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
12
1 / 8 / 6
7,973
420
10,601
20,167
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
32
Kills
10
10
Deaths
32
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
COUNTMYGUAP
Heimdallr
2
7
4
0.57
L
Merlin
MMorgan
Merlin
1
6
3
0.42
W
Xing Tian
NeoSang
Xing Tian
1
4
19
2.63
L
Bakasura
ReYeS333
Bakasura
4
6
0
0.67
L
Nike
2
5
0
0.4
L
Ganesha
1
8
6
0.5
W
7
0
9
11.5
W
Olorun
5
0
14
12
W
Ne Zha
skiinyz
Ne Zha
7
6
12
2.17
W
Apollo
sp00nfan
Apollo
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
43,214
82,397
Taken
80,291
52,729
Mitigated
48,035
47,441
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
COUNTMYGUAP
Heimdallr
9,131
3,870
0
2,708
14,576
5,675
0
2,200
12,376
0
51,497
L
Merlin
MMorgan
Merlin
6,259
232
0
500
10,564
4,140
0
3,928
6,636
52,462
0
W
Xing Tian
NeoSang
Xing Tian
6,495
1,003
0
3,614
16,628
12,340
256
5,037
11,196
18,392
0
L
Bakasura
ReYeS333
Bakasura
7,726
4,969
0
2,559
17,440
9,341
0
3,732
13,708
0
40,634
L
Nike
9,497
696
0
3,663
17,544
11,967
0
2,558
14,986
6,972
74,224
L
Ganesha
10,601
971
0
1,992
20,167
16,912
0
6,953
13,214
29,569
0
W
16,157
4,390
0
10,587
17,521
21,372
622
2,429
14,130
0
115,360
W
Olorun
12,813
7,087
2,731
9,851
12,501
5,105
7,741
4,820
7,133
101,307
0
W
Ne Zha
skiinyz
Ne Zha
11,632
3,993
0
9,946
20,733
8,606
2,365
3,299
16,761
0
80,553
W
Apollo
sp00nfan
Apollo
17,290
13,929
0
10,712
15,014
5,306
2,528
4,386
10,418
0
81,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
43,952
656
Minions Killed
494
0
Camps Cleared
0
1,991,873
Distance Traveled
1,731,381
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,657
456
102
5
0
328,330
5
L
Merlin
8,569
451
106
6
0
342,210
10
W
Xing Tian
10,135
533
19
1
0
434,232
8
L
Bakasura
8,631
454
97
5
0
402,061
5
L
Nike
10,122
533
177
9
0
338,487
5
L
Ganesha
7,973
420
12
1
0
320,293
2
W
Tyr
14,126
743
227
12
0
472,993
3
W
Olorun
12,491
657
178
9
0
342,785
5
W
Ne Zha
12,074
635
125
7
0
379,043
4
W
Apollo
12,509
658
107
6
0
362,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role