Player Matchup

Yemoja
Yemoja
Akkulton
Yemoja
Level 17
God Stats
7W - 2L
1,841 SR
Queue Stats
9W - 6L
1,555 Elo+
Solo
Ra
Ra
Dynamix2120
Ra
Level 12
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 6L
1,577 Elo+
Party 2
Hercules
Hercules
Ewirien
Hercules
Level 7
God Stats
2W - 2L
1,378 SR
Queue Stats
7W - 9L
1,531 Elo+
Party 2
Apollo
Apollo
TenPoundNote
Apollo
Level 24
God Stats
4W - 3L
1,634 SR
Queue Stats
45W - 24L
1,695 Elo+
Solo
Ullr
Ullr
arrAPirate
Ullr
Level 27
God Stats
10W - 7L
1,486 SR
Queue Stats
13W - 7L
1,474 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,566 Elo+

VS

Team Averages
Level 15
1,528 SR
1,525 Elo+
Nu Wa
Nu Wa
ElJaffoGuzman
Nu Wa
Level 18
God Stats
14W - 9L
1,702 SR
Queue Stats
189W - 146L
1,593 Elo+
Solo
Loki
Loki
SehZuTyp
Loki
Level 16
God Stats
2W - 3L
1,135 SR
Queue Stats
140W - 120L
1,553 Elo+
Solo
Ymir
Ymir
SpSoukia
Ymir
Level 18
God Stats
3W - 2L
1,552 SR
Queue Stats
20W - 24L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
Zanitooh
Xbalanque
Level 17
God Stats
1W - 1L
1,753 SR
Queue Stats
38W - 31L
1,548 Elo+
Party 1
Bellona
Bellona
mohammedking11
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akkulton
Yemoja
9
0 / 3 / 6
5,194
472
1,590
5,478
2,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 3 / 2
6,501
591
2,743
5,097
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ewirien
Hercules
9
3 / 1 / 2
5,738
522
2,359
2,613
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
10
5 / 3 / 2
6,277
571
7,402
7,633
2,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 1
7,005
637
5,937
7,733
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,685
517
3,781
4,481
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
13
7 / 0 / 2
7,463
678
4,231
4,958
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
3 / 3 / 2
5,570
506
4,150
8,920
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Zanitooh
Xbalanque
8
0 / 4 / 4
4,935
449
3,523
6,751
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 8 / 1
4,855
441
1,902
8,521
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
18
Kills
12
12
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akkulton
Yemoja
0
3
6
1
W
3
3
2
1.33
L
2
3
1
0.83
W
Hercules
Ewirien
Hercules
3
1
2
4
L
Loki
7
0
2
8
L
Ymir
3
3
2
1.33
W
Apollo
5
3
2
2
L
Xbalanque
Zanitooh
Xbalanque
0
4
4
0.5
W
7
2
1
3.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
17,587
28,554
Taken
33,631
10,801
Mitigated
13,583
9,586
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akkulton
Yemoja
1,590
760
1,730
1,666
5,478
2,936
90
2,157
3,304
9,672
0
W
2,743
356
133
1,161
5,097
1,542
0
881
3,860
28,530
0
L
3,781
827
0
456
4,481
1,019
0
400
3,980
24,555
0
W
Hercules
Ewirien
Hercules
2,359
699
0
382
2,613
1,248
632
390
2,169
0
15,755
L
Loki
4,231
1,620
0
410
4,958
1,604
0
98
4,828
0
41,631
L
Ymir
4,150
997
0
986
8,920
3,751
0
766
8,154
15,828
0
W
Apollo
7,402
4,384
0
1,444
7,633
2,680
315
2,492
5,049
0
38,084
L
Xbalanque
Zanitooh
Xbalanque
3,523
1,939
0
2,228
6,751
1,593
41
713
6,038
0
19,821
W
5,937
2,643
0
3,070
7,733
2,395
0
1,566
5,966
0
43,118
L
1,902
671
0
348
8,521
5,616
0
1,995
6,148
0
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
28,508
287
Minions Killed
228
0
Camps Cleared
0
1,033,325
Distance Traveled
1,002,681
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,194
472
16
1
0
193,377
5
W
Ra
6,501
591
69
6
0
201,671
0
L
Nu Wa
5,685
517
47
4
0
196,636
1
W
Hercules
5,738
522
39
4
0
239,448
0
L
Loki
7,463
678
93
8
0
243,855
0
L
Ymir
5,570
506
20
2
0
190,536
0
W
Apollo
6,277
571
77
7
0
198,401
3
L
Xbalanque
4,935
449
39
4
0
155,427
0
W
Ullr
7,005
637
86
8
0
200,428
0
L
Bellona
4,855
441
29
3
0
216,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role