Player Matchup

Athena
Athena
Dyvinitryx
Athena
Level 59
God Stats
6W - 4L
1,681 SR
Queue Stats
46W - 33L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
ElChapoFdez
Sun Wukong
Level 47
God Stats
18W - 36L
1,398 SR
Queue Stats
98W - 164L
1,307 Elo+
Solo
Danzaburou
Danzaburou
Papycanos
Danzaburou
Level 42
God Stats
18W - 18L
1,545 SR
Queue Stats
102W - 71L
1,637 Elo+
Party 1
Horus
Horus
X_Vitrix_X
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 272L
1,494 Elo+
Solo
The Morrigan
The Morrigan
libra_947
The Morrigan
Level 80
God Stats
25W - 28L
1,500 SR
Queue Stats
1,049W - 929L
1,525 Elo+
Party 1
Team Averages
Level 63
1,525 SR
1,506 Elo+

VS

Team Averages
Level 79
1,429 SR
1,458 Elo+
Cerberus
Cerberus
J-PRO
Cerberus
Level 127
God Stats
4W - 6L
1,533 SR
Queue Stats
192W - 177L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Ki11ing Spree 5
Heimdallr
Level 84
God Stats
6W - 5L
1,352 SR
Queue Stats
57W - 49L
1,387 Elo+
Solo
Pele
Pele
LastPlay3rYTx
Pele
Level 37
God Stats
17W - 25L
1,226 SR
Queue Stats
633W - 703L
1,254 Elo+
Solo
Sol
Sol
Z3u5-North
Sol
Level 81
God Stats
8W - 6L
1,369 SR
Queue Stats
298W - 279L
1,408 Elo+
Solo
Aphrodite
Aphrodite
xxCloudeCxx
Aphrodite
Level 66
God Stats
56W - 44L
1,664 SR
Queue Stats
90W - 91L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dyvinitryx
Athena
11
0 / 7 / 4
8,676
377
6,533
20,423
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ElChapoFdez
Sun Wukong
19
1 / 3 / 2
11,641
506
13,946
18,558
12,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Papycanos
Danzaburou
17
3 / 6 / 1
11,337
493
11,557
17,829
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
13
1 / 8 / 4
9,042
393
7,669
17,739
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Morrigan
libra_947
The Morrigan
17
8 / 6 / 1
11,243
489
14,680
14,784
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J-PRO
Cerberus
20
4 / 1 / 5
13,183
573
12,884
21,457
21,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Ki11ing Spree 5
Heimdallr
19
10 / 5 / 8
12,699
552
19,022
15,729
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 14
12,826
558
9,289
18,358
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 4 / 9
12,651
550
18,433
19,492
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
xxCloudeCxx
Aphrodite
18
3 / 2 / 13
12,454
541
7,965
13,570
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
13
Kills
29
30
Deaths
13
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
Dyvinitryx
Athena
0
7
4
0.29
L
Sun Wukong
ElChapoFdez
Sun Wukong
1
3
2
0.67
W
Cerberus
J-PRO
Cerberus
4
1
5
6.5
W
Heimdallr
Ki11ing Spree 5
Heimdallr
10
5
8
2.8
W
4
1
14
11
L
Danzaburou
Papycanos
Danzaburou
3
6
1
0.58
L
Horus
1
8
4
0.38
W
8
4
9
3.13
L
The Morrigan
libra_947
The Morrigan
8
6
1
1.42
W
Aphrodite
xxCloudeCxx
Aphrodite
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
67,593
89,333
Taken
88,606
54,194
Mitigated
56,163
12,931
Healing
49,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dyvinitryx
Athena
6,533
1,775
0
900
20,423
17,268
0
8,652
11,771
20,673
0
L
Sun Wukong
ElChapoFdez
Sun Wukong
13,946
5,127
0
1,400
18,558
12,921
343
12,637
5,921
0
82,141
W
Cerberus
J-PRO
Cerberus
12,884
977
0
11,198
21,457
21,499
47
1,646
19,811
109,036
0
W
Heimdallr
Ki11ing Spree 5
Heimdallr
19,022
9,572
0
2,212
15,729
7,264
4,311
3,565
12,164
0
66,036
W
9,289
2,455
0
10,791
18,358
7,306
202
2,480
15,878
0
103,274
L
Danzaburou
Papycanos
Danzaburou
11,557
6,503
0
5,200
17,829
7,494
164
5,966
11,860
0
71,744
L
Horus
7,669
3,253
551
3,344
17,739
10,815
0
5,270
12,469
0
63,944
W
18,433
5,946
0
11,655
19,492
6,967
2,964
6,654
12,838
90,926
0
L
The Morrigan
libra_947
The Morrigan
14,680
2,991
0
1,536
14,784
5,696
66
6,868
7,796
60,751
9,490
W
Aphrodite
xxCloudeCxx
Aphrodite
7,965
1,020
3,995
9,568
13,570
13,127
863
3,635
9,935
62,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
63,813
488
Minions Killed
696
0
Camps Cleared
0
2,139,413
Distance Traveled
2,172,920
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,676
377
30
1
0
448,669
1
L
Sun Wukong
11,641
506
152
7
0
455,649
3
W
Cerberus
13,183
573
246
11
0
427,136
8
W
Heimdallr
12,699
552
67
3
0
421,750
1
W
Pele
12,826
558
147
6
0
503,284
8
L
Danzaburou
11,337
493
117
5
0
420,382
0
L
Horus
9,042
393
73
3
0
440,176
3
W
Sol
12,651
550
132
6
0
405,827
0
L
The Morrigan
11,243
489
116
5
0
374,537
3
W
Aphrodite
12,454
541
104
5
0
414,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role